All this done be my and there are thiings i dont know but with what i gave you is enough to create new quests
(The next numbers also depend of the quest type)
////Quests
#define DEF_QUESTTYPE_MONSTERHUNT 1
#define DEF_QUESTTYPE_MONSTERHUNT_TIMELIMIT 2
#define DEF_QUESTTYPE_ASSASSINATION 3
#define DEF_QUESTTYPE_DELIVERY 4
#define DEF_QUESTTYPE_ESCORT 5
#define DEF_QUESTTYPE_GUARD 6
#define DEF_QUESTTYPE_GOPLACE 7
#define DEF_QUESTTYPE_BUILDSTRUCTURE 8
#define DEF_QUESTTYPE_SUPPLYBUILDSTRUCTURE 9
#define DEF_QUESTTYPE_STRATEGICSTRIKE 10
#define DEF_QUESTTYPE_SENDTOBATTLE 11
#define DEF_QUESTTYPE_SETOCCUPYFLAG 12
Num=the number of the quest
Side=Of what city is the quest 1 Aresden 2 Elvine
Type=one of the numbers above
Target=The monsters type (ex= Slime 10) (it also depends of the quest type if the quest is a GOPLACE put 0 and so on)
MaxC=Number of enemies you should kill
From=Dont know but every quest has 4 ''EVERY''
MnL=The Lowest level needed to do the quest
MxL=The Max Level needed to do the quest
Rqsn= dont know but i think its something required...every quest has -1
Rqsl=dont know but i think its something required...every quest has -1
TL=Dont know but is -1 on every quest
Don= -1 on every quest
R1....A1= R1 is -1 and the A1 is the first exp you can get
R2....A2= R2 is 90 and A2 is the money you can get in gold pieces
R3....A3= R3 is 90 and A3 is the amount of exp you can earn
Con= How much contribution does the quest gives you
ConL=Here you put the same as MnL
ResMode= here every quest has 1 so put 1
map=here you put the map in server name example=Elvine Farm...elvfarm
X...Y= here you put the coordenates if needen if not put 0 in both things
Rng=Dont know
Id= Is the content that is going to appear in the game 417 monster hunt content and 209 is the go and spy content (GOPLACE)
ReqCon=Here pyou put if you want to the required contribution to do the quest for example if you want that the quest is only up to the ones that have more thatn 50 contribution just put here 50 and so on
thats all now enjoy