Code for Angel Levels & Spell Levels
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- <3 bd long time
- Posts: 967
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Ok, I need codes for having Angels level up and learn more then when their at the standard level (1), to Like level 10, 1-10 is the max level for them. They can learn Spells and Attack/Defense spells. For spell levels. Same thing, The more times you cast them the more you have a chance to level it up.
1st Level = 0/300, You have to cast it 300 times to get to level 2.
2nd Level = 0/500, You have to cast it 500 times to get to level 3.
3rd Level = 0/700, Etc, Etc...
4th Level = 0/1000
5th Level = 0/1200
6th Level = 0/1400
7th Level = 0/1600
8th Level = 0/1800
9th Level = 0/2000
10th Level = Fixed
This would be for only Circle 20 and Beyond. Also would it be possible to have 1-20 Circles instead of 1-10? Its probably not possible to do anything of which I ask, because the HB Community doesn't have the MainLogServer, and If it is possible, whoever does it, will get cash. Depending on how fast your work is, and how little bugs there are...
Already have Angel code. Ty Diuuude an Tafka!
1st Level = 0/300, You have to cast it 300 times to get to level 2.
2nd Level = 0/500, You have to cast it 500 times to get to level 3.
3rd Level = 0/700, Etc, Etc...
4th Level = 0/1000
5th Level = 0/1200
6th Level = 0/1400
7th Level = 0/1600
8th Level = 0/1800
9th Level = 0/2000
10th Level = Fixed
This would be for only Circle 20 and Beyond. Also would it be possible to have 1-20 Circles instead of 1-10? Its probably not possible to do anything of which I ask, because the HB Community doesn't have the MainLogServer, and If it is possible, whoever does it, will get cash. Depending on how fast your work is, and how little bugs there are...
Already have Angel code. Ty Diuuude an Tafka!
{//AngelicPendant(STR)
iValue = (m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_dwAttribute & 0xF0000000) >> 28;
if (iValue >= 1) {
m_pClientList[iClientH]->m_iStr += iValue;
Change this part
m_pClientList[iClientH]->m_iStr += iValue;
to
m_pClientList[iClientH]->m_iLevel += iValue;
iValue = (m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_dwAttribute & 0xF0000000) >> 28;
if (iValue >= 1) {
m_pClientList[iClientH]->m_iStr += iValue;
Change this part
m_pClientList[iClientH]->m_iStr += iValue;
to
m_pClientList[iClientH]->m_iLevel += iValue;
<img src='http://www.hot.ee/carvanho/taavi.png' border='0' alt='user posted image' /><br><br><img src='http://www.hot.ee/carvanho/Elvine.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/LieroX.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/Football.png' border='0' alt='user posted image' />
-
- <3 bd long time
- Posts: 967
- Joined: Tue Jul 12, 2005 8:07 pm
- Location: Washington, USA
- Contact:
www.Ishouldlearnenglish.com < Check that site out. It'll teach you the basics of English...Firestorm wrote: i dont what you mean.
you mean angels which can lvl up?
Example:
You revice Angel lvl 1 and after you can lvl up to Angel lvl 10???
no mls ? - hmmm look there:ADDKiD wrote: Ok, I need codes for having Angels level up and learn more then when their at the standard level (1), to Like level 10, 1-10 is the max level for them. They can learn Spells and Attack/Defense spells. For spell levels. Same thing, The more times you cast them the more you have a chance to level it up.
1st Level = 0/300, You have to cast it 300 times to get to level 2.
2nd Level = 0/500, You have to cast it 500 times to get to level 3.
3rd Level = 0/700, Etc, Etc...
4th Level = 0/1000
5th Level = 0/1200
6th Level = 0/1400
7th Level = 0/1600
8th Level = 0/1800
9th Level = 0/2000
10th Level = Fixed
This would be for only Circle 20 and Beyond. Also would it be possible to have 1-20 Circles instead of 1-10? Its probably not possible to do anything of which I ask, because the HB Community doesn't have the MainLogServer, and If it is possible, whoever does it, will get cash. Depending on how fast your work is, and how little bugs there are...
