4-in-1 "extasis Hack" (3.51?2.20?2.21?err?)

Discussion on Helbreath Hacks. New ones Released. and how to work them.
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tommu00
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Joined: Mon Feb 09, 2004 3:31 pm

Post by tommu00 »

Phew got it fit in the topic.
So the old so called "extasis" got new wind under its wings >_<
This hack will be available here in one or two days as
I give it to few for testing before I release it(and the reason I start this topic
here before its really out, is because I'm a bit of paranoid and think that someone
else will take credit of this), so here is a screenshot from this nifty thing in action:

Image

And see that the crash option is MainLogServer, not WorldLogServer so
one can connect with this hack after the crashing but new clients
won't be connecting to their login screens after that period.

One more thing: Fake Ip, Port are random generated on each start of this
application plus the server name is taken from little list which contains
incorrectly written but somewhat resembling correct HGServer names.

(The program stores received characters to subfolder called heh.. "ReceivedCharacters&#092;"
and received configs to "ReceivedConfigs&#092;")

Unlike some other money-greeN people on these funny forums, I do release
my hacks and stuff for free, maybe(ofcourse) those who try to suck money
from (their) creations do have a real need for that but ehh.. HB-Scene is HB-Scene
and it shouldn't be ruined so easily(although it's been kinda ruined) oops got lost
in sidetrack :D


Be patient, it will be only short time before this is out.

EDIT:
Ok, here it comes! Please tell if you walk into some real errors, those 100XX are
mostly "cannot connect" errors (for example wrong ip/port):
<a href='http://ten.byethost12.com/' target='_blank'>http://ten.byethost12.com/</a>

PS. Tell me your experience(feedback?) with it, I'd like to know :)
Enjoy.
lozer123
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Post by lozer123 »

nice. cant wait for the release. looks organized.
Slayer
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Post by Slayer »

Same as what I got , but organized.
<img src='http://i9.tinypic.com/2vs292h.jpg' border='0' alt='user posted image' />
bigchief
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Post by bigchief »

very neat and tidy
Just remember if you shake it more then 3 times your playing with it.
tommu00
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Post by tommu00 »

( Update so people see that this has been updated in "LAST POSTS" view :P )
So go get it :)
popic
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Post by popic »

every time i do connect to the server (right ip n port) the program close itself and i cant get to step 2.
tommu00
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Post by tommu00 »

Wow :o That's extremely weird.. No error message? Eh, it should at least say something, like access violation ..?
Elaborate a bit?
popic
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Post by popic »

tommu00 wrote: Wow :o That's extremely weird.. No error message? Eh, it should at least say something, like access violation ..?
Elaborate a bit?
nop just close itself without any warnings.
tommu00
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Post by tommu00 »

Status update to this "close", by close was meant the disconnected -text
and reason for that was wrong port and ultimately, protection against the "wlserver
breach"..

So problem solved :)
Crip
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Post by Crip »

16:04:02 Connecting...
16:04:02 Connected
16:04:02 Trying to register gameserver...
16:04:02 Disconnected


and, erm, what might be the problem in this case?
tommu00
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Post by tommu00 »

Pff.. thats either wrong port or protection as the remote host closes connection
immediately after it receives registration request.

See that the ip and port must be _WorldLog_Server's.
(usually 2500,2501,6000,6001)

Here I paste this message as it's been asked of me few times(please do add other ways if you know some):
If that's concerning the "4-in-1" hbhax then you need the WorldLogServer's port.
You could guess (usually 2500,2501,6000,6001) but if that's not the case,
then you should have firewall which handles outgoing connections and
if no rule is found, it'll pop out a box telling you that program X wants
to connect to IP and Port Y,Z. The client connects to WLServer's port
only when it's changing map which resides on another hgserver, thus
for example if you go from aresden to middleland(usually these reside
on different servers) the client connects to wlserver's port.

So you need to open up your client, log in with some of your characters
and after that, remove the rule concerning that, from you firewall.
After that, you'll go in the game to other hgserver and then firewall
pops out telling you that the client wants to connect to X:Y and there
is your WLServer's IP and port.
Scale
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Post by Scale »

after thinking i think u should remove this link tommu its to powerfull,
servers are being crashed and hacked over and over and over and over and over.

Cer
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Post by Cer »

Did you just listen to Scale and take it out? Cuz I cant get it ^.^
Pener
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Location: Czech Republic

Post by Pener »

i have problem, everytime when i click on "Get character file" its says to me "WLServer: "How about NO? as an answer (to character request)". "

can some1 help me?
<img src='http://i19.photobucket.com/albums/b153/s00pr/Pener.jpg' border='0' alt='user posted image' /><br><img src='http://i19.photobucket.com/albums/b153/ ... anner3.jpg' border='0' alt='user posted image' />
Cer
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Post by Cer »

Mmk so im the only one who opens this and gets an empty webpage? -.-
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