Gathering All Helbreath Ideas
I'm gathering all the ideas peoples have about features that can improve helbreath. Let's submit yours in a detailled post, but please do not post comments on other's ideas !!
Here are the current accepted ideas that i'm gonna add when i'll have a good comp back. I'll add all the other good ideas here. You should add your ideas like this :
<span style='color:red'>-----------------------------------------------------</span>
Feature's Name : Friends List / Online status
Feature's Description : This feature will allow players to add some other players in their Friends List. When one of their Friends connects on the server, it will send them a message saying "xxx is now online".
A new DialogBox called "Friends List" will be used to display all your friends, showing their online status, with some options (remove buddy, wishper, ask for party). Everything will be done using dialogboxes and no command will be added (like /addfriend xxx), we will use a similar way as asking for a party, you'll just have to click on a character on add his name in the Friends List dialogBox.
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Feature's Name : In-Game Mailing
Feature's Description : Better than the whispering mode, it will allow you to send mails to any player in game, even if he's offline. Your incomming box will save up to 20 mails, and will display a message when you have new mails. You can block mails comming from peoples abusing that feature by adding them to the block list.
<span style='color:red'>-----------------------------------------------------</span>
Feature's Name : News System
Feature's Description : A window that display the news in client, server news loaded up from a database or text file. It Will replace the current Noticement Window.
<span style='color:red'>-----------------------------------------------------</span>
Feature's Name : Stated Weapons Create / Upgrade
Feature's Description : You can Add stats to any weapons using Special Stones and Magical Orbs. First Stat (Critical, Sharp, Ancient, Righteous, Light, Strong...) will be set by crafting a regular weapon from blacksmith with a special stone. Secondary Stats (Hit prob, HP Rec, MP Rec, Poison Resist...) will be set by crafting a weapon that is already stated by a special stone with a magical orb. Primary and Secondary stats are set randomly when crafted.
These weapons can have their 2nd stat upgraded using Majestic Points. Here is an exemple of upgrade cost :
7% --> 14% : 1 Gizons
14% --> 21% : 2 Gizons
21% --> 28% : 4 Gizons
28% --> 35% : 7 Gizons
35% --> 42% : 11 Gizons
42% --> 49% : 16 Gizons
49% --> 56% : 22 Gizons
56% --> 63% : 29 Gizons
63% --> 70% : 37 Gizons
<span style='color:red'>-----------------------------------------------------</span>
Here are the current accepted ideas that i'm gonna add when i'll have a good comp back. I'll add all the other good ideas here. You should add your ideas like this :
<span style='color:red'>-----------------------------------------------------</span>
Feature's Name : Friends List / Online status
Feature's Description : This feature will allow players to add some other players in their Friends List. When one of their Friends connects on the server, it will send them a message saying "xxx is now online".
A new DialogBox called "Friends List" will be used to display all your friends, showing their online status, with some options (remove buddy, wishper, ask for party). Everything will be done using dialogboxes and no command will be added (like /addfriend xxx), we will use a similar way as asking for a party, you'll just have to click on a character on add his name in the Friends List dialogBox.
<span style='color:red'>-----------------------------------------------------</span>
Feature's Name : In-Game Mailing
Feature's Description : Better than the whispering mode, it will allow you to send mails to any player in game, even if he's offline. Your incomming box will save up to 20 mails, and will display a message when you have new mails. You can block mails comming from peoples abusing that feature by adding them to the block list.
<span style='color:red'>-----------------------------------------------------</span>
Feature's Name : News System
Feature's Description : A window that display the news in client, server news loaded up from a database or text file. It Will replace the current Noticement Window.
<span style='color:red'>-----------------------------------------------------</span>
Feature's Name : Stated Weapons Create / Upgrade
Feature's Description : You can Add stats to any weapons using Special Stones and Magical Orbs. First Stat (Critical, Sharp, Ancient, Righteous, Light, Strong...) will be set by crafting a regular weapon from blacksmith with a special stone. Secondary Stats (Hit prob, HP Rec, MP Rec, Poison Resist...) will be set by crafting a weapon that is already stated by a special stone with a magical orb. Primary and Secondary stats are set randomly when crafted.
These weapons can have their 2nd stat upgraded using Majestic Points. Here is an exemple of upgrade cost :
7% --> 14% : 1 Gizons
14% --> 21% : 2 Gizons
21% --> 28% : 4 Gizons
28% --> 35% : 7 Gizons
35% --> 42% : 11 Gizons
42% --> 49% : 16 Gizons
49% --> 56% : 22 Gizons
56% --> 63% : 29 Gizons
63% --> 70% : 37 Gizons
<span style='color:red'>-----------------------------------------------------</span>
<a href='http://www.technohell.net' target='_blank'><b><span style='color:red'>>>> Helbreath Ressources Website Here <<<</span></b></a><br>C++ Sources, Tools, Server Files, Help on Forum, C++ Snippets, Toplist... Updated often, come visit us !
server or client side ... or both?