Already have Angel code. Ty Diuuude an Tafka!
<a href='index.php?showtopic=4552' target='_blank'>index.php?showtopic=4552</a>
<a href=http://profile.xfire.com/sok0l><img src=http://miniprofile.xfire.com/bg/co/type/0/sok0l.png width=440 height=111></a>
I know that Aryes added angels to his server in another way... now your angel is like a pet, with its own stats, level and exp.
Your angel win exp points when it attacks (i dunno if it can be killed...) and then i think you can learn some new spells that it will cast when fighting.
Maybe you should try to contact him, he may be ok for selling this code... :unsure: :unsure:
Your angel win exp points when it attacks (i dunno if it can be killed...) and then i think you can learn some new spells that it will cast when fighting.
Maybe you should try to contact him, he may be ok for selling this code... :unsure: :unsure:
<a href='http://www.technohell.net' target='_blank'><b><span style='color:red'>>>> Helbreath Ressources Website Here <<<</span></b></a><br>C++ Sources, Tools, Server Files, Help on Forum, C++ Snippets, Toplist... Updated often, come visit us !
lolTafka12 wrote: {//AngelicPendant(STR)
iValue = (m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_dwAttribute & 0xF0000000) >> 28;
if (iValue >= 1) {
m_pClientList[iClientH]->m_iStr += iValue;
Change this part
m_pClientList[iClientH]->m_iStr += iValue;
to
m_pClientList[iClientH]->m_iLevel += iValue;
:rolleyes:
"Prefiero morir de pie que vivir arrodillado"
i thought he wants to get level up angels didn't understand
<img src='http://www.hot.ee/carvanho/taavi.png' border='0' alt='user posted image' /><br><br><img src='http://www.hot.ee/carvanho/Elvine.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/LieroX.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/Football.png' border='0' alt='user posted image' />
-
- <3 bd long time
- Posts: 967
- Joined: Tue Jul 12, 2005 8:07 pm
- Location: Washington, USA
- Contact:
Cool well, as People want to revolutionize, why don't people band together and make a new Helbreath server. Starting from scratch add in everything. Get tons of coders together and make one. Thats what i'm doing. I'm going so far as even to possibly pay people!
I want to have Angels level up to where it increases their abilites.
Adds more stats points.
Level 1 = +1 stat points, +50 hp, +50 mp, +100 sp
Level 2 = +2 stat points, +75 hp, +75 mp, +150 sp
etc, etc...
Spell levels would work the same. the higher the level, the higher the dmg. it works off the dmg set in your spell config.
I want to have Angels level up to where it increases their abilites.
Adds more stats points.
Level 1 = +1 stat points, +50 hp, +50 mp, +100 sp
Level 2 = +2 stat points, +75 hp, +75 mp, +150 sp
etc, etc...
Spell levels would work the same. the higher the level, the higher the dmg. it works off the dmg set in your spell config.
-
- <3 bd long time
- Posts: 967
- Joined: Tue Jul 12, 2005 8:07 pm
- Location: Washington, USA
- Contact:
I don't have Aryes contact info. Angel can be killed, the Angel would be like your Guardian Angel aswell. If your Angel dies you can talk to your God "Eldenien, and Aresien" or the Aresden god, and you can have it brought back to life for a certain fee, Exp, Gold, Maj points or some other type of thing. Possibly a Quest.diuuude wrote: I know that Aryes added angels to his server in another way... now your angel is like a pet, with its own stats, level and exp.
Your angel win exp points when it attacks (i dunno if it can be killed...) and then i think you can learn some new spells that it will cast when fighting.
Maybe you should try to contact him, he may be ok for selling this code... :unsure: :unsure: