Search found 335 matches
- Wed Dec 05, 2007 1:36 pm
- Forum: Request your HGServer
- Topic: dream
- Replies: 5
- Views: 4893
- Sun Nov 11, 2007 10:00 pm
- Forum: Helbreath Server Source
- Topic: All Snoopy's sources
- Replies: 0
- Views: 5195
Finally, after 1 year of retirement, I found time and spirit to organise a bit things... So I organised and uploaded all HB related things I could find... Included last Server / client, and sources from Equilibrium Project (who finally dyed after more than 3 years online. They will stay available f...
- Sat Jul 01, 2006 8:21 am
- Forum: Helbreath Server Source
- Topic: New Magic
- Replies: 45
- Views: 2622
- Sat Jul 01, 2006 8:11 am
- Forum: Helbreath Chat
- Topic: Gathering All Helbreath Ideas
- Replies: 86
- Views: 3442
- Thu Jun 29, 2006 7:50 pm
- Forum: Helbreath Client Source
- Topic: Problem With snoopy's Client?
- Replies: 7
- Views: 777
Basically, this feature is really simple: - From web -> Server, Clients knows ML IP then next IP's are sent by servers. - From LAN to LAN, Clients knows either LAN or WAN IP, and router must be able to route connections from inside LAN to inside LAN. (Not all routers can do that, and I never saw th...
- Thu Jun 29, 2006 7:38 pm
- Forum: Helbreath Server Source
- Topic: New Magic
- Replies: 45
- Views: 2622
- Thu Jun 29, 2006 7:22 pm
- Forum: Helbreath Client Source
- Topic: Client V3.51 & V3.82 C++ Sources
- Replies: 437
- Views: 44139
<span style='color:blue'>Crash using minimap to move/run</span> Even if I never experimented this crash, few people on Equilibrium Project crashed. I found the very possible bug, and designed a fix. BOOL CMapData::bGetIsLocateable(short sX, short sY) {int dX, dY; if ((sX < m_sPivotX) || (sX > m_sPi...
- Fri Jun 16, 2006 1:50 pm
- Forum: Helbreath Server Source
- Topic: Latest HG Sources wasting too much RAM?
- Replies: 12
- Views: 688
I prefeer using more RAM in some places. Just think about iCalculateAttack...(..). This functions is executed very often, and some values are computed every time, even if they really change only when equiping some piece of armor. I guess HB will be faster if I create a new client class value to sto...
- Mon Jun 12, 2006 8:15 pm
- Forum: Helbreath Server Source
- Topic: idea how to host with changed ip
- Replies: 4
- Views: 784
.. or use PatchIP launcher. Hoster puts a small text file on a fixed URL on the net. Player runs PatchIP, PatchIP fetches the text on the stated place. Of course the text contains current IP. PatchIP patches the client then run it. That's working since sept 2003 on HB-Chey, Revival1 Revival2 and fr...
- Mon Jun 12, 2006 8:09 pm
- Forum: Helbreath Server Setup / Configuration / Help
- Topic: What is the real name of angels
- Replies: 5
- Views: 327
- Wed Jun 07, 2006 7:14 am
- Forum: Helbreath Server Source
- Topic: Need Very Nice C++'er
- Replies: 28
- Views: 1096
... but all this is forgetting the most important part.. A good (or fair) coder is a good thing for a server, but the game concept also needs to be improved, and that's really a more difficult thing... Coding for HB is not that difficult, only needs some C++ skill and a lot of free time. Debugging ...
- Wed Jun 07, 2006 6:47 am
- Forum: Helbreath Server Setup / Configuration / Help
- Topic: The Way To Host Behind Router!
- Replies: 156
- Views: 15259
- Wed Jun 07, 2006 6:44 am
- Forum: Helbreath Server Source
- Topic: Worldlserver Source
- Replies: 180
- Views: 25763
but he couldnt log on becouse it keep saying his character was in use... iv never had that happen before. Had this nasty bug long ago. took mounths to repair ! The explanation was gserver-sided: When I added a 3rd city , I forgot an unused table, and of course this table overflew with the 3rd city....
- Wed Jun 07, 2006 6:39 am
- Forum: Helbreath Client Source
- Topic: Netmessages.h
- Replies: 50
- Views: 7604