Majestic change stat Lost!

Discussion about Helbreath Server Files.
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Exec
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Posts: 12
Joined: Fri Jun 23, 2006 12:26 pm

Post by Exec »

I have a problem when changing stat becomes disconnected char and it does not work more than it can be?


edit: use hg2.24d

bye! ;)
Hepha
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Posts: 31
Joined: Wed Dec 14, 2005 10:57 pm

Post by Hepha »

Edit max stat's in client :rolleyes:
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Exec
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Posts: 12
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Post by Exec »

Hepha wrote: Edit max stat's in client :rolleyes:
I proved many clients but the problem is hg. must be bad codes but I do not understand like correcting :(
Blood
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Posts: 9
Joined: Thu Oct 21, 2004 5:41 am

Post by Blood »

If you have good the character-stat-limit config, what message can you see in log files?
Exec
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Post by Exec »

Blood wrote:If you have good the character-stat-limit config, what message can you see in log files?
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that I made bad. ?
it does not touch anything of sources and it uses many clients..
SlammeR
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Posts: 219
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Location: Brazil

Post by SlammeR »

Use This Code...
Game.cpp

Code: Select all

void CGame::StateChangeHandler(int iClientH, char * pData, DWORD dwMsgSize)
{
 char * cp, cStateChange1, cStateChange2, cStateChange3;
 char cStr, cVit, cDex, cInt, cMag, cChar;
 char cStateTxt[512];
 int iOldStr, iOldVit, iOldDex, iOldInt, iOldMag, iOldChar;
 int iTotalSetting = 0;
	
	if (m_pClientList[ iClientH ] == NULL) return;
	if (m_pClientList[ iClientH ]->m_bIsInitComplete == FALSE) return;
	if (m_pClientList[ iClientH ]->m_iGizonItemUpgradeLeft <= 0) return;

	cStr = cVit = cDex = cInt = cMag = cChar = 0;

	cp = (char *)(pData + DEF_INDEX2_MSGTYPE + 2);

	cStateChange1 = *cp;
	cp++;

	cStateChange2 = *cp;
	cp++;

	cStateChange3 = *cp;
	cp++;

	iOldStr	= m_pClientList[ iClientH ]->m_iStr;
	iOldVit	= m_pClientList[ iClientH ]->m_iVit;
	iOldDex = m_pClientList[ iClientH ]->m_iDex;
	iOldInt = m_pClientList[ iClientH ]->m_iInt;
	iOldMag = m_pClientList[ iClientH ]->m_iMag;
	iOldChar = m_pClientList[ iClientH ]->m_iCharisma;
  
	wsprintf(G_cTxt, "(*) Char(%s) Str(%d) Vit(%d) Dex(%d) Int(%d) Mag(%d) Chr(%d) ", m_pClientList[ iClientH ]->m_cCharName, m_pClientList[ iClientH ]->m_iStr, m_pClientList[ iClientH ]->m_iVit, m_pClientList[ iClientH ]->m_iDex, m_pClientList[ iClientH ]->m_iInt, m_pClientList[ iClientH ]->m_iMag, m_pClientList[ iClientH ]->m_iCharisma);
	PutLogList(G_cTxt);
	
	if(!bChangeState(cStateChange1,&cStr,&cVit,&cDex,&cInt,&cMag,&cChar))
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}
	if(!bChangeState(cStateChange2,&cStr,&cVit,&cDex,&cInt,&cMag,&cChar))
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}
	if(!bChangeState(cStateChange3,&cStr,&cVit,&cDex,&cInt,&cMag,&cChar))
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if(m_pClientList[ iClientH ]->m_iGuildRank == 0 )
	{
  if(m_pClientList[ iClientH ]->m_iCharisma - cChar < 20)
  {
  	SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  	return;
  }
	}

	if(iOldStr +iOldVit +iOldDex +iOldInt +iOldMag +iOldChar != (179*3 + 70))
	{
  return;
	}


	if(cStr < 0 || cVit < 0 || cDex < 0 || cInt < 0 || cMag < 0 || cChar < 0
  || cStr + cVit + cDex + cInt + cMag + cChar != 3)
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iStr - cStr > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iStr - cStr < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iDex - cDex > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iDex - cDex < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iInt - cInt > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iInt - cInt < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iVit - cVit > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iVit - cVit < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iMag - cMag > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iMag - cMag < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iCharisma - cChar > DEF_CHARPOINTLIMIT)
   || (m_pClientList[ iClientH ]->m_iCharisma - cChar < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if (m_pClientList[ iClientH ]->m_iLU_Pool < 3) m_pClientList[ iClientH ]->m_iLU_Pool = 3;

	m_pClientList[ iClientH ]->m_iGizonItemUpgradeLeft--;

	m_pClientList[ iClientH ]->m_iStr  -= cStr;
	m_pClientList[ iClientH ]->m_iVit  -= cVit;
	m_pClientList[ iClientH ]->m_iDex  -= cDex;
	m_pClientList[ iClientH ]->m_iInt  -= cInt;

	if(cInt > 0)
  bCheckMagicInt(iClientH);
	m_pClientList[ iClientH ]->m_iMag  -= cMag;
	m_pClientList[ iClientH ]->m_iCharisma -= cChar;

