Secure Of Rollbackclient
Friend tolds some secure of rollbacking hack.
Need someone to make code like this:
Always when character drops item, hg saves character file.
Then people cant use rollbacking client.
Im not 100% sure about that.
But can someone make this code for test?
Need someone to make code like this:
Always when character drops item, hg saves character file.
Then people cant use rollbacking client.
Im not 100% sure about that.
But can someone make this code for test?
Old Helbreath Nemesis Player<br><img src='http://img232.imageshack.us/img232/9784/dshakedqc5.jpg' border='0' alt='user posted image' /><br><img src='http://img232.imageshack.us/img232/6475 ... barqj0.jpg' border='0' alt='user posted image' /><br><a href='index.php?showtopic=7107&hl=' target='_blank'>MainServer Hexing Tutorial</a><br><a href='index.php?showtopic=7663&hl=x-mas' target='_blank'>My Files</a>
Bad idea would be be tedious for server....Friend tolds some secure of rollbacking hack.
Need someone to make code like this:
Always when character drops item, hg saves character file.
Then people cant use rollbacking client.
Im not 100% sure about that.
But can someone make this code for test?
The fix resides in using released World server, or Changing Nosave logout MSGID....
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Friend tolds:
HB Secret using that secure.
HB Secret using that secure.
Old Helbreath Nemesis Player<br><img src='http://img232.imageshack.us/img232/9784/dshakedqc5.jpg' border='0' alt='user posted image' /><br><img src='http://img232.imageshack.us/img232/6475 ... barqj0.jpg' border='0' alt='user posted image' /><br><a href='index.php?showtopic=7107&hl=' target='_blank'>MainServer Hexing Tutorial</a><br><a href='index.php?showtopic=7663&hl=x-mas' target='_blank'>My Files</a>
lol save it when and items drop lol most funny est thinsg in worls server lags will incress alot
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Juggalo can you make some secure for me ?
Or some secure like netmessages, but more simpple.
Or some secure like netmessages, but more simpple.
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change net msg in worls client and hg u amke it so they can nto conected to ur server without useing ru ckleitn and make ur world server anmes biger make it more thanst 3 spots and a normal hacked client cant fit alsoe in ur client source mover around ur main fuction in game.cpp to make the exe hex in difent spots.
aslo insted of chnageing netmsge just nukmber change teh hoel masg to difetn name or somthings make sure tis lcient and hg and wolrds onblys thos
if i have soem time ill chekc soem thing mroe to do
aslo insted of chnageing netmsge just nukmber change teh hoel masg to difetn name or somthings make sure tis lcient and hg and wolrds onblys thos
if i have soem time ill chekc soem thing mroe to do
<img src='http://lifeplaysu420.com/unknow/nightsign.png' border='0' alt='user posted image' /><br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>Wanna make money for surfing the net sing up at <br><a href='http://www.cashfiesta.com/php/join.php? ... yprivitera' target='_blank'>cash fiesta</a><br>its all free hey why ntot make money while fucking around on the computer<br><br><br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Thx, first I make long wolrdserver name.
But im not sure how to do others
But im not sure how to do others
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Eh, With LOGIN.cfg can log in with hack clients.
I maked so long name, and with LOGIN.cfg can log in XD
I maked so long name, and with LOGIN.cfg can log in XD
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login.cfg doesn't count for ws name...Dshaked wrote: Eh, With LOGIN.cfg can log in with hack clients.
I maked so long name, and with LOGIN.cfg can log in XD
<img src='http://img114.imageshack.us/img114/8618 ... 2dy3lx.jpg' border='0' alt='user posted image' />
It counts, if using 3.51 rollbacking client.
You can add like this:
world-server-name = Fuckyouasshole
You can add like this:
world-server-name = Fuckyouasshole
Old Helbreath Nemesis Player<br><img src='http://img232.imageshack.us/img232/9784/dshakedqc5.jpg' border='0' alt='user posted image' /><br><img src='http://img232.imageshack.us/img232/6475 ... barqj0.jpg' border='0' alt='user posted image' /><br><a href='index.php?showtopic=7107&hl=' target='_blank'>MainServer Hexing Tutorial</a><br><a href='index.php?showtopic=7663&hl=x-mas' target='_blank'>My Files</a>
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yeah it may count, but not on a server with edited client netmessages.hDshaked wrote: It counts, if using 3.51 rollbacking client.
You can add like this:
world-server-name = Fuckyouasshole
<img src='http://img114.imageshack.us/img114/8618 ... 2dy3lx.jpg' border='0' alt='user posted image' />
Want tell how I edit them?
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<span style='font-size:8pt;line-height:100%'><span style='font-family:Courier'>yea, nice solution.</span></span>snoopy81 wrote:Bad idea would be be tedious for server....Friend tolds some secure of rollbacking hack.
Need someone to make code like this:
Always when character drops item, hg saves character file.
Then people cant use rollbacking client.
Im not 100% sure about that.
But can someone make this code for test?
The fix resides in using released World server, or Changing Nosave logout MSGID....
<img src='http://www.bucketheadland.com/museum/museum2.jpg' border='0' alt='user posted image' />
Just look for this msgid in gserver sources, you'll find when it's sent,... and get your answer !does the /rollback client send the nosave logout straight to the logserver, or does it try and get the hg to send it to the logserver?
_\_ _<br> / , \__/ . \ Admin of Equilibrium Project<br> II\ \___ . O<br> III \_/ \ _ / <a href='http://www.equiprojet.com' target='_blank'>http://www.equiprojet.com</a><br> II I¯I