i read in another post how the shop lists are messed up and some items you can't buy. I didn't understand what they said something about appovement #'s? Is there any1 who has there shop lists working? what did u edit and how? or could u just send me the files?
Email: cambo483@hotmail.com
Post before you send them though.
Shop Lists
"When did i realize i was god? One day when i was praying i realized i was talking to myself!"<br>-----------------------------------------------------------------------<br>The Fool says: "Don't put all your eggs in one basket" which is just another way of saying "Scatter your money and attention". <br><br>The Wise Man sayeth: "Put all your eggs in one basket and <span style='color:red'>-WATCH THAT BASKET-</span>!"<br>-----------------------------------------------------------------------<br>I put the laughter back in slaughter!
I have client side files I made to fix this. I can buy all the normal items from blacksmith, and about 98% of the items from the potion store guy. the only ones I can figure out in potion shop was Shirt(M) but who wear shirts anyway???
Wear armor.
I dont know what the post size limit is here for posts :huh: but I'll try to add what I have fixed on single posts. Remember this is for CLIENT side game, I did not have to change anything on the server the way I did this. So In the same folder the you PLAY the game from I changed the files contents1.txt and contents2.txt in the following ways. I will post each in it's own Reply.
Into the Client side, meaning also you must give these 2 files to anyone who is going to play on your server as well.
Copy and paste

I dont know what the post size limit is here for posts :huh: but I'll try to add what I have fixed on single posts. Remember this is for CLIENT side game, I did not have to change anything on the server the way I did this. So In the same folder the you PLAY the game from I changed the files contents1.txt and contents2.txt in the following ways. I will post each in it's own Reply.

Into the Client side, meaning also you must give these 2 files to anyone who is going to play on your server as well.
Copy and paste

There is no spoon!!!
------ADD TO CONTENTS1.TXT------- (in player side not server side)
[Copy Paste whole thing if you want]
;-------Name---------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Sprite--SFrame--Price--Wgt--ApprV-Speed-LevelLimit
Item = Áöµµ 9 0 10 1 0 0 0 0 0 35 0 6 9 30 1 -1 0 0
Item = ºÓÀº»ö½Ã¾à 3 0 4 2 8 0 0 0 0 0 0 6 1 10 30 -1 0 0
Item = BigHealthPotion 3 0 4 2 8 0 0 0 0 0 0 6 2 65 100 -1 0 0
Item = Ǫ¸¥»ö½Ã¾à 3 0 5 2 8 0 0 0 0 0 0 6 3 10 30 -1 0 0
Item = BigManaPotion 3 0 5 2 8 0 0 0 0 0 0 6 4 65 100 -1 0 0
Item = ³ì»ö½Ã¾à 3 0 6 2 8 0 0 0 0 0 0 6 5 10 30 -1 0 0
Item = BigRevitalizingPotio 3 0 6 2 8 0 0 0 0 0 0 6 6 65 100 -1 0 0
Item = DilutionPotion 3 0 9 23 20 0 0 0 0 0 0 6 5 200 30 -1 0 0
Item = Baguette 7 0 7 1 6 0 0 0 0 0 0 6 8 5 17 -1 0 0
Item = Meat 7 0 7 1 8 0 0 0 0 0 0 6 7 10 52 -1 0 0
Item = FishingManual 3 0 9 1 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = FishingRod 8 0 0 1 8 0 0 0 0 100 0 14 0 100 300 -1 0 0
Item = RecallScroll 3 0 11 1 0 0 0 0 0 0 0 6 9 120 1 -1 0 0
Item = InvisibilityScroll 3 0 11 2 0 0 0 0 0 0 0 6 9 560 1 -1 0 0