	ZeroMemory(cStateTxt,sizeof(cStateTxt));

	wsprintf(cStateTxt, "STR(%d->%d)VIT(%d->%d)DEX(%d->%d)INT(%d->%d)MAG(%d->%d)CHARISMA(%d->%d)",
  iOldStr, m_pClientList[ iClientH ]->m_iStr,
  iOldVit, m_pClientList[ iClientH ]->m_iVit,
  iOldDex, m_pClientList[ iClientH ]->m_iDex,
  iOldInt, m_pClientList[ iClientH ]->m_iInt,
  iOldMag, m_pClientList[ iClientH ]->m_iMag,
  iOldChar,m_pClientList[ iClientH ]->m_iCharisma    
  );

	SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_SUCCESS, NULL, NULL, NULL, NULL);

	if (m_pClientList[iClientH]->m_iHP > iGetMaxHP(iClientH))
               m_pClientList[iClientH]->m_iHP = iGetMaxHP(iClientH);
	if (m_pClientList[iClientH]->m_iMP > iGetMaxMP(iClientH)) 
               m_pClientList[iClientH]->m_iMP = iGetMaxMP(iClientH);
	if (m_pClientList[iClientH]->m_iSP > iGetMaxSP(iClientH)) 
               m_pClientList[iClientH]->m_iSP = iGetMaxSP(iClientH);
}

Code: Select all

BOOL CGame::bChangeState(char cStateChange, char* cStr, char *cVit,char *cDex,char *cInt,char *cMag,char *cChar)
{
	if(cStateChange == DEF_STR)
	{
  *cStr += 1;
	}
	else if(cStateChange == DEF_VIT)
	{
  *cVit += 1;
	}
	else if(cStateChange == DEF_DEX)
	{
  *cDex += 1;
	}
	else if(cStateChange == DEF_INT)
	{
  *cInt += 1;
	}
	else if(cStateChange == DEF_MAG)
	{
  *cMag += 1;
	}
	else if(cStateChange == DEF_CHR)
	{
  *cChar += 1;
	}
	else
	{
  return 0;
	}

	return cStateChange;
}
Game.h

Code: Select all

#define DEF_STR 0x01
#define DEF_VIT 0x02
#define DEF_DEX 0x03
#define DEF_INT 0x04
#define DEF_MAG 0x05
#define DEF_CHR 0x06
The Default Formula is for max level 180

Code: Select all

if(iOldStr +iOldVit +iOldDex +iOldInt +iOldMag +iOldChar != (179*3 + 70))
if you want to change it to a higher max level change the formula...

=)))))))
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Exec
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Posts: 12
Joined: Fri Jun 23, 2006 12:26 pm

Post by Exec »


Sry it compiles several times and it throws this to me...


:\hg\DebugDialog.cpp(85) : warning C4018: '<' : signed/unsigned mismatch
E:\hg\DebugDialog.cpp(88) : warning C4018: '<' : signed/unsigned mismatch
E:\hg\DebugDialog.cpp(97) : warning C4018: '<' : signed/unsigned mismatch
Linking...
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CGame::bCheckMagicInt(int)" (?bCheckMagicInt@CGame@@QAEHH@Z)
Release/HGserver.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.

HGserver.exe - 2 error(s), 7 warning(s)
Jensen
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Posts: 300
Joined: Tue Aug 02, 2005 7:40 am
Location: Illinois, USA
Contact:

Post by Jensen »

Exec wrote: Sry it compiles several times and it throws this to me...


:\hg\DebugDialog.cpp(85) : warning C4018: '<' : signed/unsigned mismatch
E:\hg\DebugDialog.cpp(88) : warning C4018: '<' : signed/unsigned mismatch
E:\hg\DebugDialog.cpp(97) : warning C4018: '<' : signed/unsigned mismatch
Linking...
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CGame::bCheckMagicInt(int)" (?bCheckMagicInt@CGame@@QAEHH@Z)
Release/HGserver.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.

