Under BOOL CGame::bCheckLevelUp(int iClientH)
you will se a line like this:
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if (m_pClientList[iClientH] == NULL) return FALSE;
// ÃÖ´ë ·¹º§ æÇÑ
if (m_pClientList[iClientH]->m_iLevel >= m_iPlayerMaxLevel) return FALSE;
if (m_pClientList[iClientH]->m_iExp < m_pClientList[iClientH]->m_iNextLevelExp) return FALSE;
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if (m_pClientList[iClientH] == NULL) return FALSE;
if (m_pClientList[iClientH]->m_iLevel >= m_iPlayerMaxLevel) {
if (m_pClientList[iClientH]->m_iExp >= m_iLevelExpTable[m_iPlayerMaxLevel + 1]) {
m_pClientList[iClientH]->m_iExp = m_iLevelExpTable[m_iPlayerMaxLevel];
SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_EXP, NULL, NULL, NULL, NULL);
if (m_pClientList[iClientH]->m_iGizonItemUpgradeLeft < 0) {
m_pClientList[iClientH]->m_iGizonItemUpgradeLeft = 0;
}
m_pClientList[iClientH]->m_iGizonItemUpgradeLeft++;
if (m_pClientList[iClientH]->m_iGizonItemUpgradeLeft > 50) {
m_pClientList[iClientH]->m_iGizonItemUpgradeLeft = 50;
}
SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_GIZONITEMUPGRADELEFT, m_pClientList[iClientH]->m_iGizonItemUpgradeLeft, 1, NULL, NULL, NULL);
}
}
Guide by slammer.
well..This code not work for me..see it
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reserved-fightzone-id = 0 0 0
special-ability-time = 0
locked-map-name = NONE
locked-map-time = 0
crusade-job = 0
crusade-GUID = 0
construct-point = 0
dead-penalty-time = 0
party-id = 0
gizon-item-upgade-left = -842150451
srry my english is bad..i speak only spanish..Thx :huh: