Search found 31 matches

by Passion
Mon Sep 06, 2004 5:46 am
Forum: Helbreath Server Source
Topic: Hgserver Windows Problem
Replies: 16
Views: 1827

Maybe HBSpider should Patch MSWindows XP instead of HBServer :P
by Passion
Mon Sep 06, 2004 5:45 am
Forum: Helbreath Server Source
Topic: about c++ sources of 3.51 (2.17v)
Replies: 4
Views: 551

Nop, sorry.

Just search in emule, etc or buy it at M$ (Microsoft) site, but MS VS is not cheap FYI.
by Passion
Fri Sep 03, 2004 6:01 am
Forum: Helbreath Server Source
Topic: Hi
Replies: 7
Views: 371

Anyway you should post the version this is for.
I suppose this is for 2.14 and already in 2.17.
by Passion
Fri Sep 03, 2004 5:59 am
Forum: Helbreath Server Source
Topic: Hgserver Windows Problem
Replies: 16
Views: 1827

I would ask the exact command you used to crash the server because I have WinXP and have made several items (with /createitem) and everything went ok.
by Passion
Fri Sep 03, 2004 5:52 am
Forum: Helbreath Chat
Topic: In Bilzz 2, 3 or 4 hits
Replies: 9
Views: 580

Oh, and btw, its 3 hits max.
by Passion
Thu Sep 02, 2004 10:06 pm
Forum: Helbreath Server Setup / Configuration / Help
Topic: Command: /summon....
Replies: 11
Views: 379

You cant, that is why you must split the server into several servers (ie: one for elvine maps, one for aresden maps, one for ml, etc).
by Passion
Thu Sep 02, 2004 10:00 pm
Forum: Helbreath Chat
Topic: In Bilzz 2, 3 or 4 hits
Replies: 9
Views: 580

With the code for Blizzard, you get one line attack from 2 to 10, then an "explosion" of 2x2 (to each side, so in real it is 5x5 or 3x3, I cant remember for sure) and one last hit to the center (the place where you clicked).

So 2x2 is not shitty
by Passion
Thu Sep 02, 2004 6:47 am
Forum: Helbreath Server Source
Topic: about c++ sources of 3.51 (2.17v)
Replies: 4
Views: 551

Download Visual Studio 6.0 (or just Visual C++ 6.0).

Open the .dsw file (double click on it also works).

Clic on Build | Batch build.

Select both Project configurations (just the release version is enough anyway).

Press Build button.

Voila!

You have it in the Release subfolder.
by Passion
Thu Sep 02, 2004 6:44 am
Forum: Helbreath Server Source
Topic: 2.03 source
Replies: 9
Views: 605

Use a packet sniffer or a firewall that allows that.

Hope that helps you
by Passion
Thu Sep 02, 2004 6:38 am
Forum: Helbreath Server Setup / Configuration / Help
Topic: Command: /summon....
Replies: 11
Views: 379

There's a limit to the amount of monsters in the HGServer which leads you to need to create several servers (instead of just one) to allow monster summoning.
by Passion
Thu Sep 02, 2004 6:30 am
Forum: Helbreath Chat
Topic: In Bilzz 2, 3 or 4 hits
Replies: 9
Views: 580

This one told to you by locobans is right if you are using oldest versions of hbx (2.17+). magic = 91  Blizzard        27  0    0    170        2  2          6 2 13    7 8 18    7  0  0        195 43000 1        4 If you are using previous versions right code should be: magic = 91  Blizzard        ...
by Passion
Wed Sep 01, 2004 10:17 am
Forum: Helbreath Server Source
Topic: 2.03 source
Replies: 9
Views: 605

The account is created in the WorldServer not in the GameServer. If you use the open beta client you can make an account with it (so WorldServer is not "closed" to new accounts, but the client). I cant tell you what messages the client send, but I might send you the open beta client (if y...
by Passion
Wed Sep 01, 2004 10:13 am
Forum: Helbreath Server Setup / Configuration / Help
Topic: Resurrection...
Replies: 39
Views: 1514

locobans is right, in 2.14 hbx source that are the codes, and I cant see a reason why Hypno were going to change it.
by Passion
Tue Aug 17, 2004 9:58 am
Forum: Helbreath Server Setup / Configuration / Help
Topic: HGservers....
Replies: 5
Views: 220

What a bad, bad person you are :P
by Passion
Tue Aug 17, 2004 9:50 am
Forum: Helbreath Server Setup / Configuration / Help
Topic: resurection wannabee...
Replies: 16
Views: 826

Wanabee is right, you must distinct between HBX server files and HBss one's.
If HBX everything he said is right, if HBss... we dont know what numbers or spell type (at least me).