Item = DetectInviScroll 3 0 11 3 0 0 0 0 0 0 0 6 9 330 1 -1 0 0
Item = AlchemyManual 3 0 9 12 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = AlchemyBowl 10 0 0 1 0 0 0 0 0 300 0 6 55 1000 700 -1 0 0
;-------Name---------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr--SFrame--Price---Wgt--ApprV-Speed-LevelLimit
Item = DecolorationPotion 11 0 17 0 0 0 0 0 0 1 0 6 58 100 1 -1 0 0
Item = IndigoDye 11 0 17 1 0 0 0 0 0 1 0 6 58 100 1 -1 0 0
Item = BlueDye 11 0 17 1 0 0 0 0 0 1 0 6 67 100 1 -1 0 0
Item = GreenDye 11 0 17 5 0 0 0 0 0 1 0 6 62 100 1 -1 0 0
Item = BlackDye 11 0 17 6 0 0 0 0 0 1 0 6 63 100 1 -1 0 0
Item = AquaDye 11 0 17 7 0 0 0 0 0 1 0 6 64 100 1 -1 0 0
Item = VioletDye 11 0 17 9 0 0 0 0 0 1 0 6 66 100 1 -1 0 0
Item = TanDye 11 0 17 11 0 0 0 0 0 1 0 6 68 100 1 -1 0 0
Item = KhakiDye 11 0 17 12 0 0 0 0 0 1 0 6 69 100 1 -1 0 0
Item = YellowDye 11 0 17 13 0 0 0 0 0 1 0 6 70 100 1 -1 0 0
Item = RedDye 11 0 17 14 0 0 0 0 0 1 0 6 71 100 1 -1 0 0
Item = Shoes 1 5 2 1 1 1 1 1 1 300 0 5 0 20 200 1 0 0
Item = LongBoots 1 5 2 1 1 1 1 1 1 300 0 5 1 100 500 2 0 0
Item = ShirtM 1 3 2 1 1 1 1 1 1 300 0 7 0 20 100 1 0 0
Item = TunicM 1 2 2 3 1 1 1 1 1 300 0 9 4 350 500 5 0 0
Item = ¹Ý¹ÙÁö(M) 1 4 2 1 1 1 1 1 1 300 0 8 1 20 100 2 0 0
Item = TrousersM 1 4 2 1 1 1 1 1 1 300 0 8 0 80 100 1 0 0
Item = ¼ÅÃ÷(W) 1 3 2 1 1 1 1 1 1 300 0 11 1 20 100 2 0 0
Item = ½´¹ÌÁî(W) 1 3 2 1 1 1 1 1 1 300 0 11 0 200 100 1 0 0
Item = BodiceW 1 2 2 1 1 1 1 1 1 400 0 13 0 150 200 1 0 0
Item = LongBodiceW 1 2 2 1 1 1 1 1 1 400 0 13 1 180 200 2 0 0
Item = SkirtW 1 4 2 1 1 1 1 1 1 300 0 12 0 200 100 1 0 0
Item = TrousersW 1 4 2 1 1 1 1 1 1 300 0 12 1 80 100 2 0 0
Item = ¹Ý¹ÙÁö(W) 1 4 2 1 1 1 1 1 1 300 0 12 2 20 100 3 0 0
Item = Cape 1 12 2 2 1 1 1 1 1 300 0 20 2 1000 200 3 0 0
Item = RobeM 1 2 2 10 10 0 14 100 0 1500 0 9 5 2000 1000 6 0 0
Item = WizardRobeM 1 2 2 12 1 0 14 100 0 3000 0 9 5 3000 1000 6 0 80
Item = WizardCapM 1 1 2 5 10 0 14 110 0 500 0 21 4 8000 1500 7 0 90
Item = WizardHatM 1 1 2 10 15 0 14 130 0 800 0 21 5 12000 1500 8 0 120
Item = RobeW 1 2 2 10 10 0 14 100 0 1500 0 13 6 2000 1000 7 0 0
Item = WizardRobeW 1 2 2 12 1 0 14 100 0 3000 0 13 6 3000 1000 7 0 80
Item = WizardCapW 1 1 2 5 10 0 14 110 0 500 0 21 4 8000 1500 7 0 90
Item = WizardHatW 1 1 2 10 15 0 14 130 0 800 0 21 5 12000 1500 8 0 120
Item = SilverNecklace 1 6 0 0 0 0 0 0 0 300 0 16 9 500 200 -1 0 0
Item = GoldNecklace 1 6 0 0 0 0 0 0 0 300 0 16 8 1000 200 -1 0 0
Item = SilverRing 1 10 0 0 0 0 0 0 0 300 0 16 15 350 200 -1 0 0
Item = GoldRing 1 10 0 0 0 0 0 0 0 300 0 16 14 700 200 -1 0 0
Item = Flowerpot 0 0 0 0 0 0 0 0 0 1 0 6 83 500 180 1 0 0
Item = Bouquette 0 0 0 0 0 0 0 0 0 1 0 6 81 1000 180 1 0 0
Item = FlowerBasket 0 0 0 0 0 0 0 0 0 1 0 6 82 1500 180 1 0 0
[Copy Paste whole thing if you want]
;-------Name---------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Sprite--SFrame--Price--Wgt--ApprV-Speed-LevelLimit
Item = Áöµµ 9 0 10 1 0 0 0 0 0 35 0 6 9 30 1 -1 0 0
Item = ºÓÀº»ö½Ã¾à 3 0 4 2 8 0 0 0 0 0 0 6 1 10 30 -1 0 0
Item = BigHealthPotion 3 0 4 2 8 0 0 0 0 0 0 6 2 65 100 -1 0 0
Item = Ǫ¸¥»ö½Ã¾à 3 0 5 2 8 0 0 0 0 0 0 6 3 10 30 -1 0 0
Item = BigManaPotion 3 0 5 2 8 0 0 0 0 0 0 6 4 65 100 -1 0 0
Item = ³ì»ö½Ã¾à 3 0 6 2 8 0 0 0 0 0 0 6 5 10 30 -1 0 0
