Demon Pot
I need demon potion where and how make it ?
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what do it do?
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I think it should summon Demon.
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i mean that if u drinkd it u re transformd into demon

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Would be an good ideaDrajwer wrote: i mean that if u drinkd it u re transformd into demon![]()

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you'd have to rewrite the polymorph function...Drajwer wrote: i mean that if u drinkd it u re transformd into demon![]()
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Use Revival sources, it's v2.191 server with Demon included !)I need demon potion where and how make it ?
Same answer, on this v2.191 hgserver, Polymorph don't affect players, so no more bug if running whille polymorphed.or fix how the gm /polymorph works to not allow running while changed (or at least fix crash from it),
...Other solution, change that in your server sources...
And if finally you really want your character to be something else, you'll need to code that into client & server alike. (See HB2 released sources they commented some fix for that (I didn't check this fix))
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Go to function PlayerMagicHandler
Look for case DEF_MAGICTYPE_SUMMON:
You will see almost at the end something like this...
Look for case DEF_MAGICTYPE_SUMMON:
You will see almost at the end something like this...
You prolly will know from there on...compare this with yours, you'll see I ve changed a few names out there in order to make this config line...switch (iResult) {
case 1: strcpy(cNpcName, "Slime"); break;
case 2: strcpy(cNpcName, "Giant-Ant"); break;
case 3: strcpy(cNpcName, "Amphis"); break;
case 4: strcpy(cNpcName, "Orc"); break;
case 5: strcpy(cNpcName, "Skeleton"); break;
case 6: strcpy(cNpcName, "Clay-Golem"); break;
case 7: strcpy(cNpcName, "Stone-Golem"); break;
case 8: strcpy(cNpcName, "Orc-Mage"); break;
case 9: strcpy(cNpcName, "Hellbound"); break;
case 10:strcpy(cNpcName, "Cyclops"); break;
}
break;
case 1: strcpy(cNpcName, "Orc"); break;
case 2: strcpy(cNpcName, "Demon"); break;
case 3: strcpy(cNpcName, "WereWolf"); break;
case 4: strcpy(cNpcName, "Stone-Golem"); break;
case 5: strcpy(cNpcName, "Hellbound"); break;
case 6: strcpy(cNpcName, "Cyclops"); break;
case 7: strcpy(cNpcName, "Troll"); break;
case 8: strcpy(cNpcName, "Orge"); break;
}
Between this idea is snoopy'sItem = 282 DemonPotion 7 0 11 5 2 0 0 0 0 1 0 6 111 -40000 100 -1 0 0 0 0 0 -1 21 0
Item = 283 WWPotion 7 0 11 5 3 0 0 0 0 1 0 6 112 -5000 100 -1 0 0 0 0 0 -1 21 0

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Mhmmm will be nice something like spell what make ur polymorph to hellclaw and u got hc hit range etc. with dmg and abilities of ur items if u use xel items u can run it etc. think about it

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oooo THX locobans
:D:D !!!

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