Bug In Forcerecall?
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- Loyal fan
- Posts: 216
- Joined: Wed Apr 19, 2006 12:19 am
why set it in game, you ever try setting it in npc.cfg? and your sources probally have it fixed so that you don't get force recall on entering enemy shop etc; check that first.xmukox wrote: Hi all i have some bug if i use command '' setforcerecalltime '' and i use relog to charaker admin 0 and go to enemy shop i dont have forcerecall why? Some one can help my?
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- Loyal fan
- Posts: 216
- Joined: Wed Apr 19, 2006 12:19 am
just fix it in the hg source to not force recall you on entering enemy shopxmukox wrote: if i give to npc.cfg world-server-forcerecall-time = it not working in my hg... so i can only use that command.. or change in C++ in my hg forcerecalltime ;P but i have that bug's
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