Item = BigRevitalizingPotio 3 0 6 2 8 0 0 0 0 0 0 6 6 65 100 -1 0 0
Item = DilutionPotion 3 0 9 23 20 0 0 0 0 0 0 6 5 200 30 -1 0 0
Item = Baguette 7 0 7 1 6 0 0 0 0 0 0 6 8 5 17 -1 0 0
Item = Meat 7 0 7 1 8 0 0 0 0 0 0 6 7 10 52 -1 0 0
Item = FishingManual 3 0 9 1 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = FishingRod 8 0 0 1 8 0 0 0 0 100 0 14 0 100 300 -1 0 0
Item = RecallScroll 3 0 11 1 0 0 0 0 0 0 0 6 9 120 1 -1 0 0
Item = InvisibilityScroll 3 0 11 2 0 0 0 0 0 0 0 6 9 560 1 -1 0 0
Item = DetectInviScroll 3 0 11 3 0 0 0 0 0 0 0 6 9 330 1 -1 0 0
Item = AlchemyManual 3 0 9 12 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = AlchemyBowl 10 0 0 1 0 0 0 0 0 300 0 6 55 1000 700 -1 0 0
;-------Name---------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr--SFrame--Price---Wgt--ApprV-Speed-LevelLimit
Item = DecolorationPotion 11 0 17 0 0 0 0 0 0 1 0 6 58 100 1 -1 0 0
Item = IndigoDye 11 0 17 1 0 0 0 0 0 1 0 6 58 100 1 -1 0 0
Item = BlueDye 11 0 17 1 0 0 0 0 0 1 0 6 67 100 1 -1 0 0
Item = GreenDye 11 0 17 5 0 0 0 0 0 1 0 6 62 100 1 -1 0 0
Item = BlackDye 11 0 17 6 0 0 0 0 0 1 0 6 63 100 1 -1 0 0
Item = AquaDye 11 0 17 7 0 0 0 0 0 1 0 6 64 100 1 -1 0 0
Item = VioletDye 11 0 17 9 0 0 0 0 0 1 0 6 66 100 1 -1 0 0
Item = TanDye 11 0 17 11 0 0 0 0 0 1 0 6 68 100 1 -1 0 0
Item = KhakiDye 11 0 17 12 0 0 0 0 0 1 0 6 69 100 1 -1 0 0
Item = YellowDye 11 0 17 13 0 0 0 0 0 1 0 6 70 100 1 -1 0 0
Item = RedDye 11 0 17 14 0 0 0 0 0 1 0 6 71 100 1 -1 0 0
Item = Shoes 1 5 2 1 1 1 1 1 1 300 0 5 0 20 200 1 0 0
Item = LongBoots 1 5 2 1 1 1 1 1 1 300 0 5 1 100 500 2 0 0
Item = ShirtM 1 3 2 1 1 1 1 1 1 300 0 7 0 20 100 1 0 0
Item = TunicM 1 2 2 3 1 1 1 1 1 300 0 9 4 350 500 5 0 0
Item = ¹Ý¹ÙÁö(M) 1 4 2 1 1 1 1 1 1 300 0 8 1 20 100 2 0 0
Item = TrousersM 1 4 2 1 1 1 1 1 1 300 0 8 0 80 100 1 0 0
Item = ¼ÅÃ÷(W) 1 3 2 1 1 1 1 1 1 300 0 11 1 20 100 2 0 0
Item = ½´¹ÌÁî(W) 1 3 2 1 1 1 1 1 1 300 0 11 0 200 100 1 0 0
Item = BodiceW 1 2 2 1 1 1 1 1 1 400 0 13 0 150 200 1 0 0
Item = LongBodiceW 1 2 2 1 1 1 1 1 1 400 0 13 1 180 200 2 0 0
Item = SkirtW 1 4 2 1 1 1 1 1 1 300 0 12 0 200 100 1 0 0
Item = TrousersW 1 4 2 1 1 1 1 1 1 300 0 12 1 80 100 2 0 0
Item = ¹Ý¹ÙÁö(W) 1 4 2 1 1 1 1 1 1 300 0 12 2 20 100 3 0 0
Item = Cape 1 12 2 2 1 1 1 1 1 300 0 20 2 1000 200 3 0 0
Item = RobeM 1 2 2 10 10 0 14 100 0 1500 0 9 5 2000 1000 6 0 0
Item = WizardRobeM 1 2 2 12 1 0 14 100 0 3000 0 9 5 3000 1000 6 0 80
Item = WizardCapM 1 1 2 5 10 0 14 110 0 500 0 21 4 8000 1500 7 0 90
Item = WizardHatM 1 1 2 10 15 0 14 130 0 800 0 21 5 12000 1500 8 0 120
Item = RobeW 1 2 2 10 10 0 14 100 0 1500 0 13 6 2000 1000 7 0 0
Item = WizardRobeW 1 2 2 12 1 0 14 100 0 3000 0 13 6 3000 1000 7 0 80
Item = WizardCapW 1 1 2 5 10 0 14 110 0 500 0 21 4 8000 1500 7 0 90
Item = WizardHatW 1 1 2 10 15 0 14 130 0 800 0 21 5 12000 1500 8 0 120
Item = SilverNecklace 1 6 0 0 0 0 0 0 0 300 0 16 9 500 200 -1 0 0
Item = GoldNecklace 1 6 0 0 0 0 0 0 0 300 0 16 8 1000 200 -1 0 0
Item = SilverRing 1 10 0 0 0 0 0 0 0 300 0 16 15 350 200 -1 0 0
Item = GoldRing 1 10 0 0 0 0 0 0 0 300 0 16 14 700 200 -1 0 0
Item = Flowerpot 0 0 0 0 0 0 0 0 0 1 0 6 83 500 180 1 0 0
Item = Bouquette 0 0 0 0 0 0 0 0 0 1 0 6 81 1000 180 1 0 0
Item = FlowerBasket 0 0 0 0 0 0 0 0 0 1 0 6 82 1500 180 1 0 0
There is no spoon!!!
