Commonly Know Problems @ Info

Discussion about Helbreath Server Files.
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juggalo2
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Post by juggalo2 »

<span style='color:blue'>Here Are Some Problems And Ansers More Will Be Updated!</span>
<span style='color:red'>~~~Updated~~~</span>

Any Problems With Download PM Me Dont Post.


?:how can my friend host everything... but i keep all the files..???

A: You cant host without files
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?:If your Gserver is on LAN People outside can connect.
And if its on Internet Only yourself may connect.
Right i understand this, But here's something i dont.
Please for the love of god someone exaplin this.
I Can host and people can connect and play,
However i cant connect and play since its hosted on my Dam computer.
Right Well would someone Please tell me why? Router compatibility Snoopy Said.
But thing is here what is making it not compatible in the first place.
Dont say router its not the Router because ive hosted ragnarok on it and
played at the same time as everyone that connects.

Right here's another example: Game-server-mode = INTERNET
Now with this i can play. But what is giving me the all clear
to tell me i can play in the first place? And here is another example:

Game-server-mode = LAN
Right now i cant connect by using this.
i will get Past the login screen onto character Selection and once double
clicked the char i want. it will stay on connecting. What is going on here.
Why isnt it giving the all clear like it should be? Whats causing this
bastard to not send me a signal back telling me i can now connect.
just the same way as when i try to connect using INTERNET Setup.

A: players use ur external ip in cleint.
You use ur internal ip for client.
Some router will let u use ur external ip. but most dont
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?:hii..i need a binary converter plz to make stat limit on the client

A:http://www.geocities.com/binary_converter/
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?:Hey.... how do u change max stats in a 3.72 client??? Any1 knows?

A:You Cant its packed
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?:Enyone know how to calculate weapon damage when u have damage
"4D8+3 with 300str" or "2D11+9 with 400str" etc

?:how is spells calculated?

A:Spells same way but using Mag....

A:Lets say...the weapon damage is 4D8+3 and needs 300str
Lowest Damage
4D1+1 = 5 points.
Now 300str/10 = 30% extra damage.
A 30% of 5 points will be... 1.5 so the lowest damage should be
5 points + 1.5 points = 6.5 points <--- very rarely

Highest Damage
4D8+3 = 35 points
Now 300str/10 = 30% extra damage.
A 30% of 35 points will be... 10.5 so the highest damage should be
35 points + 10.5 points = 45.5 points

This is no dash, no zerk or critical. Just normal hit.
By my calculations, the normal damage should be around 30s
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?:Admin use lvl = 0 problem .....the problem is i set to "4" and save it!
Then after i log in and log out and check again my char "Admin use lvl = 0" again!

A:GameServer - > GameConfigs - > AdminList. Add your character name in there
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?:how can i change magic stuff like:
magic = 88 Earth-Shock-Wave 30 0 0 180 2 2 5 1 20 7 8 16 0 0 0 200 -1 1 1

A: magic = 88 Earth-Shock-Wave 30 0 0 180 2 2 5 1 "20 7 8 16" 0 0 0 200 -1 1 1
raise them all up the same
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?:How I Can Make Account Creater In My Website?

A:get easy php and change 127.0.0.1 to you ip in apache cfg or httpd.conf
apache cfg is when you have it runing but if you go to the path of the files for easy php it will be called httpd.conf.
change the ip and port and your golden
you sould see like ip 127.0.0.1:80
your ip:any port you want
so then yo ascess on web after you have it runing it sould be
<a href='http://yourip:port/' target='_blank'>http://yourip:port/</a>
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~Router CFG'S~
//GateServer
[CONFIG]

gate-server-address = internal
gate-server-port = 6502

game-server-list = internal
game-server-list = external
game-server-address = internal
game-server-address = external
game-server-port = 2101
build-date = 1126

game-server-list = internal
game-server-list = external

permitted-address = internal
permitted-address = external

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//HMLServer
[CONFIG]

log-server-address = internal
log-server-port = 2848
internal-log-server-port = 3840
gate-server-address = internal
gate-server-port = 6502
backup-drive-letter = C

permitted-address = internal
permitted-address = external

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//WLserver
[CONFIG]

world-server-port = 2500
backup-drive-letter = C
internal-world-server-port = 3840
world-server-name = WS1
main-log-server-address = internal
main-log-server-port = 2848

gate-server-address = internal
gate-server-port = 6502

// Up to 10 IP addresses specifying which HGServer IPs can connect
game-server-list = internal
game-server-list = external

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//GServer
[CONFIG]

gate-server-dns = false
log-server-dns = false
game-server-name = towns
game-server-address = internal
game-server-internal-address = internal
game-server-external-address = external
game-server-port = 9903
log-server-address = internal
internal-log-server-port = 2500
gate-server-address = internal
gate-server-port = 6502
game-server-mode = LAN

[MAPS]
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~Reg CFG'S~

//GateServer
[CONFIG]

gate-server-address = internal
gate-server-port = 6502

game-server-list = internal
game-server-address = internal
game-server-port = 2101
build-date = 1126

game-server-list = internal

permitted-address = internal

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//HMLServer
[CONFIG]

log-server-address = internal
log-server-port = 2848
internal-log-server-port = 3840
gate-server-address = internal
gate-server-port = 6502
backup-drive-letter = C

permitted-address = internal

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//WLserver
[CONFIG]

world-server-port = 2500
backup-drive-letter = C
internal-world-server-port = 3840
world-server-name = WS1
main-log-server-address = internal
main-log-server-port = 2848

gate-server-address = internal
gate-server-port = 6502

// Up to 10 IP addresses specifying which HGServer IPs can connect
game-server-list = internal

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

//GServer
[CONFIG]

gate-server-dns = false
log-server-dns = false
game-server-name = towns
game-server-address = internal
game-server-internal-address = internal
game-server-external-address = internal
game-server-port = 9903
log-server-address = internal
internal-log-server-port = 2500
gate-server-address = internal
gate-server-port = 6502
game-server-mode = INTERNET

[MAPS]


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1. Ok First get a hex editor, I recommend Hex Workshop As its very nice and tidy, And easy to use.

2. Open the client up in the hex editor

3. Click on Edit And then "Find" Now once in the search Criteria, Type = Text String
Value = elvine.wav And in options Select ASCII String.

4. once you have located elvine.wav Look at all the other waves Below it. This is where you Edit. Some people dont need to Hex there client at all. but for others who want music in every map This is the place you add new lines.

5. if you Have a normal Mp3 and you renamed it to Aresden.wav it wouldnt work within the client, Why?.. Because the client can only accept a certain Range in Frequency. and im Talking about sound Frequency. So this is what you do.

6. Downlaod Goldwave and install. for all you people who have no idea what this programme is, Goldwave is Basicly a Sound editor. that can be used for practicly anything to do with Music/sounds.

7. Once installed Load up Goldwave And then Click on "Open" Now Select the music you want for example "YMCA" and click open. Now once its opened it will start to Decompress the music. wait till its finnished. Once done Click on "File" then "Save as" Save the filename as elvine.wav And as for the format Save that as "PCM unsigned 8 Bit Stereo" < This is what helbreath's Client use's>

8. ok Now once done put the music you have just saved into your Helbreath/MUSIC folder. Load up the game and hey Presto your music is in game. Do the rest for all the others and your in buisness For people that need Goldwave link is below.
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