eh depens... mabey they are realy useing speed hack ... iv tested it

.. like a 90% chance that they were realy speed hacking had many friends test mine

the speed cast it work very very well never cought the none speed casters.... becouse lag cant effect it realy lag only effects cast delay.....
but iv never had a problem with this for speed cast
but when i insert it for logout hack i would get a few people in the BI becouse of there client crashed on them wile server was scaning.....
but

speed cast worked very well for me

for HGserver 2.24b any way.
i wouldnt of posted if it sent everyone to BI... i already tested and been testing it for over 2 weeks
mabey this would help ill show you the full code...
if ((dwTimeGap < 1500) && (m_pClientList[iClientH]->m_bMagicConfirm == TRUE)) {
wsprintf(G_cTxt, "Speed Cast: (%s) Player: (%s) - casting magic at irregular rates. ", m_pClientList[iClientH]->m_cIPaddress, m_pClientList[iClientH]->m_cCharName);
PutHackLogFileList(G_cTxt);
strcpy(m_pClientList[iClientH]->m_cLockedMapName, "bisle");
m_pClientList[iClientH]->m_iLockedMapTime = 60*5;
memcpy(m_pClientList[iClientH]->m_cMapName, "bisle", 7);
DeleteClient(iClientH, TRUE, TRUE);
return FALSE;
}