New Pak Editor

Talk about helbreath here.
Drajwer
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Post by Drajwer »

Features:

Loading paks
Adding new rects by mouse
Playing sprites
Editing FixX FixY on the fly (pause button, + - fixx/fixy)
Adding new rects from bmp
Replacing sprite's bmp from file
Zoom+
Zoom-
TODO:

- Fix bugs
- Saving as buttn
- Export sprite to animated Gif
- Del rect
- Del spr

Image

It isnt best and it need lot of fixes, but you can edit sprites started on pakbuilder...


<a href='http://www.snc.iglu.cz/upload/pakeditor.exe' target='_blank'>http://www.snc.iglu.cz/upload/pakeditor.zip</a>
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ogeid
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Post by ogeid »

beatifull! man NICE WORK!!!!!!!!!!!!!!!!!!!!!!!!!!!!

OO SHIT THIS IS AMAZING!

PD: i have a winzip error, plz upload the file again :)
Image
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€M4NU€L
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Post by €M4NU€L »

Give me that NPC :P
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Dshaked
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Post by Dshaked »

It works fine on me.
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uusmart
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Post by uusmart »

i have a winzip error, plz upload the file again ......
Drajwer
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Post by Drajwer »

Im using total commander and i havent any errror..

winzip sux
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Jensen
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Post by Jensen »

OMFG YES!!! //noob comment to get it outta the way

well, it does exactly what i need it to do, fix rects/fix(x,y) without fucking up, havnt checked the bmp loading/export not that its even needed in this, pakedit works for that if this doesnt and it fills in what is broken in the others, thanks so much for making and releasing this, can finally make shit that looks nice.
-><-
Drajwer
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Post by Drajwer »

Jensen wrote: OMFG YES!!! //noob comment to get it outta the way

well, it does exactly what i need it to do, fix rects/fix(x,y) without fucking up, havnt checked the bmp loading/export not that its even needed in this, pakedit works for that if this doesnt and it fills in what is broken in the others, thanks so much for making and releasing this, can finally make shit that looks nice.
100k hbpl gold pls :rolleyes:
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snoopy81
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Post by snoopy81 »

Nice work =)

An idea (or function request):
Would you be able to do the same thing with a background PAK animation ?
ex: The background animation is Human, and the edited foreground animation is a weapon)

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uusmart
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Post by uusmart »

i can't unzip it.i am use winrar.....
diuuude
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Post by diuuude »

€M4NU€L wrote: Give me that NPC :P
That's the one i'm working on at the moment, and it will be released to Snoopy ONLY... i'll edit the pak structure and tell him how to load it correctly, and as far as he's one of the few real coder's over here, i don't think that many peoples will be able to reverse / figure out the new structure...

I still have to fix the death and walk animations and it'll be finished.

Instead of stealing other's work for putting it in all the gay servers you are all (or nearly all) making, play some good servers like Equilibrium Project, Helbreath Archaic or Helbreath2 for totally new features or game experience !


<!--QuoteBegin-Snoopy81+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Snoopy81)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->An idea (or function request):
Would you be able to do the same thing with a background PAK animation ?
ex: The background animation is Human, and the edited foreground animation is a weapon)[/quote]

I think that would be a great addition...

Loading 2 sprites at the same time, with the ability to save the unfinished work as 2 different sprites and when finished, merge the 2 sprites in one, with both the item and the weapons on the same pictures... that would be really usefull for creating Human NPCs !
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Drajwer
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Post by Drajwer »

Ill try do that but now im working on Pit Editor ;)
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€M4NU€L
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Post by €M4NU€L »

Fuck you from All my staff to Drajwer
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diuuude
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Post by diuuude »

€M4NU€L wrote: Fuck you from All my staff to Drajwer
Can any admin ban this useless pile of shit ?
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juggalo2
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Post by juggalo2 »

mined uploading it soem where esle outpost uploader dosntg work all the time :P
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