------ADD TO CONTENTS2.TXT------- (in player side not server side)
[Copy Paste whole thing if you want]
;-------Name----------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr--SFrame--Price--Wgt--ApprV-Speed--L.Lmt
Item = HandAttackManual 3 0 9 5 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ShortSwordManual 3 0 9 7 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = BleedingIslandTicket 3 0 11 4 1 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = PretendCorpseManual 3 0 9 19 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ManuManual 3 0 9 13 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = SmithsAnvil 10 0 0 1 0 0 0 0 0 300 0 6 113 1500 2000 -1 0 0
Item = Dagger 1 8 1 1 4 0 1 3 0 300 0 1 0 25 200 1 0 0
Item = Dagger+1 1 8 1 1 4 1 1 3 1 800 0 1 0 100 200 1 0 10
Item = ShortSword 1 8 1 1 6 0 1 4 0 500 0 1 1 50 800 2 2 0
Item = ShortSword+1 1 8 1 1 6 1 1 4 1 800 0 1 1 200 800 2 2 10
Item = MainGauche 1 8 1 1 6 0 1 4 0 500 0 1 1 50 800 2 2 0
Item = MainGauche+1 1 8 1 1 6 1 1 4 1 800 0 1 1 200 800 2 2 15
Item = Gradius 1 8 1 1 6 0 1 6 0 500 0 1 1 90 800 2 2 0
Item = Gradius+1 1 8 1 1 6 1 1 6 1 800 0 1 1 350 800 2 2 20
Item = LongSwordManual 3 0 9 8 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = Sabre 1 8 1 1 8 0 1 8 0 800 0 1 3 150 1200 4 5 0
Item = Sabre+1 1 8 1 1 8 1 1 8 1 1000 0 1 3 600 1200 4 5 20
Item = LongSword 1 8 1 1 8 0 1 10 0 800 0 1 2 180 1400 3 6 0
Item = LongSword+1 1 8 1 1 8 1 1 10 1 1400 0 1 2 650 1400 3 6 40
Item = Scimitar 1 8 1 1 8 0 1 12 0 800 0 1 4 200 1800 5 6 0
Item = Scimitar+1 1 8 1 1 8 1 1 12 1 1400 0 1 4 800 1800 5 6 30
Item = Falchion 1 8 1 1 8 0 2 6 0 800 0 1 5 250 2200 6 6 0
Item = Falchion+1 1 8 1 1 8 1 2 6 1 1400 0 1 5 1000 2200 6 6 35
Item = BroadSword 1 9 1 1 10 0 2 6 0 800 0 1 7 250 2800 8 6 0
Item = BroadSword+1 1 9 1 1 10 1 2 6 1 1400 0 1 7 1100 2800 8 6 30
Item = BastardSword 1 9 1 2 5 0 2 7 0 1000 0 1 8 300 3300 9 6 0
Item = BastardSword+1 1 9 1 2 5 1 2 7 1 1400 0 1 8 1200 3300 9 6 35
Item = Claymore 1 9 1 2 6 0 2 8 0 1000 0 1 9 400 4000 10 7 0
Item = Claymore+1 1 9 1 2 6 1 2 8 1 1400 0 1 9 1800 4000 10 7 40
Item = GreatSword 1 9 1 2 8 0 2 10 0 1000 0 1 10 500 5200 11 8 0
Item = GreatSword+1 1 9 1 2 8 1 2 10 1 1400 0 1 10 2300 5200 11 8 50
Item = KnightGreatSword 1 9 1 2 8 2 2 10 2 1200 0 1 10 3500 5200 11 8 85
Item = Flamberge 1 9 1 2 10 0 2 12 0 1000 0 1 11 700 6000 12 10 0
Item = Flamberge+1 1 9 1 2 10 1 2 12 1 1400 0 1 11 3300 6000 12 10 60
Item = KnightFlamberge 1 9 1 2 10 2 2 12 2 1200 0 1 11 3700 6000 12 10 100
Item = GiantSword 1 9 1 2 10 3 2 12 3 1500 1 1 18 8000 13000 13 12 100
;-------Name----------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr-Frame--Price--Wgt--ApprV-Speed
Item = FencingManual 3 0 9 9 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = Esterk 1 8 1 1 7 0 1 10 0 800 0 1 6 200 1200 7 4 0
Item = Esterk+1 1 8 1 1 7 1 1 10 1 1400 0 1 6 800 1200 7 4 20
Item = Rapier 1 8 1 1 7 0 1 7 0 800 0 1 6 300 1100 7 3 0
Item = Rapier+1 1 8 1 1 7 1 1 7 1 1000 0 1 6 1300 1100 7 3 30
Item = KnightRapier 1 8 1 1 7 2 1 7 2 1100 0 1 6 3200 1200 7 3 100
Item = AxeManual 3 0 9 10 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = LightAxe 1 8 1 1 6 0 1 5 0 500 0 15 2 100 1400 22 3 0
Item = LightAxe+1 1 8 1 1 6 1 1 5 1 500 0 15 2 350 1400 22 3 10
Item = Tomahoc 1 8 1 2 3 0 1 5 0 500 0 15 2 180 1700 22 4 0
Item = Tomahoc+1 1 8 1 2 3 1 1 5 1 500 0 15 2 700 1700 22 4 20
Item = SaxonAxe 1 8 1 1 6 0 1 6 0 700 0 15 3 200 2000 23 4 0
Item = SaxonAxe+1 1 8 1 1 6 1 1 6 1 700 0 15 3 800 2000 23 4 30
Item = DoubleAxe 1 8 1 3 3 0 2 4 0 800 0 15 0 560 3300 20 5 0
Item = DoubleAxe+1 1 8 1 3 3 1 2 4 1 800 0 15 0 1200 3300 20 5 40
Item = WarAxe 1 8 1 2 6 0 2 8 0 1000 0 15 1 700 4400 21 8 0
Item = WarAxe+1 1 8 1 2 6 1 2 8 1 1000 0 15 1 2000 4400 21 8 60
Item = KnightWarAxe 1 8 1 2 6 2 2 8 2 1200 0 15 1 3000 4400 21 8 85
