I've been looking through the stock server files at the NPC list and i could not see any variable answer to this quesiton:
Where does it state that Unicorns give you - rep for killing them?
So that led me to beleive that it is in the source code of the actual server.
Can anyone help me out?
Removing Rep Loss
Void ApplyPKpenalty applys PKs to criminals and also send them to jail.soul40k wrote: I've been looking through the stock server files at the NPC list and i could not see any variable answer to this quesiton:
Where does it state that Unicorns give you - rep for killing them?
So that led me to beleive that it is in the source code of the actual server.
Can anyone help me out?
in void NpcKilledHandler Find
32 = npc number for Unicorncase 32:
m_pClientList[sAttackerH]->m_iRating -= 5;
if (m_pClientList[sAttackerH]->m_iRating < -10000) m_pClientList[sAttackerH]->m_iRating = 0;
if (m_pClientList[sAttackerH]->m_iRating > 10000) m_pClientList[sAttackerH]->m_iRating = 0;
break;
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locobans wrote:God dammit, PK.. I kept looking for EK.soul40k,Apr 6 2006, 12:32 PM wrote: Void ApplyPKpenalty applys PKs to criminals and also send them to jail.
in void NpcKilledHandler Find32 = npc number for Unicorncase 32:
m_pClientList[sAttackerH]->m_iRating -= 5;
if (m_pClientList[sAttackerH]->m_iRating < -10000) m_pClientList[sAttackerH]->m_iRating = 0;
if (m_pClientList[sAttackerH]->m_iRating > 10000) m_pClientList[sAttackerH]->m_iRating = 0;
break;
Thank you, iRating is rep then I take it. And yea, i noticed the relationship before while looking for my answer with all the cases and their relation to the NPC.cfg's.
Thank you, I finally found everything and changed it, I have a few more questions as I can't find the immediate answer. How do you compile this HG source to the HG file, or how do you decompile a HG server into this source.
If you are willing to help i would greatly appreciate it. If you dont ahve time for my noob quesitons though I will continue looking for my answers
Thank you regardless.
Soul
If you are willing to help i would greatly appreciate it. If you dont ahve time for my noob quesitons though I will continue looking for my answers
Thank you regardless.
Soul
Open HGServer.dsw with your C++ programe (MSVS6.0) and choose Build HGserver.exe
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They are building 3.51 client but sources are 2.24c yet.
Hypnotoad made 3.0 too. but HGsources work for any version, client version and main,world version must be same.
Hypnotoad made 3.0 too. but HGsources work for any version, client version and main,world version must be same.
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