EditPro2
can i edit dmg on rings? without touching sources
eg: abby ring gives DM+20, i wanna change it to DM+50
or the str of weapon like need 300str to use?
if its dex? or mag? or int?
eg: abby ring gives DM+20, i wanna change it to DM+50
or the str of weapon like need 300str to use?
if its dex? or mag? or int?
<img src='http://img284.imageshack.us/img284/6717/fuckto1.jpg' border='0' alt='user posted image' />
yah .cfg
i just want to know whether u can change the dmg on rings or not
oh and 1 mroe thing, can it change like, a wand needs 400 mag to use?? just by editing .cfg?
i just want to know whether u can change the dmg on rings or not
oh and 1 mroe thing, can it change like, a wand needs 400 mag to use?? just by editing .cfg?
<img src='http://img284.imageshack.us/img284/6717/fuckto1.jpg' border='0' alt='user posted image' />
Someone using MINE editpro2. Wow.
<img src='http://img440.imageshack.us/img440/2627/15pt.jpg' border='0' alt='user posted image' /><br><br>HBPolska characters:<br><br>Hellios 150+ Aresden Hero Mage<br>TheBill 120 Aresden plrider<br>Kill_Me 100 Full-Hero plrider<br>Rockeater 110+ Aresden Plate Mage<br><br><a href='http://www.helbreath.org' target='_blank'>http://www.helbreath.org</a> come and play (250 ppl online)
lolDrajwer wrote: Someone using MINE editpro2. Wow.
u got newer version?
<img src='http://img284.imageshack.us/img284/6717/fuckto1.jpg' border='0' alt='user posted image' />
Nope. working on pit editor atm :rolleyes:choouei wrote:lolDrajwer wrote: Someone using MINE editpro2. Wow.
u got newer version?
<img src='http://img440.imageshack.us/img440/2627/15pt.jpg' border='0' alt='user posted image' /><br><br>HBPolska characters:<br><br>Hellios 150+ Aresden Hero Mage<br>TheBill 120 Aresden plrider<br>Kill_Me 100 Full-Hero plrider<br>Rockeater 110+ Aresden Plate Mage<br><br><a href='http://www.helbreath.org' target='_blank'>http://www.helbreath.org</a> come and play (250 ppl online)
kewl~Drajwer wrote:Nope. working on pit editor atm :rolleyes:choouei wrote:lolDrajwer wrote: Someone using MINE editpro2. Wow.
u got newer version?
havent answered my initial question yet :Scan i edit dmg on rings? without touching sources
eg: abby ring gives DM+20, i wanna change it to DM+50
or the str of weapon like need 300str to use?
if its dex? or mag? or int?
<img src='http://img284.imageshack.us/img284/6717/fuckto1.jpg' border='0' alt='user posted image' />
Drajwer, do I have you on MSN?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->charlie says:<br>i may own outpost but im not a nerd<!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd--><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(locobans @ Mar 12 2007, 10:48 PM) <br>"Remember while peeing, If you shake it more than twice you playing with it..." <br><!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd-->
lol ofc u can, just check ThePowerRing and ull see how u do it, and the min and full swing STR for weapons are easy, its called weight
ill show u min str and stuff
Item = 54 Flameberge 1 9 1 2 11 0 2 12 <span style='color:blue'>0</span> 1000 0 1 11 700 <span style='color:red'>6000</span> 12 10 0 0 -15 10 8 1 0
red : min STR
blue : min LVL
FOR RINGS
Item = 630 RingoftheXelima 1 10 14 3 <span style='color:red'>7</span> 0 0 0 0 300 0 16 25 -10000 500 -1 0 0 0 0 0 -1 46 0
Item = 631 RingoftheAbaddon 1 10 14 3 <span style='color:red'>10</span> 0 0 0 0 300 0 16 26 -19000 500 -1 0 0 0 0 0 -1 46 0
Extra dmg is in red.
For needed stats
For min str just change weight
besides Str u can make an additional requirement
Item = 681 WizardHauberk(M) 1 3 2 12 12 0 <span style='color:red'>14 100 </span>0 1000 0 7 1 2400 1200 2 0 90 1 -3 -3 0 6 11
14 = mag so u need 100 mag
Item = 687 KnightHauberk(M) 1 3 2 12 12 0 <span style='color:red'>11 100 </span>0 1000 0 7 1 2400 1200 2 0 70 1 -3 -3 0 6 11
11 = dex so u need 100 dex
For the other shit theres a tut about this somewhere.
And if i made a mistake i just typed this fast cba to test it
Cheers Tester
ill show u min str and stuff
Item = 54 Flameberge 1 9 1 2 11 0 2 12 <span style='color:blue'>0</span> 1000 0 1 11 700 <span style='color:red'>6000</span> 12 10 0 0 -15 10 8 1 0
red : min STR
blue : min LVL
FOR RINGS
Item = 630 RingoftheXelima 1 10 14 3 <span style='color:red'>7</span> 0 0 0 0 300 0 16 25 -10000 500 -1 0 0 0 0 0 -1 46 0
Item = 631 RingoftheAbaddon 1 10 14 3 <span style='color:red'>10</span> 0 0 0 0 300 0 16 26 -19000 500 -1 0 0 0 0 0 -1 46 0
Extra dmg is in red.
