here is the problem...
You enter on enemy city... have 10min to get recalled but 30min after you still on city :S and the other problem is you can enter on enemy buildings and stay the time you want... when you go outside the building you can still continue on city you dont got forcerecall...
Thanks~
***Edit***
i Got it... it is an error on TeleportHandler Function... a nood thing...
On:
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void CGame::RequestTeleportHandler(int iClientH, char * pData, char * cMapName, int dX, int dY)
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m_pClientList[ iClientH ]->m_bIsInsideEnemyBuilding = 0;
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m_pClientList[ iClientH ]->m_bIsInsideEnemyBuilding = FALSE;