<img src='http://i19.photobucket.com/albums/b153/s00pr/Pener.jpg' border='0' alt='user posted image' /><br><img src='http://i19.photobucket.com/albums/b153/ ... anner3.jpg' border='0' alt='user posted image' />
An idea that is very important for me....
Do not add many different things, it's not difficult, the limits was client-side coding; but with the release of v2.20 Siementec sources, and subsequent 351-like upgrades, every coder will be able to add any good or stupid feature...
Without C++ sources, some little things were possible, (my server is a good exemple of that), but with C++ sources, everything is now possible, for the best... if it's not drown in the worst !
I'm afraid that, to be the final explosion of HB community...
Until now , few people were able to design different things, so 98% of server use standard client/server files, sometimes with minor additions, often with crasy XP rate or max level. Even if HB is an old game now, it's a good one, we all like it, and I think it deserves something beter.
Do not add many different things, it's not difficult, the limits was client-side coding; but with the release of v2.20 Siementec sources, and subsequent 351-like upgrades, every coder will be able to add any good or stupid feature...
Without C++ sources, some little things were possible, (my server is a good exemple of that), but with C++ sources, everything is now possible, for the best... if it's not drown in the worst !
I'm afraid that, to be the final explosion of HB community...
Until now , few people were able to design different things, so 98% of server use standard client/server files, sometimes with minor additions, often with crasy XP rate or max level. Even if HB is an old game now, it's a good one, we all like it, and I think it deserves something beter.
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Ancient Weapons
that there is weapons what can be dropps or what ever ... will have 1/5 or like that it makes Magic Power(Double Damage, HP Drain, Paralyze, Frozen, Fast Attack(1 attack = two attack) Bash, Fire Attack, Water Attack and so on)
New Quest system
like in runescape or something like that , i hate that monster killing all the time ... and the quest rewards (example : Item pieces, Shields, New kind of Spell, Gold, Npc's pieces)
that there is weapons what can be dropps or what ever ... will have 1/5 or like that it makes Magic Power(Double Damage, HP Drain, Paralyze, Frozen, Fast Attack(1 attack = two attack) Bash, Fire Attack, Water Attack and so on)
New Quest system
like in runescape or something like that , i hate that monster killing all the time ... and the quest rewards (example : Item pieces, Shields, New kind of Spell, Gold, Npc's pieces)
adding new proprtys of droping items
like mana liech and hp leich ware it steals like 1 or 3% of over all damage done
new necklases rings stone and other small items added
helbreath relly needs some new items new sprites mainly just to give it some more options as far as items to aquire go
adding a belt or smothing that can add space in ur bag or that would add
more hot keys like say u get the belt and u go from 2 to 4 hotkeys to swap weapons
mabie improving and ading more items like the lucky gold ring ware u have a chance that u will not die on death
some earth absorb items
like ie neck ware it would stop staman loss or smothing
mabie items that once their endurnce is up they cannot be repaierd
this would make rares a lot more rare even if they are commen
posslby have theas items be able to ues crafting or manu on to make them
have specal abilty for the short peroid u have them
like mana liech and hp leich ware it steals like 1 or 3% of over all damage done
new necklases rings stone and other small items added
helbreath relly needs some new items new sprites mainly just to give it some more options as far as items to aquire go
adding a belt or smothing that can add space in ur bag or that would add
more hot keys like say u get the belt and u go from 2 to 4 hotkeys to swap weapons
mabie improving and ading more items like the lucky gold ring ware u have a chance that u will not die on death
some earth absorb items
like ie neck ware it would stop staman loss or smothing
mabie items that once their endurnce is up they cannot be repaierd
this would make rares a lot more rare even if they are commen
posslby have theas items be able to ues crafting or manu on to make them
have specal abilty for the short peroid u have them
--> Kahnlaizkloom wrote: Level stones:D
Rare things what can give ya +1 level : /
I'd like to add new items, i have many ideas but first i need sprites !
And for now i need ideas for new features that can improve the game without changing the gameplay...
Is it a feature ? this is just a new useless and pointless item...
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Feature's Name : News System
Feature's Description : A window that display the news in client, server news loaded up from a database or something.
Well I saw it on Cleroth's client...with F1 > NOTICES (News) a new window opened up...this feature will likely load the news out of a database or something related to php itself. Is not really interesting but I know it'll be hard to make.
Anyways B)
P.D: Not really important but what the hell just wanted to suggest something
Edit: Wondering how this will work...its like for unadvised project or going to be released as other codes snippets? :unsure:
Feature's Description : A window that display the news in client, server news loaded up from a database or something.
Well I saw it on Cleroth's client...with F1 > NOTICES (News) a new window opened up...this feature will likely load the news out of a database or something related to php itself. Is not really interesting but I know it'll be hard to make.
Anyways B)
P.D: Not really important but what the hell just wanted to suggest something

Edit: Wondering how this will work...its like for unadvised project or going to be released as other codes snippets? :unsure:
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umm sheild that have return damage when something attacks you you do 10% - 30% of there damage to them
<img src='http://www.360designs.org/uploadfolder/ ... e_copy.jpg' border='0' alt='user posted image' />
Remember what i promised you before i started coding client with Snoopy ?locobans wrote: Wondering how this will work...its like for unadvised project or going to be released as other codes snippets? :unsure:
Now it's time !

But i can't code for now so i'm gonna writte down detailled project for any idea i think that would be nice to be added in Helbreath. No features that changes the gameplay, nor Super Powerfull noobish items or so on...
Added your feature to the todo list

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building the client up to 3.82 would be our first priority
then it would be fixing shit and making both client and server stable
then adding new stuff
klks plans to have the server working with the official 3.82 client, so the deved one will be kinda behind
then it would be fixing shit and making both client and server stable
then adding new stuff
klks plans to have the server working with the official 3.82 client, so the deved one will be kinda behind
<img src='http://img88.exs.cx/img88/2290/7666.jpg' border='0' alt='user posted image' />
Hum... not sure about that.binarydata wrote: building the client up to 3.82 would be our first priority
then it would be fixing shit and making both client and server stable
then adding new stuff
klks plans to have the server working with the official 3.82 client, so the deved one will be kinda behind
I think that having all the 3.51 features working server side would be a good begining... Apoc and heldenian are still missing, anyone can hack in any server (or atleast 90%) many features are bugged. I think THAT is our first priority.
Anyways, my work on original-like files stops here, now i want to work on some new kind of features, planning to open a new server with locobans.
And by the way, our client is closer to 3.51 than the HBx's HG, that's for sure and it will lasts untill all the new stuff will be added server side!!
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Right click context menu that popups when you click a char right button. i think it will be quite better thank pressing keys. just select what you want (Whisper, Join party, Share quest (would be nice
))
Using talking to npcs (npc that staying near building, forgot their names lol) to get new kind of quest (deliver this item, kill some monsters in order...)
In-client GM tools.
HP status bars of players &npcs
faster npc. they walks like that: move, stop, move, stop, move, stop... cant they just moving?
hprec & mprec able to increase speed of regens (or new weapon types?)
using npc parts (teeth, leather etc.) to use it on shields to make new shields with parts. like D2's socketing
.
i have more ideas but theyre a bit stupid.
PS. since i play a bit in Tibia i think in hb would be nice some bots... buy sell, send something.. left gift..
PS2. Auction .. a bot will be got a list of items you want to sell and will organise ppl to get in auction building and gets money for it.

Using talking to npcs (npc that staying near building, forgot their names lol) to get new kind of quest (deliver this item, kill some monsters in order...)
In-client GM tools.
HP status bars of players &npcs
faster npc. they walks like that: move, stop, move, stop, move, stop... cant they just moving?
hprec & mprec able to increase speed of regens (or new weapon types?)
using npc parts (teeth, leather etc.) to use it on shields to make new shields with parts. like D2's socketing

i have more ideas but theyre a bit stupid.
PS. since i play a bit in Tibia i think in hb would be nice some bots... buy sell, send something.. left gift..
PS2. Auction .. a bot will be got a list of items you want to sell and will organise ppl to get in auction building and gets money for it.
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