
Wl Server Source
It is very disorganized now with the HGServer, everyone wants to do their own thing. Very confusing. Its better if we wait till its complete, do bug testing while we code, and then release to public--having a thread of bugs and etc. That way things we forget can be added AND missed bugs can be fixed.KLKS wrote: lolz sorry, WL source will be released only when its finished. we dont want half baked cookies flying around k![]()
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hypno i plan to release all our sources under GPL
<a href='http://gplv3.fsf.org/draft' target='_blank'>http://gplv3.fsf.org/draft</a>
<a href='http://www.gnu.org/licenses' target='_blank'>http://www.gnu.org/licenses</a>
<a href='http://gplv3.fsf.org/draft' target='_blank'>http://gplv3.fsf.org/draft</a>
<a href='http://www.gnu.org/licenses' target='_blank'>http://www.gnu.org/licenses</a>
My idea...
Guild WareHouse
WorldLogServer with handle along with the guild information a guild ware house to store items such as a player's warehouse, but this one will be accesed by GuildMasters and possible GuildMembers will be able to only SEE what it has. You can have multiple GuildMaster (wich some server alredy have). It could be added in Client Source when talk to the WareHouse guy, if you are GuildMember/GuildMaster have an extra text saying "Guild Items" or something.
Anyways there it goes.
C ya
Guild WareHouse
WorldLogServer with handle along with the guild information a guild ware house to store items such as a player's warehouse, but this one will be accesed by GuildMasters and possible GuildMembers will be able to only SEE what it has. You can have multiple GuildMaster (wich some server alredy have). It could be added in Client Source when talk to the WareHouse guy, if you are GuildMember/GuildMaster have an extra text saying "Guild Items" or something.
Anyways there it goes.
C ya

QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
it kan be done in hg server, just put som mysql codes and here you go. btw nice idea :rolleyes:locobans wrote: My idea...
Guild WareHouse
WorldLogServer with handle along with the guild information a guild ware house to store items such as a player's warehouse, but this one will be accesed by GuildMasters and possible GuildMembers will be able to only SEE what it has. You can have multiple GuildMaster (wich some server alredy have). It could be added in Client Source when talk to the WareHouse guy, if you are GuildMember/GuildMaster have an extra text saying "Guild Items" or something.
Anyways there it goes.
C ya![]()
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Yeah can be done in hg server, you would need smthen like this.locobans wrote: My idea...
Guild WareHouse
WorldLogServer with handle along with the guild information a guild ware house to store items such as a player's warehouse, but this one will be accesed by GuildMasters and possible GuildMembers will be able to only SEE what it has. You can have multiple GuildMaster (wich some server alredy have). It could be added in Client Source when talk to the WareHouse guy, if you are GuildMember/GuildMaster have an extra text saying "Guild Items" or something.
Anyways there it goes.
C ya![]()
Client-side
1. Checks in wh man dialog to see if option needed.
2. dialog/box of the guild wh
3. misc defines an variable defining.
Server-side
1.Checks too understand the new wh options an a function to work em.
2.a function to load,edit,save a seperate txt file with all the wh items.
3. misc defines an variable defining.
If I missed a step or anything in the structure tell me.
I'll workon it once I get some free time.
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thats sickSlipknight wrote:Yeah can be done in hg server, you would need smthen like this.locobans wrote: My idea...
Guild WareHouse
WorldLogServer with handle along with the guild information a guild ware house to store items such as a player's warehouse, but this one will be accesed by GuildMasters and possible GuildMembers will be able to only SEE what it has. You can have multiple GuildMaster (wich some server alredy have). It could be added in Client Source when talk to the WareHouse guy, if you are GuildMember/GuildMaster have an extra text saying "Guild Items" or something.
Anyways there it goes.
C ya![]()
Client-side
1. Checks in wh man dialog to see if option needed.
2. dialog/box of the guild wh
3. misc defines an variable defining.
Server-side
1.Checks too understand the new wh options an a function to work em.
2.a function to load,edit,save a seperate txt file with all the wh items.
3. misc defines an variable defining.
If I missed a step or anything in the structure tell me.
I'll workon it once I get some free time.

