Promisseland Map

Discussion about Helbreath Server Files.
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darciosjc
just visiting
Posts: 1
Joined: Tue Oct 14, 2003 3:59 pm

Post by darciosjc »

Please, anyone knows where I can find the Promisseland Map for server (version 2.191)

I need it urgently!!! If anyone knows... my icq is 59991005

Thank You
charlie
Outpost4lyfe
Posts: 3324
Joined: Sun Apr 06, 2003 12:24 am
Location: Mt GOD
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Post by charlie »

it wasn't out when 2.191 was released but people have modified it so it doesnt exist or it may be there i dont know ive never looked for it
Girlfriends are dedicated hookers.
darciosjc
just visiting
Posts: 1
Joined: Tue Oct 14, 2003 3:59 pm

Post by darciosjc »

ok... thanks anyway....
Wicky
noob
Posts: 26
Joined: Mon Oct 06, 2003 12:35 am

Post by Wicky »

Promise land is included in base 2.191 and in the server files charlie has. :lol: The map name is "2ndmiddle" and it has the same map and mob pits as HB USA did. Exsactly the same map as P2P version. The main problem I had was making a teleport to this map coming back out was easy. basically your going to have to edit your farm teleport to send you into promise land. I use that "telepad" that used to tele to town to make it easy. :rolleyes:

Here is for example what my telepoints are for "elvfarm". I also added a few hunting pits for newbs, and initial start point more like P2P was.

[MAP-INFO]

map-location = elvfarm
initial-point = 1 125 155


//-Teleportation-Set----SX-----SY-----DestMapName---------DX-----DY----Dir---;
//elvineTOWN
teleport-loc = 20 147 elvine 373 188 4
teleport-loc = 20 148 elvine 373 188 4
teleport-loc = 20 149 elvine 373 188 4
teleport-loc = 20 150 elvine 373 188 4
teleport-loc = 20 151 elvine 373 188 4
teleport-loc = 20 152 elvine 373 188 4
teleport-loc = 20 153 elvine 373 188 4
teleport-loc = 20 154 elvine 373 188 4
teleport-loc = 20 155 elvine 373 188 4

//Promiseland 2ndmiddle
teleport-loc = 117 158 2ndmiddle 126 32 6
teleport-loc = 117 157 2ndmiddle 126 32 6
teleport-loc = 116 158 2ndmiddle 126 32 6
teleport-loc = 116 157 2ndmiddle 126 32 6


//-WayPoint-Set---------Num-----X-----Y----;
waypoint = 1 106 69
waypoint = 2 107 69
waypoint = 3 108 69
waypoint = 4 106 70
waypoint = 5 107 70
waypoint = 6 108 70
waypoint = 7 106 71
waypoint = 8 107 71
waypoint = 9 108 71
waypoint = 10 106 69


//-No-Attack-Area----------Num-----RECT-------------
no-attack-area = 1 103 66 109 72


maximum-object = 150
random-mob-generator = 1 1


//-----------------------Num-Type-RECT---------------Mob-MobNum
//ants
spot-mob-generator = 1 1 50 165 72 175 16 15
//slimes
spot-mob-generator = 2 1 133 115 148 129 10 10
spot-mob-generator = 3 1 124 129 145 144 10 10
//scorps
spot-mob-generator = 4 1 120 197 145 215 17 10
spot-mob-generator = 5 1 160 190 190 210 17 10


//--fish-point
max-fish = 15
fish-point = 0 17 115
fish-point = 1 18 115
fish-point = 2 19 105
fish-point = 3 13 92
fish-point = 4 18 88
fish-point = 5 19 77
fish-point = 6 19 78
fish-point = 7 25 72
fish-point = 8 26 57
fish-point = 9 23 30
fish-point = 10 24 31
fish-point = 11 31 24
fish-point = 12 56 20
fish-point = 13 69 16
fish-point = 14 68 16
fish-point = 15 81 13
fish-point = 16 111 15
fish-point = 17 131 14
fish-point = 18 132 14
fish-point = 19 144 17
There is no spoon!!!
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