Item = BattleAxe 1 9 1 3 8 0 3 9 0 1500 0 15 6 3500 9000 26 13 0
Item = BattleAxe+1 1 9 1 3 8 1 3 9 1 2000 0 15 6 6000 9000 26 13 110
Item = HammerAttackManual 3 0 9 14 20 0 0 0 0 0 0 6 92 100 1 -1 0 0
Item = Hammer 1 9 1 3 7 0 3 9 0 2000 0 15 7 6000 9000 30 12 0
Item = BattleHammer 1 9 1 3 7 2 3 9 2 4000 0 15 8 9000 12000 31 14 110
Item = ArcheryManual 3 0 9 6 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ShortBow 1 9 3 0 0 0 0 0 0 500 0 2 0 100 800 40 4 0
Item = LongBow 1 9 3 0 0 0 0 0 0 800 0 2 1 200 1200 41 5 0
Item = CompositeBow 1 9 3 1 6 0 1 6 0 1200 0 2 2 3000 4000 41 5 70
Item = È»ì 6 0 0 0 0 0 0 0 0 100 0 6 10 2 1000 -1 3 0
Item = È»ì10°³ 6 0 0 0 0 0 0 0 0 100 0 6 10 10 1000 -1 3 0
Item = È»ì100°³ 6 0 0 0 0 0 0 0 0 100 0 6 10 100 1000 -1 3 0
Item = ShieldManual 3 0 9 11 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ¿ìµå-½Çµå 1 7 2 8 1 1 1 1 1 300 0 3 0 100 800 1 0 0
Item = LeatherShield 1 7 2 10 1 1 1 1 1 300 0 3 1 150 1000 2 0 0
Item = TargeShield 1 7 2 13 1 1 1 1 1 500 0 3 2 250 1800 3 0 0
Item = ScootermShield 1 7 2 16 1 1 1 1 1 500 0 3 3 300 2000 4 0 0
Item = BlondeShield 1 7 2 18 1 1 1 1 1 500 0 3 4 450 2000 5 0 0
Item = IronShield 1 7 2 22 1 1 1 1 1 500 0 3 5 700 2500 6 0 0
Item = LagiShield 1 7 2 26 1 1 1 1 1 800 0 3 6 1300 3000 7 0 0
Item = KiteShield 1 7 2 30 1 1 1 1 1 800 0 3 7 1500 3200 8 0 0
Item = TowerShield 1 7 2 35 1 1 1 1 1 800 0 3 8 1800 4000 9 0 0
Item = StaffAttackManual 3 0 9 21 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = MagicWandMS0 1 8 13 1 6 0 0 0 0 1200 0 17 1 1000 1000 36 3 30
Item = WandMS10 1 8 13 1 6 0 0 0 0 2400 0 17 1 2500 1000 36 3 40
Item = WandMS20 1 8 13 1 6 0 0 0 0 3600 0 17 1 5000 1000 36 3 50
Item = WizardMagicWandMS10 1 8 13 1 6 0 0 0 0 3600 10 17 1 5500 1000 36 3 90
Item = WizardMagicWandMS20 1 8 13 1 6 0 0 0 0 3600 10 17 1 6000 1000 36 3 100
Item = MiningManual 3 0 9 0 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = PickAxe 1 8 1 2 4 0 2 4 0 1000 0 15 5 500 1000 25 8 0
;-------Name----------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr-Frame--Price--Wgt--ApprV-Speed
Item = HauberkM 1 3 2 8 1 1 1 1 1 300 0 7 1 400 1200 2 0 0
Item = WizardHauberkM 1 3 2 12 12 0 14 100 0 1000 0 7 1 2400 1200 2 0 90
Item = KnightHauberkM 1 3 2 12 12 0 11 100 0 1000 0 7 1 2400 1200 2 0 70
Item = LeatherArmorM 1 2 2 10 1 1 1 1 1 400 0 9 0 500 1500 1 0 0
Item = ScaleMailM 1 2 2 20 1 1 1 1 1 600 0 9 2 900 2000 3 0 0
Item = ChainMailM 1 2 2 30 1 1 1 1 1 1000 0 9 1 1200 3000 2 0 0
Item = KnightChainMailM 1 2 2 33 35 0 0 0 0 1500 0 9 1 2800 3000 2 0 85
Item = PlateMailM 1 2 2 37 1 1 1 1 1 3000 0 9 3 4500 10000 4 0 0
Item = KnightPlateMailM 1 2 2 40 42 0 0 0 0 3500 0 9 3 6000 10000 4 0 85
Item = ChainHoseM 1 4 2 6 1 1 1 1 1 500 0 8 2 400 1000 3 0 0
Item = PlateLeggingsM 1 4 2 12 1 1 1 1 1 1000 0 8 3 1000 2000 4 0 0
Item = KnightPlateLeggingsM 1 4 2 15 22 1 1 1 1 1000 0 8 3 3000 2000 4 0 80
Item = HauberkW 1 3 2 8 1 1 1 1 1 300 0 11 2 400 1200 3 0 0
Item = WizardHauberkW 1 3 2 12 12 0 14 100 0 1000 0 11 2 2400 1200 3 0 90
Item = KnightHauberkW 1 3 2 12 12 0 11 100 0 1000 0 11 2 2400 1200 3 0 70
Item = LeatherArmorW 1 2 2 10 1 1 1 1 1 400 0 13 2 500 1500 3 0 0
Item = ScaleMailW 1 2 2 20 1 1 1 1 1 600 0 13 4 900 2000 5 0 0
Item = KnightChainMailW 1 2 2 33 35 0 0 0 0 1500 0 13 3 2800 3000 4 0 85
Item = ChainMailW 1 2 2 30 1 1 1 1 1 1000 0 13 3 1200 3000 4 0 0
Item = PlateMailW 1 2 2 37 1 1 1 1 1 3000 0 13 5 4500 10000 6 0 0
Item = KnightPlateMailW 1 2 2 40 42 0 0 0 0 3500 0 13 5 6000 10000 6 0 85
Item = ChainHoseW 1 4 2 6 1 1 1 1 1 500 0 12 3 400 1000 4 0 0
Item = PlateLeggingsW 1 4 2 12 1 1 1 1 1 1000 0 12 4 1000 2000 5 0 0
Item = KnightPlateLeggingsW 1 4 2 15 22 1 1 1 1 100 0 12 4 3000 2000 5 0 80
Item = HelmM 1 1 2 5 10 0 0 0 0 1500 0 21 0 800 5200 4 0 0
