remove the . after unresolvedPiotrekK wrote: search.lib wsock32.lib DINPUT.LIB DSOUND.LIB DXGUID.LIB ddraw.lib IMM32.LIB winmm.lib Cint.lib cximage/release/cximage.lib jpeg/release/Jpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"MSVCRTD" /nodefaultlib:"LIBC" /out:"Release/Client.exe" /release /FORCE:UNRESOLVED.
Do there be correctly?
Client V3.51 & V3.82 C++ Sources
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ROFLCOPTER!!1Malcom89 wrote: Where o can change max stats? I must make 600 max stats not 200... pls help.... I can't change this in HEX editor![]()

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look in somekind of .h file.. it wasn't game.h i think.
search for 200 in game.cpp too
w/e haven't looked this source much and don't remember too then.
search for 200 in game.cpp too

w/e haven't looked this source much and don't remember too then.
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im a real noob but how can i find this:???
.
Please note i know what the codes do but im still a noob in C++
i learn everyday 7-8 hours. so please be friendly and tell me what Case 12 mean
i know how to find UpdateScreen_OnLoading but i dont know what you guys mean with case 12UpdateScreen_OnLoading --> case 12

Please note i know what the codes do but im still a noob in C++


case is just case 
the cases are numbered as 1 , 2 , 3 ,4 in each function like this:
case 1
{
if m_iHP = 200
bla bla bla
smth more for example
else if m_iHP = 300
bla bla
}
case 2
{
if m_iMP = 300
bla bla bla
and smth more
else if m_iMP = 500
bla
}
case 3
and so on. smth like that or else
case 1249 //swordofice
case 1250 //sword of word in girl's hands
or smth like this
(for example RequestItemUpgradeHandler
so this all means that case 12 must be a little downer..
(i think it was a little before next function if i remember)
and look in there.
(do ctrl+f) search for function
then (do ctrl+f) search for case 12
and then you should get there
look 200 and replace with 600.

the cases are numbered as 1 , 2 , 3 ,4 in each function like this:
case 1
{
if m_iHP = 200
bla bla bla
smth more for example
else if m_iHP = 300
bla bla
}
case 2
{
if m_iMP = 300
bla bla bla
and smth more
else if m_iMP = 500
bla
}
case 3
and so on. smth like that or else
case 1249 //swordofice
case 1250 //sword of word in girl's hands
or smth like this
(for example RequestItemUpgradeHandler
so this all means that case 12 must be a little downer..
(i think it was a little before next function if i remember)
and look in there.
(do ctrl+f) search for function
then (do ctrl+f) search for case 12
and then you should get there
look 200 and replace with 600.
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Code: Select all
// Str
wsprintf(G_cTxt, "%d", m_iStr);
PutAlignedString(sX+48, sX+82, sY + 285, G_cTxt, 45,25,25);
// Vit
wsprintf(G_cTxt, "%d", m_iVit);
PutAlignedString(sX+218, sX+251, sY + 285, G_cTxt, 45,25,25);
// Dex
wsprintf(G_cTxt, "%d", m_iDex);
PutAlignedString(sX+48, sX+82, sY +302, G_cTxt, 45,25,25);
// Int
wsprintf(G_cTxt, "%d", m_iInt);
PutAlignedString(sX+135, sX+167, sY +285, G_cTxt, 45,25,25);
// Mag
wsprintf(G_cTxt, "%d", m_iMag);
PutAlignedString(sX+135, sX+167, sY +285, G_cTxt, 45,25,25);
// Chr
wsprintf(G_cTxt, "%d", m_iCharisma);
PutAlignedString(sX+218, sX+251, sY +285, G_cTxt, 45,25,25);
nop... that's the code that display the stats in the character's dialogbox
for the max stats, you have several places to change but the first is in dlgboxclick_levelupsettings or dlgboxclick_levelup... i don't remember.
for the max stats, you have several places to change but the first is in dlgboxclick_levelupsettings or dlgboxclick_levelup... i don't remember.
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Code: Select all
// Strength UP - Diuuude
if ((msX >= sX + 195) && (msX <= sX + 205) && (msY >= sY + 127) && (msY <= sY + 133) && (m_iStr <= 200) && (m_iLU_Point > 0)) {

Yup, that's it !
I'm happy ! You're one of the first guys who manage to find something by himself when someone give you a way...
I'm happy ! You're one of the first guys who manage to find something by himself when someone give you a way...

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Next step is 3.82 compatibility.
Angels done (using various reseases and completing the codes)
Crafting: People said they'll release, so I'm waiting after them...
And what more needed for 3.82 compatibility???
Angels done (using various reseases and completing the codes)
Crafting: People said they'll release, so I'm waiting after them...
And what more needed for 3.82 compatibility???
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