How to create items,and pits

Discussion about Helbreath Server Files.
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blink666
just visiting
Posts: 6
Joined: Tue Dec 09, 2003 6:43 pm

Post by blink666 »

Hi every1, here im asking for some help couse i dun know how to create new
weapons (change amor color , sword damage , etc) and how to make for
example cyclops appear en city
Thnx
:D
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ryan
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Posts: 13
Joined: Tue Dec 09, 2003 9:40 pm

Post by ryan »

here is an example of a pit:
//-----------------------Num-Type-RECT---------------Mob-MobNum
spot-mob-generator = 3 1 124 129 145 144 10 10

the 'mob' is the npc number you will find in the npc cfg file, and the 'mobnum' is how many of that npc you want, and also the 'rect' is the coordinate rectanlge, so it goes from 123,129 - 145,144


An example of changing sword damage:
;-------Num--Name----------------Type--EPos--Effect--ETValue----MaxLife
Item = 1 Dagger 1 8 1 1 4 0 1 3 0 300

the (1 4 0 1 3 0) is the damage of the dagger, set the numbers higher if you want them to hit harder... But be careful how high you set them, its not fun when your hitting like a crit every time.

And to change the color of armour, open your item.cfg files and it will be the last number on the right, change that from like 0-14(dont know what numbers are what colors but you can figure that out)

and to change color of just 1 plate mail it will be in your character file.

character-item = MasterPlateMailM 1 2 22948 3678 1210 6 0 0 0 29918 0

the "6" in the represents the color. Hope i did the best i could to help.
blink666
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Joined: Tue Dec 09, 2003 6:43 pm

Post by blink666 »

Yes man you really helped my thnx ryan!
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ryan
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Post by ryan »

Your Welcome
jorge51
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Post by jorge51 »

how bout if u want to make a magic spell how do u do that, for intance change the graphics of the spell..something like that lol i dont know how to really explain it...
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