Hi,
2 wierd things discovered that client does not act like it should..
1) if you have merienstone or xstone in your bag.. upgrade button opens automatically regular weapon/armor upgrade and does not let you choose if you want upgrade DK item or regular item..
not annoying bug... but this sould not act like that
2) MIM is bugged.. and this sucks... tested client on original HGservers (SQL files aka extasis files) sometimes character just stucks if you cast MIM on them...
snoopy&diuudes client MIM bug
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for the upgrade window there has been a reslse for the addon cuz they nvr coded it in slammer realsed it if im not mistakenRageIlluminati wrote: Hi,
2 wierd things discovered that client does not act like it should..
1) if you have merienstone or xstone in your bag.. upgrade button opens automatically regular weapon/armor upgrade and does not let you choose if you want upgrade DK item or regular item..
not annoying bug... but this sould not act like that
2) MIM is bugged.. and this sucks... tested client on original HGservers (SQL files aka extasis files) sometimes character just stucks if you cast MIM on them...
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yes he didjuggalo2 wrote:for the upgrade window there has been a reslse for the addon cuz they nvr coded it in slammer realsed it if im not mistakenRageIlluminati wrote: Hi,
2 wierd things discovered that client does not act like it should..
1) if you have merienstone or xstone in your bag.. upgrade button opens automatically regular weapon/armor upgrade and does not let you choose if you want upgrade DK item or regular item..
not annoying bug... but this sould not act like that
2) MIM is bugged.. and this sucks... tested client on original HGservers (SQL files aka extasis files) sometimes character just stucks if you cast MIM on them...
<i>"Always write good code. Feel bad to write bad code."</i>
Sure.. You'll add a new spell but you need someone to write you a tutorial to find an existing spell. Ok then...ADDKiD wrote: You wouldn't happen to know where, would you? I wouldn't mind having the MIM bug fixed. I could just remove it, and add a new spell in..
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