V3.51 Clone-client

All Helbreath Client Source Discussion here.
diuuude
Outpost bitch
Posts: 592
Joined: Wed Dec 28, 2005 11:57 pm

Post by diuuude »

Nevermind Snoopy, i think he's using Shetar's Client...


Dark Knight weapons upgraded to +15 using majestic glow in red color.
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Psycho
Member
Posts: 116
Joined: Sat Jan 24, 2004 2:56 pm

Post by Psycho »

diuuude wrote: Dark Knight weapons upgraded to +15 using majestic glow in red color.
nope =/

Black Knight Temple +15 = Blue Glow

Black Mage Temple +15 = Green Glow

so...thats the weapons ; )


Yoko
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Slayer
&lt;3 bd long time
Posts: 947
Joined: Thu Mar 17, 2005 9:08 pm

Post by Slayer »

Psycho wrote:
diuuude wrote: Dark Knight weapons upgraded to +15 using majestic glow in red color.
nope =/

Black Knight Temple +15 = Blue Glow

Black Mage Temple +15 = Green Glow

so...thats the weapons ; )


Yoko
True, + that their normal color should be red.
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Psycho
Member
Posts: 116
Joined: Sat Jan 24, 2004 2:56 pm

Post by Psycho »

cudn`t explain...but... the level up! button have something wrong... ;)


YoKo
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snoopy81
Loyal fan
Posts: 338
Joined: Mon Jul 12, 2004 7:13 pm

Post by snoopy81 »

cudn`t explain...but... the level up! button have something wrong...
Original was glowing, not mine..
I guess you just have to use the coded posted somewhere here to change that.

PS: Mine appears faster too ....
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Calibula
Regular
Posts: 87
Joined: Sun Jul 11, 2004 9:17 am

Post by Calibula »

Elv Hero Set doesn't work, aresden is great...

Bye!
Cleroth
Loyal fan
Posts: 416
Joined: Wed Jun 16, 2004 7:08 pm

Post by Cleroth »

snoopy81 wrote: I know 3 main number formats "1200", "1 200", & "1,200" depending the countries. HB mainlly uses "1200" format, execpt on some cases. it's quite weird on v3.51 to "1,195" arrows in the bag, but "1195 Arrows" when you start dragging them.
Shouldn't HB use the same number format everywhere ?
Let's consideer using different formats as a minor bug. I fixed the Bolt font, but kept the "1200" format; the same used when dragging the item.
On void CGame::DisplayGold(int iGold)

Code: Select all

	for (int i = 0; i < iStrLen+1; i++)
	{
  
  if( (cnt != 0) && ((cnt+1)%4 == 0) )
  {
  	G_cTxt[cnt] = ',';
  	i--;
  }
  else
  	G_cTxt[cnt] = cGold[iStrLen-i];
  cnt++;
	}
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