Custom 3.82 Files
lol Npc.cfp Is 2.20 Only Uses One Spot To Change Exp And What The Exp Rate Is Gold Is Double It Auto
Theres Where You Change Exp
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ExpDice
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Npc = Slime 10 2 20 30 1 [B][U]1000[/U][/B] 1 4 0 10 0 2100 5 0 10 0 2 5000 1 0 0 0 1 0
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- noob
- Posts: 24
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What a noobis there some sort of new way to change the IP in the client? Im hexing it and looking for CHECKSUM! because 2 years ago, as i recall, that takes you near the IP to be changed. Is there a new place to edit it?

Hex it search for "helbreathserver" then change it to your dns.
Umm...i dont think so. Look at this:lol Npc.cfp Is 2.20 Only Uses One Spot To Change Exp
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case 7:
// m_iExpDiceMin
if (_bGetIsStringIsNumber(token) == FALSE) {
PutLogList("(!!!) CRITICAL ERROR! NPC configuration file error - Wrong Data format.");
delete pContents;
delete pStrTok;
return FALSE;
}
m_pNpcConfigList[iNpcConfigListIndex]->m_iExpDiceMin = atoi(token);
cReadModeB = 8;
break;
case 8:
// m_iExpDiceMax
if (_bGetIsStringIsNumber(token) == FALSE) {
PutLogList("(!!!) CRITICAL ERROR! NPC configuration file error - Wrong Data format.");
delete pContents;
delete pStrTok;
return FALSE;
}
m_pNpcConfigList[iNpcConfigListIndex]->m_iExpDiceMax = atoi(token);
cReadModeB = 9;
break;
Please decrypt this i couldn't understand any of this.What The Exp Rate Is Gold Is Double It Auto
By your words exp is static (in this case it is = 1000) but that isn't true.Theres Where You Change Exp

i removed the ExpDicemin,Max and GoldDiceMin,max to the old npc format is it hard to understand!?
now its the 2.20 or real files way:
And the Gold Formula is ExpDice*2 + ExpDice...
now its the 2.20 or real files way:
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case 7:
// m_iExpDice
if (_bGetIsStringIsNumber(token) == FALSE) {
PutLogList("(!!!) CRITICAL ERROR! NPC configuration file error - Wrong Data format.");
delete pContents;
delete pStrTok;
return FALSE;
}
m_pNpcConfigList[iNpcConfigListIndex]->m_iExpDice = atoi(token);
cReadModeB = 8;
break;
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Single dice FTW! I dunno why this gold/exp bullshit was ever tampered with. Set the gold drop specificaly if you want your own custom gold rates. Most of you bitches deserve having it based on your mass exp anyway. SUFFER!! :ph34r:SlammeR wrote: i removed the ExpDicemin,Max and GoldDiceMin,max to the old npc format is it hard to understand!?
now its the 2.20 or real files way:And the Gold Formula is ExpDice*2 + ExpDice...Code: Select all
case 7: // m_iExpDice if (_bGetIsStringIsNumber(token) == FALSE) { PutLogList("(!!!) CRITICAL ERROR! NPC configuration file error - Wrong Data format."); delete pContents; delete pStrTok; return FALSE; } m_pNpcConfigList[iNpcConfigListIndex]->m_iExpDice = atoi(token); cReadModeB = 8; break;
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- Regular
- Posts: 31
- Joined: Mon Oct 18, 2004 7:46 pm
Quit ur bitchin'... Go find some sources, compile, and then host it you stupid fucking noobs. -.- This is some of the easiest fucking shit. Plus, SlammeR's files aren't all that he claims them to be. Angels are bugged, I have the fucking sources, and their a pile of shit, which I will shit on for a very long time.
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that's why you make your own and stop using other peoples' stuffSentinel wrote: Quit ur bitchin'... Go find some sources, compile, and then host it you stupid fucking noobs. -.- This is some of the easiest fucking shit. Plus, SlammeR's files aren't all that he claims them to be. Angels are bugged, I have the fucking sources, and their a pile of shit, which I will shit on for a very long time.
<i>"Always write good code. Feel bad to write bad code."</i>