For needed stats
For min str just change weight
besides Str u can make an additional requirement
Item = 681 WizardHauberk(M) 1 3 2 12 12 0 <span style='color:red'>14 100 </span>0 1000 0 7 1 2400 1200 2 0 90 1 -3 -3 0 6 11
14 = mag so u need 100 mag
Item = 687 KnightHauberk(M) 1 3 2 12 12 0 <span style='color:red'>11 100 </span>0 1000 0 7 1 2400 1200 2 0 70 1 -3 -3 0 6 11
11 = dex so u need 100 dex
For the other shit theres a tut about this somewhere.
And if i made a mistake i just typed this fast cba to test it
Cheers Tester
I support a woman's right to choose<br><br>- In the Mouth?<br>- In the Ass ?<br>- In the Vagina?<br>- Between the Tits?
cheers+1tester wrote: lol ofc u can, just check ThePowerRing and ull see how u do it, and the min and full swing STR for weapons are easy, its called weight
ill show u min str and stuff
Item = 54 Flameberge 1 9 1 2 11 0 2 12 <span style='color:blue'>0</span> 1000 0 1 11 700 <span style='color:red'>6000</span> 12 10 0 0 -15 10 8 1 0
red : min STR
blue : min LVL
FOR RINGS
Item = 630 RingoftheXelima 1 10 14 3 <span style='color:red'>7</span> 0 0 0 0 300 0 16 25 -10000 500 -1 0 0 0 0 0 -1 46 0
Item = 631 RingoftheAbaddon 1 10 14 3 <span style='color:red'>10</span> 0 0 0 0 300 0 16 26 -19000 500 -1 0 0 0 0 0 -1 46 0
Extra dmg is in red.
For needed stats
For min str just change weight
besides Str u can make an additional requirement
Item = 681 WizardHauberk(M) 1 3 2 12 12 0 <span style='color:red'>14 100 </span>0 1000 0 7 1 2400 1200 2 0 90 1 -3 -3 0 6 11
14 = mag so u need 100 mag
Item = 687 KnightHauberk(M) 1 3 2 12 12 0 <span style='color:red'>11 100 </span>0 1000 0 7 1 2400 1200 2 0 70 1 -3 -3 0 6 11
11 = dex so u need 100 dex
For the other shit theres a tut about this somewhere.
And if i made a mistake i just typed this fast cba to test it
Cheers Tester
<img src='http://img284.imageshack.us/img284/6717/fuckto1.jpg' border='0' alt='user posted image' />
Nice job. Hey Drajwer, next time you start working on Tools. Let me know, I have some ideas that you could use to implement. =)
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->charlie says:<br>i may own outpost but im not a nerd<!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd--><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(locobans @ Mar 12 2007, 10:48 PM) <br>"Remember while peeing, If you shake it more than twice you playing with it..." <br><!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd-->
how about charisma , vit and int?tester wrote: 14 = mag so u need 100 mag
11 = dex so u need 100 dex
<img src='http://img284.imageshack.us/img284/6717/fuckto1.jpg' border='0' alt='user posted image' />
Code: Select all
I'm trying to make some new items... WHAT DOES ALL THE STUFF AT THE TOP MEAN???
This Has been Updated by ArchAngel from HelbreathX
--------------------------------------------------------------------------------
NPC
Name = Name of monster
Type = Sprites of monster
HitDice = health points
DR = Defence ratio
HR = Hit ratio
MinBrvy = Bravery
ExpDice = Experience
ADT = Attack damage throw
ADR = Attack damage range
Size = Size of monster:
1 = Big
0 = Small
Side = Which side the monster is on:
0 = Neutral
1 = Aresden
2 = Elvine
10 = Enemy
ActionLmt = Action of the creature:
0 = none
2 = NPC
3 = Stand still
4 = Moves in the direction you hit
5 = Stand still and hits
Atime = Speed of movement
+ Fast
- Slow
RstM = Magic resistance
Magic = Magic:
0 = None
1 = Magic missile
2 = Energy bolt
3 = Fireball
4 = Fire strike
5 = Lighting
6 = Lighting bolt
7 = Mass fire strike + Bloody shock wave
8 = Energy strike + Paralyse
9 = Lighting strike - Lighting
DayWeek = ????
Chat = Chat:
1 = NPC
0 = None
Search = Range of sight
RegenTime = Time of monster to regenerate
Attr = amount of frames in the sprite
AbsM = Magic Absolute
MaxMana = Max mana
MagicR = Magic recover time
AttkRange = Attack range
ITEM
Num = ID of item
Name = Name of item
Type = Type of item:
-1 = Coloured item
0 = Not stackable
1 = Equip able items
3 = Useable items
5 = Stackable items
6 = Arrows
7 = Eatable items
8 = Fishing rod
9 = Map
10 = Alchemy bowl + Anvil
11 = Dye pots + Flags
12 = Manufacturing Bars
Epos = Item position:
0 = None
1 = Head
2 = Outer Chest
3 = Inner Chest
4 = Legs
5 = Feet
6 = Neck
7 = Shield
8 = One handed weapon
9 = Two handed weapon
10 = Right hand finger
11 = Left hand finger
12 = Cape
13 = On the floor
Effect = Effect of item:
Weapons + Amour:
0 = None
1 = Physical damage
2 = Increase defence
3 = Ranged physical damage
4 = Health increase
5 = Mana increase
6 = Stamina increase
7 = Food
9 = Learn a skill
10 = Map
11 = Spell effect
12 = Skin hair change
13 = Magic cost reduction for wands
Rings + Necklaces:
1 = Magic resistance
2 = Magic cost reduction
3 = Adds physical damage
4 = Adds defence
5 = % to avoid death
6 = Add magic damage
7 = Lightning protection
9 = See invisible
10 = Ice protection
11 = Poison protection
15 = Ruby + Emerald Ring effect
16 = Flag
17 = Dye
18 = Learn spell
19 = Blood weapons
20 = Wand MShield
22 = PG + SPG potions
24 = Weapons with special effect
25 = Armour with special effect
26 = Zem stone
28 = Unfreeze pot
ETValue(6) = ?????
MaxLife = Max endurance
Seffect = Special effect:
0 = None
1 = Ability that decreases opponent HP by 50%
2 = Ability that freezes opponent
3 = Ability that paralyses opponent
4 = Ability that Kills enemy at one time
5 = Ability that earn some HP as you decrease enemy HP
10 = Defence +10
30 = Defence +30, Permanent Defence Shield Spell
50 = Ability to break enemy weapon
51 = Ability that Protect from physical attacks
52 = Ability that Makes you untouchable
53 = GM Shield
Spr = Look in bag or char detail screen
Sframe = Look in bag or char detail screen
Price = Cost of the item (- stops anyone from buying item in the shop)
Wgt = Weight of the item
ApprV = Look on character
Speed = Strength required to swing weapon fully
L.Lmt = Level needed to equip the item
G.Lmt = Gender limit:
0 = Everyone
1 = Male
2 = Female
HR(2) = Hit ratio bonus against Small/Medium/Large
R.Skill = Skill used for the item:
-1 = Armour, Pots and whatever not below
0 = Mining
1 = Fishing
2 = Farming
3 = Magic resistance
4 = Magic
5 = Hand attack
6 = Archery
7 = Short sword
8 = Long sword
9 = Fencing
10 = Axe attack
11 = Shield
12 = Alchemy
13 = Manufacturing
14 = Hammer
15 = ?
16 = ?
17 = ?
18 = ?
19 = Pretend corpse
20 = ?
21 = Staff attack
22 = ?
23 = Poison resistance
Category = What category the items go under:
0 = ZemStone
1 = Weapons
3 = Bows
4 = Single arrow
5 = Shields
6 = Black Smith armour
8 = Wands
11 = Clothes
12 = Boots + Cape
13 = Hero cape + Wizard robe
15 = Santa suits
21 = Potions + Alchemy Bowl + Black Smith Anvil
31 = Alchemy parts + stones + balls
42 = Objects with some in game effect
43 = Fishing rod
46 = Manufacturing parts + Necklaces + Rings
Colour = Colour of equipment:
Armours Colour:
0 = Normal
1 = Indigo
2 = Manu-Green
3 = Gold
4 = Crimson Red
5 = Green
6 = Black
7 = Aqua
8 = Pink
9 = Violet
10 = Blue
11 = Knight
12 = Khaki
13 = Yellow
14 = Red
15 = Black
16 = Normal
Weapons Colour:
0 = Normal
1 = Strong/Agile
2 = Strong/Agile
3 = Strong/Agile
4 = Green
5 = Gold
6 = Sharp (Blue)
7 = Righteous (White)
8 = Ancient (Purple)
9 = Blood (Red)
10 = Black
--------------------------------------------------------------------------------
HOW DO I CHANGE ITEM COLORS?
See above ^
HOW DO I CHANGE WEAPON COLORS in the Character File?
(Submission by Jorge)
In the character file, towards the bottom, next to 'character-item = xxxxx 0 0 0 0 0 0 0 0 0 0 0'
Change the 6th number to any number below, for the desired color.
Color:
0 = Normal
1 = Strong/Agile
2 = Strong/Agile
3 = Strong/Agile
4 = Green
5 = Gold
6 = Sharp (Blue)
7 = Righteous (White)
8 = Ancient (Purple)
9 = Blood (Red)
10 = Black
Example:
character-item = Dagger 1 2 14482 28530 513 6 0 0 0 300 0
Would make a Blue Dagger.
Cheers Tester
I support a woman's right to choose<br><br>- In the Mouth?<br>- In the Ass ?<br>- In the Vagina?<br>- Between the Tits?
well i've read that somewhere but anyways, thanks
edited : i found it <a href='index.php?showtopic=3169&hl=editpro' target='_blank'>here</a>
edited : i found it <a href='index.php?showtopic=3169&hl=editpro' target='_blank'>here</a>
<img src='http://img284.imageshack.us/img284/6717/fuckto1.jpg' border='0' alt='user posted image' />