Item = FullHelmM 1 1 2 10 20 0 0 0 0 2000 0 21 1 1500 8500 1 0 0
Item = KnightFullHelmM 1 1 2 12 22 0 0 0 0 2000 0 21 1 3500 8500 1 0 80
Item = HornedHelmM 1 1 2 17 24 0 0 0 0 3500 0 21 2 4000 16000 5 0 120
Item = WingedHelmM 1 1 2 15 22 0 0 0 0 2500 0 21 3 5000 13000 6 0 100
Item = HelmW 1 1 2 5 10 0 0 0 0 1500 0 21 0 800 5200 4 0 0
Item = FullHelmW 1 1 2 10 20 0 0 0 0 2000 0 21 1 1500 8500 1 0 0
Item = KnightFullHelmW 1 1 2 12 22 0 0 0 0 2000 0 21 1 3500 8500 1 0 80
Item = HornedHelmW 1 1 2 17 24 0 0 0 0 3500 0 21 2 4000 16000 5 0 120
Item = WingedHelmW 1 1 2 15 22 0 0 0 0 2500 0 21 3 5000 13000 6 0 100
[Copy Paste whole thing if you want]
;-------Name----------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr--SFrame--Price--Wgt--ApprV-Speed--L.Lmt
Item = HandAttackManual 3 0 9 5 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ShortSwordManual 3 0 9 7 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = BleedingIslandTicket 3 0 11 4 1 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = PretendCorpseManual 3 0 9 19 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ManuManual 3 0 9 13 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = SmithsAnvil 10 0 0 1 0 0 0 0 0 300 0 6 113 1500 2000 -1 0 0
Item = Dagger 1 8 1 1 4 0 1 3 0 300 0 1 0 25 200 1 0 0
Item = Dagger+1 1 8 1 1 4 1 1 3 1 800 0 1 0 100 200 1 0 10
Item = ShortSword 1 8 1 1 6 0 1 4 0 500 0 1 1 50 800 2 2 0
Item = ShortSword+1 1 8 1 1 6 1 1 4 1 800 0 1 1 200 800 2 2 10
Item = MainGauche 1 8 1 1 6 0 1 4 0 500 0 1 1 50 800 2 2 0
Item = MainGauche+1 1 8 1 1 6 1 1 4 1 800 0 1 1 200 800 2 2 15
Item = Gradius 1 8 1 1 6 0 1 6 0 500 0 1 1 90 800 2 2 0
Item = Gradius+1 1 8 1 1 6 1 1 6 1 800 0 1 1 350 800 2 2 20
Item = LongSwordManual 3 0 9 8 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = Sabre 1 8 1 1 8 0 1 8 0 800 0 1 3 150 1200 4 5 0
Item = Sabre+1 1 8 1 1 8 1 1 8 1 1000 0 1 3 600 1200 4 5 20
Item = LongSword 1 8 1 1 8 0 1 10 0 800 0 1 2 180 1400 3 6 0
Item = LongSword+1 1 8 1 1 8 1 1 10 1 1400 0 1 2 650 1400 3 6 40
Item = Scimitar 1 8 1 1 8 0 1 12 0 800 0 1 4 200 1800 5 6 0
Item = Scimitar+1 1 8 1 1 8 1 1 12 1 1400 0 1 4 800 1800 5 6 30
Item = Falchion 1 8 1 1 8 0 2 6 0 800 0 1 5 250 2200 6 6 0
Item = Falchion+1 1 8 1 1 8 1 2 6 1 1400 0 1 5 1000 2200 6 6 35
Item = BroadSword 1 9 1 1 10 0 2 6 0 800 0 1 7 250 2800 8 6 0
Item = BroadSword+1 1 9 1 1 10 1 2 6 1 1400 0 1 7 1100 2800 8 6 30
Item = BastardSword 1 9 1 2 5 0 2 7 0 1000 0 1 8 300 3300 9 6 0
Item = BastardSword+1 1 9 1 2 5 1 2 7 1 1400 0 1 8 1200 3300 9 6 35
Item = Claymore 1 9 1 2 6 0 2 8 0 1000 0 1 9 400 4000 10 7 0
Item = Claymore+1 1 9 1 2 6 1 2 8 1 1400 0 1 9 1800 4000 10 7 40
Item = GreatSword 1 9 1 2 8 0 2 10 0 1000 0 1 10 500 5200 11 8 0
Item = GreatSword+1 1 9 1 2 8 1 2 10 1 1400 0 1 10 2300 5200 11 8 50
Item = KnightGreatSword 1 9 1 2 8 2 2 10 2 1200 0 1 10 3500 5200 11 8 85
Item = Flamberge 1 9 1 2 10 0 2 12 0 1000 0 1 11 700 6000 12 10 0
Item = Flamberge+1 1 9 1 2 10 1 2 12 1 1400 0 1 11 3300 6000 12 10 60
Item = KnightFlamberge 1 9 1 2 10 2 2 12 2 1200 0 1 11 3700 6000 12 10 100
Item = GiantSword 1 9 1 2 10 3 2 12 3 1500 1 1 18 8000 13000 13 12 100
;-------Name----------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr-Frame--Price--Wgt--ApprV-Speed
Item = FencingManual 3 0 9 9 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = Esterk 1 8 1 1 7 0 1 10 0 800 0 1 6 200 1200 7 4 0
Item = Esterk+1 1 8 1 1 7 1 1 10 1 1400 0 1 6 800 1200 7 4 20
Item = Rapier 1 8 1 1 7 0 1 7 0 800 0 1 6 300 1100 7 3 0
Item = Rapier+1 1 8 1 1 7 1 1 7 1 1000 0 1 6 1300 1100 7 3 30
Item = KnightRapier 1 8 1 1 7 2 1 7 2 1100 0 1 6 3200 1200 7 3 100
Item = AxeManual 3 0 9 10 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = LightAxe 1 8 1 1 6 0 1 5 0 500 0 15 2 100 1400 22 3 0
Item = LightAxe+1 1 8 1 1 6 1 1 5 1 500 0 15 2 350 1400 22 3 10
