No level jump
lol
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if you changed unsigned to signed in game.cpp you need to change it in game.h too that's why it says thatZly wrote: C:\Documents and Settings\blk\Pulpit\2.24d_server_sources\Game.cpp(24363) : error C2447: missing function header (old-style formal list?)
Error executing cl.exe.
HGserver.exe - 1 error(s), 4 warning(s)
Now this is my problem![]()
if in game.cppZly wrote: hmm... ok now i change it but when i click on this error he showe me that line :
signed __int64 CGame::iGetLevelExp(int iLevel); {
Code: Select all
signed __int64 CGame::iGetLevelExp(int iLevel) {
Code: Select all
signed __int64 iGetLevelExp(int iLevel);
btw. dont use 2.24d it has soooo many bugs

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siara then make a char, get killed by some1 with staff in hand, recall and lewt u get killed again. u must have 2 or more zems for this. the second time u die u wont drop zem. 2.24d has some other bugs to just that they r unknown
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that hg not have many bugs ? :blink:
..... < 2.24d
?
<_<
..... < 2.24d
?
<_<
www.google.com <== This page is for noob's !!!
lewt me talk with you on MSN once. 2.24b has not many bugs i heard. but the fixed version of 3.02 hgserver is nice too
. for the lvl jump settings u need more help. my settings r fucking up the whole "Next Exp" function

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version 3.02 is hard
:ph34r:
I is not known on 3.02 lol

I is not known on 3.02 lol

www.google.com <== This page is for noob's !!!
what kinda hard? hard ass? hard to code? hard to what?siara wrote: version 3.02 is hard:ph34r:
I is not known on 3.02 lol![]()

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