uh Hello? Mobs have IDs ( like players? )? Maybe it's just because I'm a little confused with some other shit. It was like a function RequestNPCInformation, something like that. I used it in my text based client and it did give me NPCs information I request. Like requesting the NPC information of the 10001 and it'll give you his position etc.... ( BTW, I used that to find people on the same map, you can know if someone is in 35,60 even if you're in 150,150

)
See that button 'check' checks all players on that map/hg and displays them with a dot on the minimap.
As simple as that. The way Helbreath is is mass gay. I don't code HB anymore anyway.
EDIT: There, checked my sources ( checks the first 100 players on HG ):
Code: Select all
for(w=1;w<100;w++){
SendToHG(MSGID_REQUEST_FULLOBJECTDATA,w);
}
Yes, that can be done with a client. Happy hacking.