Whenever a player on my server goes from lets says Aresden server to Elvine Server
They are forced out of the game and have to log in and get their char is in use... then have to wait on that whole deal.
I myself can switch between the servers with no problem at all
I'm currently using a linksys router with the following setup
gateserver.cfg
HMLServer.cfg[CONFIG]
gate-server-address = internal
gate-server-port = 6502
game-server-list = internal
game-server-list = external
game-server-address = internal
game-server-address = external
game-server-port = 2101
build-date = 1126
game-server-list = externa <~may have switched this one.l
permitted-address = internal
accept = internal
WLServer.cfg[CONFIG]
log-server-address = internal
log-server-port = 2848
internal-log-server-port = 3840
gate-server-address = internal
gate-server-port = 6502
backup-drive-letter = C
permitted-address = internal
GServer.cfg[CONFIG]
world-server-name = WS1
world-server-address = internal
world-server-port = 2500
internal-world-server-port = 3840
main-log-server-address = internal
main-log-server-port = 2848
gate-server-address = internal
gate-server-port = 6502
And I have the following ports forwarded[CONFIG]
gate-server-dns = false
log-server-dns = false
game-server-name = Neutral
game-server-address = internal
game-server-internal-address = internal
game-server-external-address = external
game-server-port = 9906
log-server-address = internal
internal-log-server-port = 2500
gate-server-address = internal
gate-server-port = 6502
game-server-mode = LAN
[MAPS]
I couldn't get anyone into the game until I tried that gserver setup and now that they in they complain about server changes.....2101
6502
2848
2500
and 9900 - 9907 for gservers
I've tried even forwarding the internal ports but... no dice...
Any help would be greatly appreciated.