game.obj errors

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Thefire
noob
Posts: 28
Joined: Thu Apr 26, 2007 1:45 pm

Post by Thefire »

Ok, I ran into this common problem. When I build my client, it gives 133 errors and all from Game.obj. I got them solved once (somehow) but I cant remember how :unsure: I've fought about 10 hours with it now and I still cant find anything :( Can anyone help me with 'em?

Here are the errors:

Game.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CCurse::~CCurse(void)" (??1CCurse@@UAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall CMisc::~CMisc(void)" (??1CMisc@@UAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall DXC_dinput::~DXC_dinput(void)" (??1DXC_dinput@@UAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall DXC_ddraw::~DXC_ddraw(void)" (??1DXC_ddraw@@UAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall YWSound::~YWSound(void)" (??1YWSound@@UAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CCurse::CCurse(void)" (??0CCurse@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CMisc::CMisc(void)" (??0CMisc@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall DXC_dinput::DXC_dinput(void)" (??0DXC_dinput@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall DXC_ddraw::DXC_ddraw(void)" (??0DXC_ddraw@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall YWSound::YWSound(void)" (??0YWSound@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CInt::CInt(void)" (??0CInt@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CInt::~CInt(void)" (??1CInt@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CGameMonitor::CGameMonitor(void)" (??0CGameMonitor@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMisc::ColorTransfer(char,unsigned long,unsigned short *,unsigned short *,unsigned short *)" (?ColorTransfer@CMisc@@QAEXDKPAG00@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CMapData::CMapData(class CGame *)" (??0CMapData@@QAE@PAVCGame@@@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CSprite::CSprite(void *,class DXC_ddraw *,char *,short,bool)" (??0CSprite@@QAE@PAXPAVDXC_ddraw@@PADF_N@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall DXC_dinput::bInit(struct HWND__ *,struct HINSTANCE__ *)" (?bInit@DXC_dinput@@QAEHPAUHWND__@@PAUHINSTANCE__@@@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall DXC_ddraw::bInit(struct HWND__ *)" (?bInit@DXC_ddraw@@QAEHPAUHWND__@@@Z)
Game.obj : error LNK2001: unresolved external symbol "public: bool __thiscall YWSound::Create(struct HWND__ *)" (?Create@YWSound@@QAE_NPAUHWND__@@@Z)
Game.obj : error LNK2001: unresolved external symbol "public: class CInt & __thiscall CInt::operator=(int const &)" (??4CInt@@QAEAAV0@ABH@Z)
Game.obj : error LNK2001: unresolved external symbol "char * G_cCmdLineTokenA_Lowercase" (?G_cCmdLineTokenA_Lowercase@@3PADA)
Game.obj : error LNK2001: unresolved external symbol "public: char * __thiscall CStrTok::pGet(void)" (?pGet@CStrTok@@QAEPADXZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CStrTok::CStrTok(char *,char *)" (??0CStrTok@@QAE@PAD0@Z)
Game.obj : error LNK2001: unresolved external symbol "char * G_cCmdLineTokenE" (?G_cCmdLineTokenE@@3PADA)
Game.obj : error LNK2001: unresolved external symbol "char * G_cCmdLineTokenD" (?G_cCmdLineTokenD@@3PADA)
Game.obj : error LNK2001: unresolved external symbol "char * G_cCmdLineTokenC" (?G_cCmdLineTokenC@@3PADA)
Game.obj : error LNK2001: unresolved external symbol "char * G_cCmdLineTokenB" (?G_cCmdLineTokenB@@3PADA)
Game.obj : error LNK2001: unresolved external symbol "char * G_cCmdLineTokenA" (?G_cCmdLineTokenA@@3PADA)
Game.obj : error LNK2001: unresolved external symbol "char * G_cCmdLine" (?G_cCmdLine@@3PADA)
Game.obj : error LNK2001: unresolved external symbol "class XSocket * G_pCalcSocket" (?G_pCalcSocket@@3PAVXSocket@@A)
Game.obj : error LNK2001: unresolved external symbol __imp__timeGetTime@0
Game.obj : error LNK2001: unresolved external symbol "public: char * __thiscall XSocket::pGetRcvDataPointer(unsigned long *,char *)" (?pGetRcvDataPointer@XSocket@@QAEPADPAKPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall XSocket::iOnSocketEvent(unsigned int,long)" (?iOnSocketEvent@XSocket@@QAEHIJ@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::iRestore(void)" (?iRestore@CSprite@@QAEXXZ)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMapData::bIsTeleportLoc(short,short)" (?bIsTeleportLoc@CMapData@@QAEHFF@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMapData::bGetIsLocateable(short,short)" (?bGetIsLocateable@CMapData@@QAEHFF@Z)