Item = Tomahoc 1 8 1 2 3 0 1 5 0 500 0 15 2 180 1700 22 4 0
Item = Tomahoc+1 1 8 1 2 3 1 1 5 1 500 0 15 2 700 1700 22 4 20
Item = SaxonAxe 1 8 1 1 6 0 1 6 0 700 0 15 3 200 2000 23 4 0
Item = SaxonAxe+1 1 8 1 1 6 1 1 6 1 700 0 15 3 800 2000 23 4 30
Item = DoubleAxe 1 8 1 3 3 0 2 4 0 800 0 15 0 560 3300 20 5 0
Item = DoubleAxe+1 1 8 1 3 3 1 2 4 1 800 0 15 0 1200 3300 20 5 40
Item = WarAxe 1 8 1 2 6 0 2 8 0 1000 0 15 1 700 4400 21 8 0
Item = WarAxe+1 1 8 1 2 6 1 2 8 1 1000 0 15 1 2000 4400 21 8 60
Item = KnightWarAxe 1 8 1 2 6 2 2 8 2 1200 0 15 1 3000 4400 21 8 85
Item = BattleAxe 1 9 1 3 8 0 3 9 0 1500 0 15 6 3500 9000 26 13 0
Item = BattleAxe+1 1 9 1 3 8 1 3 9 1 2000 0 15 6 6000 9000 26 13 110
Item = HammerAttackManual 3 0 9 14 20 0 0 0 0 0 0 6 92 100 1 -1 0 0
Item = Hammer 1 9 1 3 7 0 3 9 0 2000 0 15 7 6000 9000 30 12 0
Item = BattleHammer 1 9 1 3 7 2 3 9 2 4000 0 15 8 9000 12000 31 14 110
Item = ArcheryManual 3 0 9 6 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ShortBow 1 9 3 0 0 0 0 0 0 500 0 2 0 100 800 40 4 0
Item = LongBow 1 9 3 0 0 0 0 0 0 800 0 2 1 200 1200 41 5 0
Item = CompositeBow 1 9 3 1 6 0 1 6 0 1200 0 2 2 3000 4000 41 5 70
Item = È»ì 6 0 0 0 0 0 0 0 0 100 0 6 10 2 1000 -1 3 0
Item = È»ì10°³ 6 0 0 0 0 0 0 0 0 100 0 6 10 10 1000 -1 3 0
Item = È»ì100°³ 6 0 0 0 0 0 0 0 0 100 0 6 10 100 1000 -1 3 0
Item = ShieldManual 3 0 9 11 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = ¿ìµå-½Çµå 1 7 2 8 1 1 1 1 1 300 0 3 0 100 800 1 0 0
Item = LeatherShield 1 7 2 10 1 1 1 1 1 300 0 3 1 150 1000 2 0 0
Item = TargeShield 1 7 2 13 1 1 1 1 1 500 0 3 2 250 1800 3 0 0
Item = ScootermShield 1 7 2 16 1 1 1 1 1 500 0 3 3 300 2000 4 0 0
Item = BlondeShield 1 7 2 18 1 1 1 1 1 500 0 3 4 450 2000 5 0 0
Item = IronShield 1 7 2 22 1 1 1 1 1 500 0 3 5 700 2500 6 0 0
Item = LagiShield 1 7 2 26 1 1 1 1 1 800 0 3 6 1300 3000 7 0 0
Item = KiteShield 1 7 2 30 1 1 1 1 1 800 0 3 7 1500 3200 8 0 0
Item = TowerShield 1 7 2 35 1 1 1 1 1 800 0 3 8 1800 4000 9 0 0
Item = StaffAttackManual 3 0 9 21 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = MagicWandMS0 1 8 13 1 6 0 0 0 0 1200 0 17 1 1000 1000 36 3 30
Item = WandMS10 1 8 13 1 6 0 0 0 0 2400 0 17 1 2500 1000 36 3 40
Item = WandMS20 1 8 13 1 6 0 0 0 0 3600 0 17 1 5000 1000 36 3 50
Item = WizardMagicWandMS10 1 8 13 1 6 0 0 0 0 3600 10 17 1 5500 1000 36 3 90
Item = WizardMagicWandMS20 1 8 13 1 6 0 0 0 0 3600 10 17 1 6000 1000 36 3 100
Item = MiningManual 3 0 9 0 20 0 0 0 0 0 0 6 9 100 1 -1 0 0
Item = PickAxe 1 8 1 2 4 0 2 4 0 1000 0 15 5 500 1000 25 8 0
;-------Name----------------Type--EPos--Effect--ETValue--------MaxLife--MFixC--Spr-Frame--Price--Wgt--ApprV-Speed
Item = HauberkM 1 3 2 8 1 1 1 1 1 300 0 7 1 400 1200 2 0 0
Item = WizardHauberkM 1 3 2 12 12 0 14 100 0 1000 0 7 1 2400 1200 2 0 90
Item = KnightHauberkM 1 3 2 12 12 0 11 100 0 1000 0 7 1 2400 1200 2 0 70
Item = LeatherArmorM 1 2 2 10 1 1 1 1 1 400 0 9 0 500 1500 1 0 0
Item = ScaleMailM 1 2 2 20 1 1 1 1 1 600 0 9 2 900 2000 3 0 0
Item = ChainMailM 1 2 2 30 1 1 1 1 1 1000 0 9 1 1200 3000 2 0 0
Item = KnightChainMailM 1 2 2 33 35 0 0 0 0 1500 0 9 1 2800 3000 2 0 85
Item = PlateMailM 1 2 2 37 1 1 1 1 1 3000 0 9 3 4500 10000 4 0 0
Item = KnightPlateMailM 1 2 2 40 42 0 0 0 0 3500 0 9 3 6000 10000 4 0 85
Item = ChainHoseM 1 4 2 6 1 1 1 1 1 500 0 8 2 400 1000 3 0 0
Item = PlateLeggingsM 1 4 2 12 1 1 1 1 1 1000 0 8 3 1000 2000 4 0 0
Item = KnightPlateLeggingsM 1 4 2 15 22 1 1 1 1 1000 0 8 3 3000 2000 4 0 80
Item = HauberkW 1 3 2 8 1 1 1 1 1 300 0 11 2 400 1200 3 0 0
Item = WizardHauberkW 1 3 2 12 12 0 14 100 0 1000 0 11 2 2400 1200 3 0 90
Item = KnightHauberkW 1 3 2 12 12 0 11 100 0 1000 0 11 2 2400 1200 3 0 70
Item = LeatherArmorW 1 2 2 10 1 1 1 1 1 400 0 13 2 500 1500 3 0 0
Item = ScaleMailW 1 2 2 20 1 1 1 1 1 600 0 13 4 900 2000 5 0 0
Item = KnightChainMailW 1 2 2 33 35 0 0 0 0 1500 0 13 3 2800 3000 4 0 85
