Need Upgrade Item Code:p

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ruberto
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Post by ruberto »

Can anyone make an code for item upgrade not just like Xelima and Merien stones but like if you have UpgradeStone and you click on that twice and then on item
you can upgrade it.. example:

if you have hauberk and upgrade it you will get Knighthauberk
if you have wizard cap and upgrade it you will get wizard hat and so on ...

something like master staff upgrade but without these points .. need stone or smth for upgrade.

if { //masterwand -> berzerkwand :P

and that upgrade stone should work like ArmorDye .. that you need to click on that stone and then on item ... armor dye changes only the colour.. but that upgradstone should deleteitem and make you new one ... not just hauberk to kinght hauberk but it should be possible to copy more upgrades into that code that it should work with many different items :D

ok sry for my bad english but i hope some of you guys can make it and share that code with others for free.

thank you
wannabee
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Post by wannabee »

-_-"
whats different items, we're not talking about upgrading here, we are talking about a item triggering a deletion of a item and a addition of the new item -_-
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RageIlluminati
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Post by RageIlluminati »

this can be ndone with some php scripts on the homepage.. that it chacks if in your bag is some xelimas or whatever.. then it changes masterwands to berzerkwand or whatever item..
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Slipknight
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Post by Slipknight »

You know if all the people from UT2k4 forums came over and just spent a day coding for HB we'd have one uber ass game lol.

I mean seriousely some of those guys over there are some mean ass coders.
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wannabee
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Post by wannabee »

coders have their zone. HB is different to every other game that i know in relevence to scripting.
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Dyno
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Post by Dyno »

Hes talking about gizon item upgrade, and GL trying to get someone to post that code, since only about 1/8th of the private server have it working, if that.
Slipknight
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Post by Slipknight »

wannabee wrote: coders have their zone. HB is different to every other game that i know in relevence to scripting.
Unrealscript is the EXACT same as C++ code my friend so theres no difference in the scripting code in UT and in the sources around here for HB. And as far as I know all the HB sources I've seen are coded in C++ .
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ruberto
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Post by ruberto »

fk you all why you guys always spamming if you dont post code then dont post anything fking loosers
Slayer
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Post by Slayer »

Slipknight wrote:
wannabee wrote: coders have their zone. HB is different to every other game that i know in relevence to scripting.
Unrealscript is the EXACT same as C++ code my friend so theres no difference in the scripting code in UT and in the sources around here for HB. And as far as I know all the HB sources I've seen are coded in C++ .
All games have a kind of set up. This includes itemnames aswell as spells and what so ever. In one day an UTcoder would only have time to actually learn all those names >.<
Maybe Jamie will release his source, of the Helbreath2 upgrading items, but I doubt so.
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Slipknight
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Post by Slipknight »

NeukenInDeKeuken wrote:
Slipknight wrote:
wannabee wrote: coders have their zone. HB is different to every other game that i know in relevence to scripting.
Unrealscript is the EXACT same as C++ code my friend so theres no difference in the scripting code in UT and in the sources around here for HB. And as far as I know all the HB sources I've seen are coded in C++ .
All games have a kind of set up. This includes itemnames aswell as spells and what so ever. In one day an UTcoder would only have time to actually learn all those names >.<
Maybe Jamie will release his source, of the Helbreath2 upgrading items, but I doubt so.
Yeah but I was saying is that if everyone of them out there spent like a day coding it.

But hell I could write a notepad file helping them out with all the names of shit they'll need and var names and what not so they could understand the code faster, and I gurantee just a few of them could make some really cool shit really fast.
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