i cant believe EVERYONE is just asking for it, even knowing that is probably fake (like that guy said).
para soul: LEO, ESTAN TODOS LOS NARDOS DE ALKON, MATUTEKPO LO CONOZCO... TODO MAL.
negros todos sabemos que quieren ir a alkon a hacerse los poderosos con el nuevo server pero tampoco hace falta que vengan aca a humillarse..
note: if you didnt understand that paragraph at all, dont worry, it wasnt ment for you to understand.
2.95
i got one word out if it... negrosfede wrote: i cant believe EVERYONE is just asking for it, even knowing that is probably fake (like that guy said).
para soul: LEO, ESTAN TODOS LOS NARDOS DE ALKON, MATUTEKPO LO CONOZCO... TODO MAL.
negros todos sabemos que quieren ir a alkon a hacerse los poderosos con el nuevo server pero tampoco hace falta que vengan aca a humillarse..
note: if you didnt understand that paragraph at all, dont worry, it wasnt ment for you to understand.
"<i>One night I was talking to God, but I realized I was talking to <u>myself</u></i>"<br><br><img src='http://img61.imageshack.us/img61/2678/untitled13bf.gif' border='0' alt='user posted image' /><br><br><b><u>Links</u></b><br>
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- just visiting
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- Joined: Thu Nov 27, 2003 8:25 pm
fix for black and white image ..
not that simple appearantly the protocol is different
if u login with the client you can clearly see in the bar that the server chops off the first 2 bytes of data.
instead of aresden it will say esden .
middleland will turn into ddleland .
this goes for all the data including the commands it sends to change weapons clothing refresh sprites tiles and so on.
and no changing mapnames from aresden.amd to esden.amd will not work.
tried that done that been there .
only thing that would work is adapt the protocol either in asm to send the extra 2 bits or
in 2.03 servr source but that means u have to add in all the other bits also.
all in all nice mess the koreans gave us lol
not that simple appearantly the protocol is different
if u login with the client you can clearly see in the bar that the server chops off the first 2 bytes of data.
instead of aresden it will say esden .
middleland will turn into ddleland .
this goes for all the data including the commands it sends to change weapons clothing refresh sprites tiles and so on.
and no changing mapnames from aresden.amd to esden.amd will not work.
tried that done that been there .
only thing that would work is adapt the protocol either in asm to send the extra 2 bits or
in 2.03 servr source but that means u have to add in all the other bits also.
all in all nice mess the koreans gave us lol