Thx...
Edit: I found something... can be these ?
Code: Select all
void CGame::AdminOrder_AutoCleanMap(int iClientH, char *pData, DWORD dwMsgSize)
{
char seps[] = "= \t\n";
char * token, cBuff[256];
class CStrTok * pStrTok;
if (m_pClientList[iClientH] == NULL) return;
if ((dwMsgSize) <= 0) return;
if (m_pClientList[iClientH]->m_iAdminUserLevel < m_iAdminLevelAutoMapClean) {
// Admin user level too low
SendNotifyMsg(NULL, iClientH, DEF_NOTIFY_ADMINUSERLEVELLOW, NULL, NULL, NULL, NULL);
return;
}
ZeroMemory(cBuff, sizeof(cBuff));
memcpy(cBuff, pData, dwMsgSize);
pStrTok = new class CStrTok(cBuff, seps);
token = pStrTok->pGet();
token = pStrTok->pGet();
if (token != NULL) {
if (token[0] == '1') m_bEnableAutoClean = TRUE;
else
if (token[0] == '0') m_bEnableAutoClean = FALSE;
}
delete pStrTok;
}