Angel Source?

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theblue2
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Post by theblue2 »

hi~

angel item source?

STR, DEX, INT, MAG

There isn't a person who knows the function

embodiment source where is not the image?
Dshaked
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Post by Dshaked »

The client team just building up the angels + crafting. :D
Dont worry it will comes.
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RageIlluminati
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Post by RageIlluminati »

Dshaked wrote: The client team just building up the angels + crafting. :D
Dont worry it will comes.
what is the use of client with angels? 3.72 client is wth angels.. but we do not have HGservers and WLservers with angels and crafting...
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€M4NU€L
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Post by €M4NU€L »

RageIlluminati wrote:
Dshaked wrote: The client team just building up the angels + crafting. :D
Dont worry it will comes.
what is the use of client with angels? 3.72 client is wth angels.. but we do not have HGservers and WLservers with angels and crafting...
I have HGServer 3.81 TXT , MainLServer 3.72 TXT & WorldLServer 3.72 TXT
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RageIlluminati
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Post by RageIlluminati »

€M4NU€L wrote:
I have HGServer 3.81 TXT , MainLServer 3.72 TXT & WorldLServer 3.72 TXT
well.. in the matter of fact.. there is no official 3.81, 3.72 server files that run on *.txt files... so these are mostly selfmade/hexed files...
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Dshaked
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Post by Dshaked »

Diuuude you know, if use 3.72 client, and it crash it will be jammed?
Will make it work with 3.51 mainserver and worldserver?
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EvilHit
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Post by EvilHit »

dskaked it does jam ive got all the files for 3.72 the only time it jams for me is when i fuck up my char or dc or speed cast
Dshaked
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Post by Dshaked »

Yeah im tested with real 3.72 client.
With 3.51 files. It jams, I hope diuuude edit it works with 3.51 files.
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RageIlluminati
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Post by RageIlluminati »

3.72 client works with 3.51 files.. but only win98 users cant use it somewhy..
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Dshaked
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Post by Dshaked »

I know, and it freezes so easy.
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RageIlluminati
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Post by RageIlluminati »

Dshaked wrote: I know, and it freezes so easy.
with SQL files it did't freeze at all.. only if you tried to take out angels...
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Dshaked
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Post by Dshaked »

Okay : > lol :)
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locobans
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Post by locobans »

Drawjer have crafting working with the client source, it works like original configs and erm...is TXT based.
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snoopy81
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Post by snoopy81 »

Basically What is the difference between Alchamy and crafting?
I guess it was coded by siementec simply by clip & paste the changing sprites nbes and creating a new txt file to countain the crafting reciepes.

On HBx server, it's really easy to put this file with other settings, so each server will read the same file.

So the only (mild) difficult point is to find the msg structure & MSGID. The structure should to be same than Alchemy (or manuf), To find the MSGID, just sniff a 372+ client's packet!
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RageIlluminati
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Post by RageIlluminati »

locobans wrote: Drawjer have crafting working with the client source, it works like original configs and erm...is TXT based.
mhm.. ok.. wierd... is crafting server dependant? can't be.. what verson WLserver he uses? does HGservers read crafting config?

EDIT: crafting is not a skill.. it is just luck.. ou just need crafting boul, and items.. and then you have just chance to get upgraded item... smthing like Slates
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