Item = ChainMailW 1 2 2 30 1 1 1 1 1 1000 0 13 3 1200 3000 4 0 0
Item = PlateMailW 1 2 2 37 1 1 1 1 1 3000 0 13 5 4500 10000 6 0 0
Item = KnightPlateMailW 1 2 2 40 42 0 0 0 0 3500 0 13 5 6000 10000 6 0 85
Item = ChainHoseW 1 4 2 6 1 1 1 1 1 500 0 12 3 400 1000 4 0 0
Item = PlateLeggingsW 1 4 2 12 1 1 1 1 1 1000 0 12 4 1000 2000 5 0 0
Item = KnightPlateLeggingsW 1 4 2 15 22 1 1 1 1 100 0 12 4 3000 2000 5 0 80
Item = HelmM 1 1 2 5 10 0 0 0 0 1500 0 21 0 800 5200 4 0 0
Item = FullHelmM 1 1 2 10 20 0 0 0 0 2000 0 21 1 1500 8500 1 0 0
Item = KnightFullHelmM 1 1 2 12 22 0 0 0 0 2000 0 21 1 3500 8500 1 0 80
Item = HornedHelmM 1 1 2 17 24 0 0 0 0 3500 0 21 2 4000 16000 5 0 120
Item = WingedHelmM 1 1 2 15 22 0 0 0 0 2500 0 21 3 5000 13000 6 0 100
Item = HelmW 1 1 2 5 10 0 0 0 0 1500 0 21 0 800 5200 4 0 0
Item = FullHelmW 1 1 2 10 20 0 0 0 0 2000 0 21 1 1500 8500 1 0 0
Item = KnightFullHelmW 1 1 2 12 22 0 0 0 0 2000 0 21 1 3500 8500 1 0 80
Item = HornedHelmW 1 1 2 17 24 0 0 0 0 3500 0 21 2 4000 16000 5 0 120
Item = WingedHelmW 1 1 2 15 22 0 0 0 0 2500 0 21 3 5000 13000 6 0 100
There is no spoon!!!
Thx Man that did the trick
U DA MAN!!!! lol
and my shirt and trousers are messed in my server too.
U DA MAN!!!! lol
and my shirt and trousers are messed in my server too.
"When did i realize i was god? One day when i was praying i realized i was talking to myself!"<br>-----------------------------------------------------------------------<br>The Fool says: "Don't put all your eggs in one basket" which is just another way of saying "Scatter your money and attention". <br><br>The Wise Man sayeth: "Put all your eggs in one basket and <span style='color:red'>-WATCH THAT BASKET-</span>!"<br>-----------------------------------------------------------------------<br>I put the laughter back in slaughter!
ok another question that i'm gonna try to not make a new topic for....
when i summon items some of the names are the same as the code tag...
eg: /createitem GiantSword
when it shows up in my Inv it says GiantSword (no space)
how do i change it to Giant Sword? server or client?
when i summon items some of the names are the same as the code tag...
eg: /createitem GiantSword
when it shows up in my Inv it says GiantSword (no space)
how do i change it to Giant Sword? server or client?
"When did i realize i was god? One day when i was praying i realized i was talking to myself!"<br>-----------------------------------------------------------------------<br>The Fool says: "Don't put all your eggs in one basket" which is just another way of saying "Scatter your money and attention". <br><br>The Wise Man sayeth: "Put all your eggs in one basket and <span style='color:red'>-WATCH THAT BASKET-</span>!"<br>-----------------------------------------------------------------------<br>I put the laughter back in slaughter!
At ur HB folder meanning the folder with the red exe to log in that 1..
into the CONTENTS folder...
click on ItemName.cfg file..u will see something like this
Item=Flamberge==============Flameberge=
Item=Flamberge+1============Flameberge+1=
Item=Flamberge+2============Flameberge+2=
Item=GiantSword=========Giant Sword=
Item=GiantSword+1=======Giant Sword+1=
Item=GiantSword+2=======Giant Sword+2=
if ur GiantSword is like mine..u should see a space between..
if not jus copy n plaste mine over ur GiantSword .txt in the cfg file..
into the CONTENTS folder...
click on ItemName.cfg file..u will see something like this
Item=Flamberge==============Flameberge=
Item=Flamberge+1============Flameberge+1=
Item=Flamberge+2============Flameberge+2=
Item=GiantSword=========Giant Sword=
Item=GiantSword+1=======Giant Sword+1=
Item=GiantSword+2=======Giant Sword+2=
if ur GiantSword is like mine..u should see a space between..
if not jus copy n plaste mine over ur GiantSword .txt in the cfg file..
I R Special~