Critical Hack ...
Easy way dont make hack , learn play.
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think about it this way...u could make the client fake the critical effect and everything...but what is the server going to take it as, a regular attack, so there really is no bennefit to it because this is how the HG deals with crits in a very very very roughly explained way....Treax2 wrote: i am wondering does is it possbile to modify client data that i use crit .. but my client dont send it to server that i ahve used it ... is it possbile to make then infinite Criticals hack or not?
alright so if your attack is a crit then your crit is = to one less than it was before so then if that crit value is true (again) in a different part in the source the add the damage bonus and your level bonus added up to it and everything blah blah but basically what Im trying to say is....you cant have one without the other
and if it isnt already in the HG source then attacking from further away without using a crit would be an easy fix, it would just have to get your coords and get the enemies coords and if they arnt equal to one away in an entire circle then it would DC you or something....simple as that
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It wouldn't even take it for a regular attack, it wouldn't register it at all. And the only way it could be possible is to emulate it all, if you just edit your amount of crits in your memory it would just show you you have 999 crits, but you can't use them till you regen one.
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all that stuff is done on server side, so it wouldnt work
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