1- Zem bug No 3/3 endurance, I try with these codes:
Code: Select all
if ((m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_sItemEffectType == DEF_ITEMEFFECTTYPE_ALTERITEMDROP) &&
(m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_wCurLifeSpan == 0)) {
delete m_pClientList[iClientH]->m_pItemList[sItemIndex];
m_pClientList[iClientH]->m_pItemList[sItemIndex] = NULL;
}
else {
m_pMapList[ m_pClientList[iClientH]->m_cMapIndex ]->bSetItem(m_pClientList[iClientH]->m_sX,
m_pClientList[iClientH]->m_sY,
m_pClientList[iClientH]->m_pItemList[sItemIndex]);
if ( bByPlayer == TRUE )
_bItemLog(DEF_ITEMLOG_DROP, iClientH, (int) -1, m_pClientList[iClientH]->m_pItemList[sItemIndex]);
else
_bItemLog(DEF_ITEMLOG_DROP, iClientH, (int) -1, m_pClientList[iClientH]->m_pItemList[sItemIndex], TRUE);
SendEventToNearClient_TypeB(MSGID_EVENT_COMMON, DEF_COMMONTYPE_ITEMDROP, m_pClientList[iClientH]->m_cMapIndex,
m_pClientList[iClientH]->m_sX, m_pClientList[iClientH]->m_sY,
m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_sSprite,
m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_sSpriteFrame,
m_pClientList[iClientH]->m_pItemList[sItemIndex]->m_cItemColor);
}
2. MIM Bug, doesnt work like normal, crash pplayers and paralize.
dont have the ix if someone cant give me the fix code for cliente and HG.
any one help? thx