HGserver.exe - 2 error(s), 7 warning(s)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CGame::bCheckMagicInt(int)" (?bCheckMagicInt@CGame@@QAEHH@Z)

this means you have a function defined and there is no function actually existing for it.

heres the function your missing

Code: Select all

BOOL CGame::bCheckMagicInt(int iClientH)
{

	for(int i = 0;i < DEF_MAXMAGICTYPE;i++)
	{
  if(m_pMagicConfigList[i] != NULL)
  if(m_pMagicConfigList[i]->m_sIntLimit > (m_pClientList[iClientH]->m_iAngelicInt + m_pClientList[iClientH]->m_iInt))
  {
  	m_pClientList[iClientH]->m_cMagicMastery[i] = 0;	
  }
	}

	return TRUE;
}
on a side note, stripping down the hg is fun, im below 100 errors for the 4th time after getting back to 0
HGserver.exe - 94 error(s), 1 warning(s)

-><-
Exec
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Posts: 12
Joined: Fri Jun 23, 2006 12:26 pm

Post by Exec »

install codes those and I am created hg perfect but it has the problem this...


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it happens when low int and up another one stat

stat int has problem...
Exec
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Posts: 12
Joined: Fri Jun 23, 2006 12:26 pm

Post by Exec »

SlammeR wrote:Use This Code...
Game.cpp

Code: Select all

void CGame::StateChangeHandler(int iClientH, char * pData, DWORD dwMsgSize)
{
 char * cp, cStateChange1, cStateChange2, cStateChange3;
 char cStr, cVit, cDex, cInt, cMag, cChar;
 char cStateTxt[512];
 int iOldStr, iOldVit, iOldDex, iOldInt, iOldMag, iOldChar;
 int iTotalSetting = 0;
	
	if (m_pClientList[ iClientH ] == NULL) return;
	if (m_pClientList[ iClientH ]->m_bIsInitComplete == FALSE) return;
	if (m_pClientList[ iClientH ]->m_iGizonItemUpgradeLeft <= 0) return;

	cStr = cVit = cDex = cInt = cMag = cChar = 0;

	cp = (char *)(pData + DEF_INDEX2_MSGTYPE + 2);

	cStateChange1 = *cp;
	cp++;

	cStateChange2 = *cp;
	cp++;

	cStateChange3 = *cp;
	cp++;

	iOldStr	= m_pClientList[ iClientH ]->m_iStr;
	iOldVit	= m_pClientList[ iClientH ]->m_iVit;
	iOldDex = m_pClientList[ iClientH ]->m_iDex;
	iOldInt = m_pClientList[ iClientH ]->m_iInt;
	iOldMag = m_pClientList[ iClientH ]->m_iMag;
	iOldChar = m_pClientList[ iClientH ]->m_iCharisma;
  
	wsprintf(G_cTxt, "(*) Char(%s) Str(%d) Vit(%d) Dex(%d) Int(%d) Mag(%d) Chr(%d) ", m_pClientList[ iClientH ]->m_cCharName, m_pClientList[ iClientH ]->m_iStr, m_pClientList[ iClientH ]->m_iVit, m_pClientList[ iClientH ]->m_iDex, m_pClientList[ iClientH ]->m_iInt, m_pClientList[ iClientH ]->m_iMag, m_pClientList[ iClientH ]->m_iCharisma);
	PutLogList(G_cTxt);
	
	if(!bChangeState(cStateChange1,&cStr,&cVit,&cDex,&cInt,&cMag,&cChar))
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}
	if(!bChangeState(cStateChange2,&cStr,&cVit,&cDex,&cInt,&cMag,&cChar))
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}
	if(!bChangeState(cStateChange3,&cStr,&cVit,&cDex,&cInt,&cMag,&cChar))
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if(m_pClientList[ iClientH ]->m_iGuildRank == 0 )
	{
  if(m_pClientList[ iClientH ]->m_iCharisma - cChar < 20)
  {
  	SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  	return;
  }
	}

	if(iOldStr +iOldVit +iOldDex +iOldInt +iOldMag +iOldChar != (179*3 + 70))
	{
  return;
	}


	if(cStr < 0 || cVit < 0 || cDex < 0 || cInt < 0 || cMag < 0 || cChar < 0
  || cStr + cVit + cDex + cInt + cMag + cChar != 3)
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iStr - cStr > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iStr - cStr < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iDex - cDex > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iDex - cDex < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iInt - cInt > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iInt - cInt < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iVit - cVit > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iVit - cVit < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iMag - cMag > DEF_CHARPOINTLIMIT) 
   || (m_pClientList[ iClientH ]->m_iMag - cMag < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if ((m_pClientList[ iClientH ]->m_iCharisma - cChar > DEF_CHARPOINTLIMIT)
   || (m_pClientList[ iClientH ]->m_iCharisma - cChar < 10)) 
	{
  SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_FAILED, NULL, NULL, NULL, NULL);
  return;
	}

