Black BG/Red Footprints PAKs
Well, I noticed some people are becomming too greedy /w their black paks (I have no idea why), so here you go. I whipped these up real quick today & havent tested them fully. They seem to work ok in ML & PL (I had a lil prob on a private server, but I dunno if its the same in HBUSA/INT). I threw in Kerunt's red footprint pak to help you out. Since the gridded paks are impossible to find, you can attempt to bare /w these in the meantime. Enjoy.
<a href='http://www.shadymusic.net/sprites.zip' target='_blank'>Download here</a>
Contains
Black background PAKs (kinda shitty)
Red footprint PAK (thanks Kerunt)
Blue skin by Tebb
If you find a problem, you would be better off fixing it yourself than asking me. HBPortal put their PAK editor back up, & you can use this blank BMP (converted to OS/2 in PS, which will dither those annoying green lines you might run into)...
<a href='http://www.shadymusic.net/blank.bmp' target='_blank'>Download blank BMP here</a>
NOTE : Make sure you back-up your current PAKs in case you dont like these. Wouldnt wanna have to resort the fun-swiping helbreath.exe updater. :rolleyes:
<a href='http://www.shadymusic.net/sprites.zip' target='_blank'>Download here</a>
Contains
Black background PAKs (kinda shitty)
Red footprint PAK (thanks Kerunt)
Blue skin by Tebb
If you find a problem, you would be better off fixing it yourself than asking me. HBPortal put their PAK editor back up, & you can use this blank BMP (converted to OS/2 in PS, which will dither those annoying green lines you might run into)...
<a href='http://www.shadymusic.net/blank.bmp' target='_blank'>Download blank BMP here</a>
NOTE : Make sure you back-up your current PAKs in case you dont like these. Wouldnt wanna have to resort the fun-swiping helbreath.exe updater. :rolleyes:
"My rearview mirror is vibratin', & my speakers go boom, boom, boom."
-
- DBfiller
- Posts: 3816
- Joined: Fri Oct 31, 2003 5:30 am
- Location: San Diego CA, USA
- Contact:
-
- DBfiller
- Posts: 3816
- Joined: Fri Oct 31, 2003 5:30 am
- Location: San Diego CA, USA
- Contact:
the grid is pretty easy to add
<img src='http://img88.exs.cx/img88/2290/7666.jpg' border='0' alt='user posted image' />
I added a 12 square grid that lined up perfectly in the bitmap, but when I load it up in the pak editor & start the game, its choppy because the different tiles from different paks overlap each other. Why the hell do you need a grid anyway?
"My rearview mirror is vibratin', & my speakers go boom, boom, boom."