Demon Pot

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slawsoo
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Post by slawsoo »

I need demon potion where and how make it ?
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Drajwer
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Post by Drajwer »

what do it do?
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Tafka12
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Post by Tafka12 »

I think it should summon Demon.
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Drajwer
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Post by Drajwer »

i mean that if u drinkd it u re transformd into demon :P
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Post by €M4NU€L »

Drajwer wrote: i mean that if u drinkd it u re transformd into demon :P
Would be an good idea :P
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Post by diuuude »

Drajwer wrote: i mean that if u drinkd it u re transformd into demon :P
you'd have to rewrite the polymorph function...
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Post by Jensen »

or fix how the gm /polymorph works to not allow running while changed (or at least fix crash from it),
change it to/add a potion effect
-><-
snoopy81
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Post by snoopy81 »

I need demon potion where and how make it ?
Use Revival sources, it's v2.191 server with Demon included !)
or fix how the gm /polymorph works to not allow running while changed (or at least fix crash from it),
Same answer, on this v2.191 hgserver, Polymorph don't affect players, so no more bug if running whille polymorphed.

...Other solution, change that in your server sources...

And if finally you really want your character to be something else, you'll need to code that into client & server alike. (See HB2 released sources they commented some fix for that (I didn't check this fix))
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Post by locobans »

Go to function PlayerMagicHandler

Look for case DEF_MAGICTYPE_SUMMON:

You will see almost at the end something like this...
  switch (iResult) {
          case 1: strcpy(cNpcName, "Slime"); break;
          case 2: strcpy(cNpcName, "Giant-Ant"); break;
          case 3: strcpy(cNpcName, "Amphis"); break;
          case 4: strcpy(cNpcName, "Orc"); break;
          case 5: strcpy(cNpcName, "Skeleton"); break;
          case 6: strcpy(cNpcName, "Clay-Golem"); break;
          case 7: strcpy(cNpcName, "Stone-Golem"); break;
          case 8: strcpy(cNpcName, "Orc-Mage"); break;
          case 9: strcpy(cNpcName, "Hellbound"); break;
          case 10:strcpy(cNpcName, "Cyclops"); break;
        }
        break;
        case 1: strcpy(cNpcName, "Orc"); break;
        case 2: strcpy(cNpcName, "Demon"); break;
        case 3: strcpy(cNpcName, "WereWolf"); break;
        case 4: strcpy(cNpcName, "Stone-Golem"); break;
        case 5: strcpy(cNpcName, "Hellbound"); break;
        case 6: strcpy(cNpcName, "Cyclops"); break;
        case 7: strcpy(cNpcName, "Troll"); break;
        case 8: strcpy(cNpcName, "Orge"); break;
      }
You prolly will know from there on...compare this with yours, you'll see I ve changed a few names out there in order to make this config line...
Item  = 282 DemonPotion          7  0  11    5 2 0  0 0 0    1    0      6 111  -40000    100  -1    0    0  0    0  0  -1  21  0

Item  = 283 WWPotion              7  0  11    5 3 0  0 0 0    1    0      6 112    -5000    100  -1    0    0  0    0  0  -1  21  0
Between this idea is snoopy's :)
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sokol
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Post by sokol »

Mhmmm will be nice something like spell what make ur polymorph to hellclaw and u got hc hit range etc. with dmg and abilities of ur items if u use xel items u can run it etc. think about it :)
slawsoo
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Post by slawsoo »

oooo THX locobans :D:D:D !!!
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