Game.obj : error LNK2001: unresolved external symbol "public: char __thiscall CMisc::cGetNextMoveDir(short,short,short,short)" (?cGetNextMoveDir@CMisc@@QAEDFFFF@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMisc::ReplaceString(char *,char,char)" (?ReplaceString@CMisc@@QAEXPADDD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CInt::operator int(void)" (??BCInt@@QAEHXZ)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall XSocket::iSendMsg(char *,unsigned long,char)" (?iSendMsg@XSocket@@QAEHPADKD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: char __thiscall CMisc::cCalcDirection(short,short,short,short)" (?cCalcDirection@CMisc@@QAEDFFFF@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite25_NoColorKey(int,int,int,unsigned long)" (?PutTransSprite25_NoColorKey@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite70_NoColorKey(int,int,int,unsigned long)" (?PutTransSprite70_NoColorKey@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite50_NoColorKey(int,int,int,unsigned long)" (?PutTransSprite50_NoColorKey@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite(int,int,int,unsigned long,int)" (?PutTransSprite@CSprite@@QAEXHHHKH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CSprite::_bCheckCollison(int,int,short,int,int)" (?_bCheckCollison@CSprite@@QAEHHHFHH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite2(int,int,int,unsigned long)" (?PutTransSprite2@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutFadeSprite(short,short,short,unsigned long)" (?PutFadeSprite@CSprite@@QAEXFFFK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::_GetSpriteRect(int,int,int)" (?_GetSpriteRect@CSprite@@QAEXHHH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSpriteRGB(int,int,int,int,int,int,unsigned long)" (?PutTransSpriteRGB@CSprite@@QAEXHHHHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "char G_cSpriteAlphaDegree" (?G_cSpriteAlphaDegree@@3DA)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutShadowSprite(int,int,int,unsigned long)" (?PutShadowSprite@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutSpriteRGB(int,int,int,int,int,int,unsigned long)" (?PutSpriteRGB@CSprite@@QAEXHHHHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutSpriteFast(int,int,int,unsigned long)" (?PutSpriteFast@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: long __thiscall DXC_ddraw::iFlip(void)" (?iFlip@DXC_ddraw@@QAEJXZ)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMouseInterface::iGetStatus(int,int,char,char *)" (?iGetStatus@CMouseInterface@@QAEHHHDPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_dinput::UpdateMouseState(short *,short *,short *,char *,char *)" (?UpdateMouseState@DXC_dinput@@QAEXPAF00PAD1@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::ClearBackB4(void)" (?ClearBackB4@DXC_ddraw@@QAEXXZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMouseInterface::AddRect(long,long,long,long)" (?AddRect@CMouseInterface@@QAEXJJJJ@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CMouseInterface::CMouseInterface(void)" (??0CMouseInterface@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CSoundBuffer::CSoundBuffer(struct IDirectSound *,struct _DSCAPS,char *,int)" (??0CSoundBuffer@@QAE@PAUIDirectSound@@U_DSCAPS@@PADH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutSpriteFastWidth(int,int,int,int,unsigned long)" (?PutSpriteFastWidth@CSprite@@QAEXHHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall XSocket::iSendMsgBlockingMode(char *,int)" (?iSendMsgBlockingMode@XSocket@@QAEHPADH@Z)
Game.obj : error LNK2001: unresolved external symbol "unsigned long G_dwCalcSocketSendTime" (?G_dwCalcSocketSendTime@@3KA)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSoundBuffer::bStop(int)" (?bStop@CSoundBuffer@@QAEXH@Z)
Game.obj : error LNK2001: unresolved external symbol "unsigned long G_dwCalcSocketTime" (?G_dwCalcSocketTime@@3KA)
Game.obj : error LNK2001: unresolved external symbol "int G_bIsCalcSocketConnected" (?G_bIsCalcSocketConnected@@3HA)
