Some item cfg stuff
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- DBfiller
- Posts: 3816
- Joined: Fri Oct 31, 2003 5:30 am
- Location: San Diego CA, USA
- Contact:
Num = ID of item
Name = Name of item
Type = Type of item:
-1 = Coloured item
0 = Not stackable
1 = Equip able items
3 = Useable items
5 = Stackable items
6 = Arrows
7 = Eatable items
8 = Fishing rod
9 = Map
10 = Alchemy bowl + Anvil
11 = Dye pots + Flags
12 = Manufacturing Bars
Epos = Item position:
0 = None
1 = Head
2 = Outer Chest
3 = Inner Chest
4 = Legs
5 = Feet
6 = Neck
7 = Shield
8 = One handed weapon
9 = Two handed weapon
10 = Right hand finger
11 = Left hand finger
12 = Cape
13 = On the floor
Effect = Effect of item:
Weapons + Amour:
0 = None
1 = Physical damage
2 = Increase defence
3 = Ranged physical damage
4 = Health increase
5 = Mana increase
6 = Stamina increase
7 = Food
9 = Learn a skill
10 = Map
11 = Spell effect
12 = Skin hair change
13 = Magic cost reduction for wands
Rings + Necklaces:
1 = Magic resistance
2 = Magic cost reduction
3 = Adds physical damage
4 = Adds defence
5 = % to avoid death
6 = Add magic damage
7 = Lightning protection
9 = See invisible
10 = Ice protection
11 = Poison protection
15 = Ruby + Emerald Ring effect
16 = Flag
17 = Dye
18 = Learn spell
19 = Blood weapons
20 = Wand MShield
22 = PG + SPG potions
24 = Weapons with special effect
25 = Armour with special effect
26 = Zem stone
28 = Unfreeze pot
ETValue(6) = ?????
MaxLife = Max endurance
Seffect = Special effect:
0 = None
1 = Ability that decreases opponent HP by 50%
2 = Ability that freezes opponent
3 = Ability that paralyses opponent
4 = Ability that Kills enemy at one time
5 = Ability that earn some HP as you decrease enemy HP
10 = Defence +10
30 = Defence +30, Permanent Defence Shield Spell
50 = Ability to break enemy weapon
51 = Ability that Protect from physical attacks
52 = Ability that Makes you untouchable
53 = GM Shield
Spr = Look in bag or char detail screen
Sframe = Look in bag or char detail screen
Price = Cost of the item (- stops anyone from buying item in the shop)
Wgt = Weight of the item
ApprV = Look on character
Speed = Strength required to swing weapon fully
L.Lmt = Level needed to equip the item
G.Lmt = Gender limit:
0 = Everyone
1 = Male
2 = Female
HR(2) = Hit ratio bonus against Small/Medium/Large
R.Skill = Skill used for the item:
-1 = Armour, Pots and whatever not below
0 = Mining
1 = Fishing
2 = Farming
3 = Magic resistance
4 = Magic
5 = Hand attack
6 = Archery
7 = Short sword
8 = Long sword
9 = Fencing
10 = Axe attack
11 = Shield
12 = Alchemy
13 = Manufacturing
14 = Hammer
15 = ?
16 = ?
17 = ?
18 = ?
19 = Pretend corpse
20 = ?
21 = Staff attack
22 = ?
23 = Poison resistance
Category = What category the items go under:
0 = ZemStone
1 = Weapons
3 = Bows
4 = Single arrow
5 = Shields
6 = Black Smith armour
8 = Wands
11 = Clothes
12 = Boots + Cape
13 = Hero cape + Wizard robe
15 = Santa suits
21 = Potions + Alchemy Bowl + Black Smith Anvil
31 = Alchemy parts + stones + balls
42 = Objects with some in game effect
43 = Fishing rod
46 = Manufacturing parts + Necklaces + Rings
Colour = Colour of equipment:
Armours Colour:
0 = Normal
1 = Indigo
2 = Manu-Green
3 = Gold
4 = Crimson Red
5 = Green
6 = Black
7 = Aqua
8 = Pink
9 = Violet
10 = Blue
11 = Knight
12 = Khaki
13 = Yellow
14 = Red
15 = Black
16 = Normal
Weapons Colour:
0 = Normal
1 = Strong/Agile
2 = Strong/Agile
3 = Strong/Agile
4 = Green
5 = Gold
6 = Sharp (Blue)
7 = Righteous (White)
8 = Ancient (Purple)
9 = Blood (Red)
10 = Black
Name = Name of item
Type = Type of item:
-1 = Coloured item
0 = Not stackable
1 = Equip able items
3 = Useable items
5 = Stackable items
6 = Arrows
7 = Eatable items
8 = Fishing rod
9 = Map
10 = Alchemy bowl + Anvil
11 = Dye pots + Flags
12 = Manufacturing Bars
Epos = Item position:
0 = None
1 = Head
2 = Outer Chest
3 = Inner Chest
4 = Legs
5 = Feet
6 = Neck
7 = Shield
8 = One handed weapon
9 = Two handed weapon
10 = Right hand finger
11 = Left hand finger
12 = Cape
13 = On the floor
Effect = Effect of item:
Weapons + Amour:
0 = None
1 = Physical damage
2 = Increase defence
3 = Ranged physical damage
4 = Health increase
5 = Mana increase
6 = Stamina increase
7 = Food
9 = Learn a skill
10 = Map
11 = Spell effect
12 = Skin hair change
13 = Magic cost reduction for wands
Rings + Necklaces:
1 = Magic resistance
2 = Magic cost reduction
3 = Adds physical damage
4 = Adds defence
5 = % to avoid death
6 = Add magic damage
7 = Lightning protection
9 = See invisible
10 = Ice protection
11 = Poison protection
15 = Ruby + Emerald Ring effect
16 = Flag
17 = Dye
18 = Learn spell
19 = Blood weapons
20 = Wand MShield
22 = PG + SPG potions
24 = Weapons with special effect
25 = Armour with special effect
26 = Zem stone
28 = Unfreeze pot
ETValue(6) = ?????
MaxLife = Max endurance
Seffect = Special effect:
0 = None
1 = Ability that decreases opponent HP by 50%
2 = Ability that freezes opponent
3 = Ability that paralyses opponent
4 = Ability that Kills enemy at one time
5 = Ability that earn some HP as you decrease enemy HP
10 = Defence +10
30 = Defence +30, Permanent Defence Shield Spell
50 = Ability to break enemy weapon
51 = Ability that Protect from physical attacks
52 = Ability that Makes you untouchable
53 = GM Shield
Spr = Look in bag or char detail screen
Sframe = Look in bag or char detail screen
Price = Cost of the item (- stops anyone from buying item in the shop)
Wgt = Weight of the item
ApprV = Look on character
Speed = Strength required to swing weapon fully
L.Lmt = Level needed to equip the item
G.Lmt = Gender limit:
0 = Everyone
1 = Male
2 = Female
HR(2) = Hit ratio bonus against Small/Medium/Large
R.Skill = Skill used for the item:
-1 = Armour, Pots and whatever not below
0 = Mining
1 = Fishing
2 = Farming
3 = Magic resistance
4 = Magic
5 = Hand attack
6 = Archery
7 = Short sword
8 = Long sword
9 = Fencing
10 = Axe attack
11 = Shield
12 = Alchemy
13 = Manufacturing
14 = Hammer
15 = ?
16 = ?
17 = ?
18 = ?
19 = Pretend corpse
20 = ?
21 = Staff attack
22 = ?
23 = Poison resistance
Category = What category the items go under:
0 = ZemStone
1 = Weapons
3 = Bows
4 = Single arrow
5 = Shields
6 = Black Smith armour
8 = Wands
11 = Clothes
12 = Boots + Cape
13 = Hero cape + Wizard robe
15 = Santa suits
21 = Potions + Alchemy Bowl + Black Smith Anvil
31 = Alchemy parts + stones + balls
42 = Objects with some in game effect
43 = Fishing rod
46 = Manufacturing parts + Necklaces + Rings
Colour = Colour of equipment:
Armours Colour:
0 = Normal
1 = Indigo
2 = Manu-Green
3 = Gold
4 = Crimson Red
5 = Green
6 = Black
7 = Aqua
8 = Pink
9 = Violet
10 = Blue
11 = Knight
12 = Khaki
13 = Yellow
14 = Red
15 = Black
16 = Normal
Weapons Colour:
0 = Normal
1 = Strong/Agile
2 = Strong/Agile
3 = Strong/Agile
4 = Green
5 = Gold
6 = Sharp (Blue)
7 = Righteous (White)
8 = Ancient (Purple)
9 = Blood (Red)
10 = Black
<img src='http://img88.exs.cx/img88/2290/7666.jpg' border='0' alt='user posted image' />
The speed you put here, will be multiplied by 13 to do the max str needed for fullswing of a weapon, ie look up your flamerberge is speed # its 10, now 10x13 = 130, and 130 is max str for flameberge B)binarydata wrote: Speed = Strength required to swing weapon fully
Ps: binary, give credits out, that aint ur fat ass bitch

QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
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- DBfiller
- Posts: 3816
- Joined: Fri Oct 31, 2003 5:30 am
- Location: San Diego CA, USA
- Contact:
i just jacked this thing from sum others guys postlocobans wrote:The speed you put here, will be multiplied by 13 to do the max str needed for fullswing of a weapon, ie look up your flamerberge is speed # its 10, now 10x13 = 130, and 130 is max str for flameberge B)binarydata wrote: Speed = Strength required to swing weapon fully
Ps: binary, give credits out, that aint ur fat ass bitch![]()
too lazy, forgot his name
<img src='http://img88.exs.cx/img88/2290/7666.jpg' border='0' alt='user posted image' />
mabye from here
<a href='http://www.wolfstudios3d.ca/helbreath/hbfaq.html' target='_blank'>http://www.wolfstudios3d.ca/helbreath/hbfaq.html</a>
lol B)
<a href='http://www.wolfstudios3d.ca/helbreath/hbfaq.html' target='_blank'>http://www.wolfstudios3d.ca/helbreath/hbfaq.html</a>
lol B)
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
-
- DBfiller
- Posts: 3816
- Joined: Fri Oct 31, 2003 5:30 am
- Location: San Diego CA, USA
- Contact:
nto cool kidlocobans wrote: mabye from here
<a href='http://www.wolfstudios3d.ca/helbreath/hbfaq.html' target='_blank'>http://www.wolfstudios3d.ca/helbreath/hbfaq.html</a>
lol B)
<img src='http://img88.exs.cx/img88/2290/7666.jpg' border='0' alt='user posted image' />
you should close this topic B) leave it as a kinda *guide*

QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
-
- DBfiller
- Posts: 3816
- Joined: Fri Oct 31, 2003 5:30 am
- Location: San Diego CA, USA
- Contact:
no, i leave it open for spamlocobans wrote: you should close this topic B) leave it as a kinda *guide*![]()
<img src='http://img88.exs.cx/img88/2290/7666.jpg' border='0' alt='user posted image' />
lol ok
good point right there

QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
hi, i ve come to this topic to *spam*binarydata wrote:no, i leave it open for spamlocobans wrote: you should close this topic B) leave it as a kinda *guide*![]()


<img src='http://jove.prohosting.com/mxghost/Neme ... y%20Mx.jpg' border='0' alt='user posted image' /> <span style='color:blue'>Do you like mi pic?</span><br><span style='color:red'>Good Luck 4 every1<br>Mx - Nemeliom</span>
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- Loyal fan
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post count+ 1 for me
- Tbone<br><a href="http://cyborg.namedecoder.com"><br><img src="http://cyborg.namedecoder.com/webimages ... ng"<br></a>
I want to create an item but I am not able because I do not understand where or as I put the numbers. Somebody can help me?
Can want to create this item
id item: 1091
name: AresdenAxe
Axe
Hit: 10D2+2
price ein bsmith 94.000
color : red like iceelementalsword but in red ¿you can?
lvl 220
Two hands
Any can create this item for me ??
thanks !!
Can want to create this item
id item: 1091
name: AresdenAxe
Axe
Hit: 10D2+2
price ein bsmith 94.000
color : red like iceelementalsword but in red ¿you can?
lvl 220
Two hands
Any can create this item for me ??
thanks !!
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- noob
- Posts: 23
- Joined: Sat Jan 29, 2005 7:42 pm
where is required strenght for weapons

<img src='http://img440.imageshack.us/img440/2627/15pt.jpg' border='0' alt='user posted image' /><br><br>HBPolska characters:<br><br>Hellios 150+ Aresden Hero Mage<br>TheBill 120 Aresden plrider<br>Kill_Me 100 Full-Hero plrider<br>Rockeater 110+ Aresden Plate Mage<br><br><a href='http://www.helbreath.org' target='_blank'>http://www.helbreath.org</a> come and play (250 ppl online)