Making An Item Shine?

Discussion about Helbreath Server Files.
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sailent
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Post by sailent »

Well, i want to make my sword shine.. My friend told me that there are some zeros, and if u put 1= blue, 2=green, 3=red.. But which one? I want that if i put plate mail on then my char shines, and when i have sword then the sword would just shine..
Can anyone help me?:P
EDIT:
I have 2.20/3.2 server mix..
3.2 mapdata and 2.20 server files..
I think it might effect the code osmth..
locobans
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Post by locobans »

sailent wrote: Well, i want to make my sword shine.. My friend told me that there are some zeros, and if u put 1= blue, 2=green, 3=red.. But which one? I want that if i put plate mail on then my char shines, and when i have sword then the sword would just shine..
Can anyone help me?:P
Umm..this will make sword shines...

Code: Select all

Item = 615 GiantSword 1 9 1 2 11 3 2 12 3 3000 [B]0[/B] 1 18 6000 13000 13 12 100 0 0 0 8 1 0
Change it to

1=blue
2=green
3=red

try that B)
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
sailent
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Post by sailent »

Thanks, i hope it will work..

Wil this make the whole character shine too?
I cant test yet, i go to hoster today and then il see..
so i change this:
Item = 1613 Ra-GiantSword 1 9 1 9 12 3 2 13 3 -80000 0 1 18 11000 13000 13 12 300 0 0 10 8 1 5
to this:
Item = 1613 Ra-GiantSword 1 9 1 9 12 3 2 13 3 -80000 3 1 18 11000 13000 13 12 300 0 0 10 8 1 5
And would this work on an armor too?
And is it possible that if i put 53 there (or where?) on plate mail, then i will see "GM" like with the shield, only except the shield this time?:D
Just curious..
locobans
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Post by locobans »

sailent wrote: Thanks, i hope it will work..

Wil this make the whole character shine too?
I cant test yet, i go to hoster today and then il see..
so i change this:
Item = 1613 Ra-GiantSword 1 9 1 9 12 3 2 13 3 -80000 0 1 18 11000 13000 13 12 300 0 0 10 8 1 5
to this:
Item = 1613 Ra-GiantSword 1 9 1 9 12 3 2 13 3 -80000 3 1 18 11000 13000 13 12 300 0 0 10 8 1 5
And would this work on an armor too?
And is it possible that if i put 53 there (or where?) on plate mail, then i will see "GM" like with the shield, only except the shield this time?:D
Just curious..
Umm...in order to show GM on it must actually be a GAME MASTER ingame...like have admin level :)
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
ruberto
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Post by ruberto »

hmm.. it dosent work for me..
nothing will hapen if change this number there to 1, 2 or 3.. GiantSword 1 9 1 2 11 3 2 12 3 3000 0

to see some results i need to put third number to 24(special effect) like ...Item = 900 Devastator 1 9 24

but then i have weapon with one of these effects
 1 = Ability that decreases opponent HP by 50%
 2 = Ability that freezes opponent
 3 = Ability that paralyses opponent

but is it possible to make items glow without these effects?
DarkX
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Post by DarkX »

nope, that's not possible
sailent
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Post by sailent »

I solved it..Its easy, just keep looking at the other items, its rather simple when you figure it out..It took 2 days for a noob like me..Tho, how can i raise damage of a weapon? I put 4/5th number 9999 and it doesnt hit that strong (gm sword).. And if i want Ra-GiS to hit strong (i put 4/5th number both 18), but it hits 1-5 dmg..:/
Jaap
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Post by Jaap »

4th 5th 6th = S/M Damage
7th 8th 9th = L Damage

So ETValue below:
2 11 1 2 12 1
is
2D11+1 S/M damage
2D12+1 L damage

So if you only change S/M damage, and you hit a L monster, you still get low damage if you havent change L damage as well...
sailent
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Post by sailent »

Jaap wrote: 4th 5th 6th = S/M Damage
7th 8th 9th = L Damage

So ETValue below:
2 11 1 2 12 1
is
2D11+1 S/M damage
2D12+1 L damage

So if you only change S/M damage, and you hit a L monster, you still get low damage if you havent change L damage as well...
I dont quite understand..:/
i want to change this:

Code: Select all

Item = 1643 GiantSword	1 9 24 9 9999 3 2 13 3 -80000 1 1 18 11000 13000 13 12 300 0 0 10 8 1 10
What should i change to make it hit like PR osmth... (9999 dmg)..
Jaap
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Post by Jaap »

sailent wrote:
Jaap wrote: 4th 5th 6th = S/M Damage
7th 8th 9th = L Damage

So ETValue below:
2 11 1 2 12 1
is
2D11+1 S/M damage
2D12+1 L damage

So if you only change S/M damage, and you hit a L monster, you still get low damage if you havent change L damage as well...
I dont quite understand..:/
i want to change this:

Code: Select all

Item = 1643 GiantSword	1 9 24 9 9999 3 2 13 3 -80000 1 1 18 11000 13000 13 12 300 0 0 10 8 1 10
What should i change to make it hit like PR osmth... (9999 dmg)..
Use:

Code: Select all

Item = 1643 GiantSword	1 9 24 999 999 999 999 999 999 10000 1 1 18 -80000 13000 13 12 300 0 0 10 8 1 10
The damage is now:

999D999+999 S/M
999D999+999 L

That's probably good enough..
sailent
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Post by sailent »

Actually.. I only hit 1-6 now.. ;)
Dyno
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Post by Dyno »

I've tried using 9999 for damage and it doesnt usualy hit like it suppose to so use this:

Item = 1643 GiantSword 1 9 24 50 150 200 75 200 250 10000 1 1 18 -80000 13000 13 12 300 0 0 10 8 1 10

That seems to hit harder then a 9999 damaged weapon. Weird isnt it.
Dyno
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Post by Dyno »

Also special effects somtimes lower the damage count, try taking that off with the damage I added, and see what you hit then.
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