	if (m_pClientList[ iClientH ]->m_iLU_Pool < 3) m_pClientList[ iClientH ]->m_iLU_Pool = 3;

	m_pClientList[ iClientH ]->m_iGizonItemUpgradeLeft--;

	m_pClientList[ iClientH ]->m_iStr  -= cStr;
	m_pClientList[ iClientH ]->m_iVit  -= cVit;
	m_pClientList[ iClientH ]->m_iDex  -= cDex;
	m_pClientList[ iClientH ]->m_iInt  -= cInt;

	if(cInt > 0)
  bCheckMagicInt(iClientH);
	m_pClientList[ iClientH ]->m_iMag  -= cMag;
	m_pClientList[ iClientH ]->m_iCharisma -= cChar;

	ZeroMemory(cStateTxt,sizeof(cStateTxt));

	wsprintf(cStateTxt, "STR(%d->%d)VIT(%d->%d)DEX(%d->%d)INT(%d->%d)MAG(%d->%d)CHARISMA(%d->%d)",
  iOldStr, m_pClientList[ iClientH ]->m_iStr,
  iOldVit, m_pClientList[ iClientH ]->m_iVit,
  iOldDex, m_pClientList[ iClientH ]->m_iDex,
  iOldInt, m_pClientList[ iClientH ]->m_iInt,
  iOldMag, m_pClientList[ iClientH ]->m_iMag,
  iOldChar,m_pClientList[ iClientH ]->m_iCharisma    
  );

	SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_STATECHANGE_SUCCESS, NULL, NULL, NULL, NULL);

	if (m_pClientList[iClientH]->m_iHP > iGetMaxHP(iClientH))
               m_pClientList[iClientH]->m_iHP = iGetMaxHP(iClientH);
	if (m_pClientList[iClientH]->m_iMP > iGetMaxMP(iClientH)) 
               m_pClientList[iClientH]->m_iMP = iGetMaxMP(iClientH);
	if (m_pClientList[iClientH]->m_iSP > iGetMaxSP(iClientH)) 
               m_pClientList[iClientH]->m_iSP = iGetMaxSP(iClientH);
}

Code: Select all

BOOL CGame::bChangeState(char cStateChange, char* cStr, char *cVit,char *cDex,char *cInt,char *cMag,char *cChar)
{
	if(cStateChange == DEF_STR)
	{
  *cStr += 1;
	}
	else if(cStateChange == DEF_VIT)
	{
  *cVit += 1;
	}
	else if(cStateChange == DEF_DEX)
	{
  *cDex += 1;
	}
	else if(cStateChange == DEF_INT)
	{
  *cInt += 1;
	}
	else if(cStateChange == DEF_MAG)
	{
  *cMag += 1;
	}
	else if(cStateChange == DEF_CHR)
	{
  *cChar += 1;
	}
	else
	{
  return 0;
	}

	return cStateChange;
}
------------------------------
Game.h

Code: Select all

#define DEF_STR 0x01          
#define DEF_VIT 0x02
#define DEF_DEX 0x03                          <------- Error; 
#define DEF_INT 0x04
#define DEF_MAG 0x05
#define DEF_CHR 0x06
-------------------------------

#define DEF_STR 0x01
#define DEF_DEX 0x02
#define DEF_INT 0x03                          <------- to use
#define DEF_VIT 0x04
#define DEF_MAG 0x05
#define DEF_CHR 0x06

-----------------------------


The Default Formula is for max level 180

Code: Select all

if(iOldStr +iOldVit +iOldDex +iOldInt +iOldMag +iOldChar != (179*3 + 70))
if you want to change it to a higher max level change the formula...

=)))))))
fixed problem.

Thank you very much Slammer... :D Muah muach :P :D :D
molo
Member
Posts: 140
Joined: Mon Jan 17, 2005 1:19 am

Post by molo »

hmm i dont get oone thing.. how do i change max lvl?
The Default Formula is for max level 180


if(iOldStr +iOldVit +iOldDex +iOldInt +iOldMag +iOldChar != (179*3 + 70))

?????? what if i want to put 315 or 418.. what do i change there?. .sorry for nooby questions :P
Slipknight
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Posts: 423
Joined: Thu Apr 07, 2005 7:53 pm

Post by Slipknight »

if you want 315, then change that 179 to 314, if you want 418, change that 179 to 417, get meh drift?
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molo
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Posts: 140
Joined: Mon Jan 17, 2005 1:19 am

Post by molo »

Slipknight wrote: if you want 315, then change that 179 to 314, if you want 418, change that 179 to 417, get meh drift?
got it Boss.. thanks :D
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