A little FAQ about HBHacking&Tools

Discussion on Helbreath Hacks. New ones Released. and how to work them.
blastah
Regular
Posts: 47
Joined: Thu Jun 03, 2004 2:27 pm

Post by blastah »

Pyro[GM] wrote: Umm, in 3,51 when using TSearch, my client closes. I even named it hlkgh.exe and still....wut do i do?
hex edit da client !
I gave my account away, i hope he wont spam the forum, thx every1 in this forum, charlie the most! respect 0X
pelmeen
Regular
Posts: 50
Joined: Thu May 19, 2005 4:19 pm

Post by pelmeen »

Now one of the addresses / asm stuff that has recorded there should be something like 47354 mov [address+stuff],07
<- 07 is the thing you need, It is the value that makes your character fly (as in criticalhack) address is invented, not the right one

this is what u wrote...


okei...well i found the moving packet...do i have to change it to 7 or i just leave it like it is?
and wen i get critted from someone i dont get the ,07 end of it...i just get smthing 0x0
tyteman
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Joined: Wed Nov 12, 2003 2:00 pm
Location: CA, USA

Post by tyteman »

pelmeen wrote: Now one of the addresses / asm stuff that has recorded there should be something like 47354 mov [address+stuff],07
<- 07 is the thing you need, It is the value that makes your character fly (as in criticalhack) address is invented, not the right one

this is what u wrote...


okei...well i found the moving packet...do i have to change it to 7 or i just leave it like it is?
and wen i get critted from someone i dont get the ,07 end of it...i just get smthing 0x0
crit hack doesn't involve asm... its simple memory editing... freeze the value at 7 for crit hack... freeze it at 1 to always walk.. 0 to not move.. 2 to run..

not sure about the others.. but one executes 100% skill slide dash attk thing.. another casts magic.. another picks up items.. i'm forgetting one i think.. oh well
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pelmeen
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Posts: 50
Joined: Thu May 19, 2005 4:19 pm

Post by pelmeen »

well okei...i know all that...but is there a way that wen i use 7 it wont crash wen i try to kill some1 :S
Private
Member
Posts: 128
Joined: Sat Jan 10, 2004 2:39 pm

Post by Private »

tyteman wrote:
pelmeen wrote: Now one of the addresses / asm stuff that has recorded there should be something like 47354 mov [address+stuff],07
<- 07 is the thing you need, It is the value that makes your character fly (as in criticalhack) address is invented, not the right one

this is what u wrote...


okei...well i found the moving packet...do i have to change it to 7 or i just leave it like it is?
and wen i get critted from someone i dont get the ,07 end of it...i just get smthing 0x0
crit hack doesn't involve asm... its simple memory editing... freeze the value at 7 for crit hack... freeze it at 1 to always walk.. 0 to not move.. 2 to run..

not sure about the others.. but one executes 100% skill slide dash attk thing.. another casts magic.. another picks up items.. i'm forgetting one i think.. oh well
actually for me it always works better when i do it with easywrite, which is assembly related =)
hernanchoo
just visiting
Posts: 7
Joined: Mon Aug 30, 2004 8:01 am

Post by hernanchoo »

i need help plz, cant whit critical hack. Later the find evalues whit o, 1 and 2, have 5 result. what is correct ?

Sry for my inglish, is very low :(

bye
pelmeen
Regular
Posts: 50
Joined: Thu May 19, 2005 4:19 pm

Post by pelmeen »

lol wen u standing find 0...then u get less
wen u walk then 1 then u get more less
and 2 wen u run then u get more less...

and wen u still have some ...like u said 5 then walk or stand once more and finnaly u will get 1
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