well i got lazy and am playing hbPolska...my last final exam finishes may17 if im not done by may 22, i will turn in all my progress to klks, to do with it what he sees best. There are a few tricky parts left, most of the Guild\ code and character\ code which is mssql in the 3.51 have to be done using the good old "strcpy(cData, "character-MP = ")" method.
I got a blue screen of death on bootup and had to reformat, saved all my data using recovery wizard but dont have vc++ need to install that lol. I was trying to run <a href='http://www.coverity.com' target='_blank'>coverity</a> on the hbx source to see if theres any vulnerbilities and it fucked me >_<
I got a blue screen of death on bootup and had to reformat, saved all my data using recovery wizard but dont have vc++ need to install that lol. I was trying to run <a href='http://www.coverity.com' target='_blank'>coverity</a> on the hbx source to see if theres any vulnerbilities and it fucked me >_<
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locobans wrote:My idea...
Guild WareHouse
WorldLogServer with handle along with the guild information a guild ware house to store items such as a player's warehouse, but this one will be accesed by GuildMasters and possible GuildMembers will be able to only SEE what it has. You can have multiple GuildMaster (wich some server alredy have). It could be added in Client Source when talk to the WareHouse guy, if you are GuildMember/GuildMaster have an extra text saying "Guild Items" or something.
Anyways there it goes.
C ya
RageIlluminati wrote:wanna good idea... it need to be programmed in client and HG server side...
user in WH clicking on WH keeper get two options... private WH and Guild WH, so in private wh he can keep items like it is now, but guildWH that is shared betwoon guildmates... then it is good to share items between mates... and transfer things and so on...
<img src='http://helbreath.pri.ee/userbars/hbest-gamemaster2.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/hbsoccer-owner.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/scorpa-rider.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/logout-master.jpg' border='0' alt='user posted image' /> <br>.<br>................................Ego sum Rage, flagellum Dei!<br><br>The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? (bash.org)
Hmm Hypno whats ur nick on HB PL ? =)Hypnotoad wrote: well i got lazy and am playing hbPolska...my last final exam finishes may17 if im not done by may 22, i will turn in all my progress to klks, to do with it what he sees best. There are a few tricky parts left, most of the Guild\ code and character\ code which is mssql in the 3.51 have to be done using the good old "strcpy(cData, "character-MP = ")" method.
I got a blue screen of death on bootup and had to reformat, saved all my data using recovery wizard but dont have vc++ need to install that lol. I was trying to run <a href='http://www.coverity.com' target='_blank'>coverity</a> on the hbx source to see if theres any vulnerbilities and it fucked me >_<
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Kefka level 69 warrior - elvine..
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And its elv or ares?

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I'm pretty sure I commented about this before April 2006, maybe wasn't on outpost but at least on my server's forums been comenting about it and having it on the TODO LIST for at least febraury-march.RageIlluminati wrote:locobans wrote:My idea...
Guild WareHouse
WorldLogServer with handle along with the guild information a guild ware house to store items such as a player's warehouse, but this one will be accesed by GuildMasters and possible GuildMembers will be able to only SEE what it has. You can have multiple GuildMaster (wich some server alredy have). It could be added in Client Source when talk to the WareHouse guy, if you are GuildMember/GuildMaster have an extra text saying "Guild Items" or something.
Anyways there it goes.
C yaRageIlluminati wrote:wanna good idea... it need to be programmed in client and HG server side...
user in WH clicking on WH keeper get two options... private WH and Guild WH, so in private wh he can keep items like it is now, but guildWH that is shared betwoon guildmates... then it is good to share items between mates... and transfer things and so on...
P.D: Ill show you those posts when I get home.
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
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do not bother.. mys post was not offensive... its quite high possibility we both came to the same idea..locobans wrote:
I'm pretty sure I commented about this before April 2006, maybe wasn't on outpost but at least on my server's forums been comenting about it and having it on the TODO LIST for at least febraury-march.
P.D: Ill show you those posts when I get home.
<img src='http://helbreath.pri.ee/userbars/hbest-gamemaster2.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/hbsoccer-owner.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/scorpa-rider.jpg' border='0' alt='user posted image' /> <img src='http://helbreath.pri.ee/userbars/logout-master.jpg' border='0' alt='user posted image' /> <br>.<br>................................Ego sum Rage, flagellum Dei!<br><br>The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? (bash.org)