Game.obj : error LNK2001: unresolved external symbol "public: int __fastcall CMapData::bGetOwner(short,short,char *,short *,int *,unsigned short *)" (?bGetOwner@CMapData@@QAIHFFPADPAFPAHPAG@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMapData::bSetItem(short,short,short,short,char,int)" (?bSetItem@CMapData@@QAEHFFFFDH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CEffect::CEffect(void)" (??0CEffect@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite50(int,int,int,unsigned long)" (?PutTransSprite50@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMisc::GetPoint(int,int,int,int,int *,int *,int *,int)" (?GetPoint@CMisc@@QAEXHHHHPAH00H@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite25(int,int,int,unsigned long)" (?PutTransSprite25@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutRevTransSprite(int,int,int,unsigned long,int)" (?PutRevTransSprite@CSprite@@QAEXHHHKH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite_NoColorKey(int,int,int,unsigned long,int)" (?PutTransSprite_NoColorKey@CSprite@@QAEXHHHKH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CItem::CItem(void)" (??0CItem@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::ColorTransferRGB(unsigned long,int *,int *,int *)" (?ColorTransferRGB@DXC_ddraw@@QAEXKPAH00@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::_ReleaseBackBufferDC(void)" (?_ReleaseBackBufferDC@DXC_ddraw@@QAEXXZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::TextOutA(int,int,char *,unsigned long)" (?TextOutA@DXC_ddraw@@QAEXHHPADK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::_GetBackBufferDC(void)" (?_GetBackBufferDC@DXC_ddraw@@QAEXXZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::DrawTextA(struct tagRECT *,char *,unsigned long)" (?DrawTextA@DXC_ddraw@@QAEXPAUtagRECT@@PADK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CMagic::CMagic(void)" (??0CMagic@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CSkill::CSkill(void)" (??0CSkill@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutTransSprite70(int,int,int,unsigned long)" (?PutTransSprite70@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMapData::ClearChatMsg(short,short)" (?ClearChatMsg@CMapData@@QAEXFF@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutShadowSpriteClip(int,int,int,unsigned long)" (?PutShadowSpriteClip@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMapData::ClearDeadChatMsg(short,short)" (?ClearDeadChatMsg@CMapData@@QAEXFF@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMapData::bSetDynamicObject(short,short,unsigned short,short,int)" (?bSetDynamicObject@CMapData@@QAEHFFGFH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __fastcall CMapData::bSetDeadOwner(unsigned short,short,short,short,char,short,short,short,short,int,int,char *)" (?bSetDeadOwner@CMapData@@QAIHGFFFDFFFFHHPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __fastcall CMapData::bSetOwner(unsigned short,int,int,int,int,short,short,short,short,int,int,char *,short,short,short,short,int,int)" (?bSetOwner@CMapData@@QAIHGHHHHFFFFHHPADFFFFHH@Z
)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall XSocket::bInitBufferSize(unsigned long)" (?bInitBufferSize@XSocket@@QAEHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall XSocket::bConnect(char *,int,unsigned int)" (?bConnect@XSocket@@QAEHPADHI@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall XSocket::XSocket(struct HWND__ *,int)" (??0XSocket@@QAE@PAUHWND__@@H@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CCharInfo::CCharInfo(void)" (??0CCharInfo@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSoundBuffer::_ReleaseSoundBuffer(void)" (?_ReleaseSoundBuffer@CSoundBuffer@@QAEXXZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::_iCloseSprite(void)" (?_iCloseSprite@CSprite@@QAEXXZ)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CMsg::CMsg(char,char *,unsigned long)" (??0CMsg@@QAE@DPADK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __fastcall CMapData::bSetChatMsgOwner(unsigned short,short,short,int)" (?bSetChatMsgOwner@CMapData@@QAIHGFFH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMisc::iGetTextLengthLoc(struct HDC__ *,char *,int)" (?iGetTextLengthLoc@CMisc@@QAEHPAUHDC__@@PADH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMisc::bCheckIMEString(char *)" (?bCheckIMEString@CMisc@@QAEHPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutSpriteFastNoColorKeyDst(struct IDirectDrawSurface7 *,int,int,int,unsigned long)" (?PutSpriteFastNoColorKeyDst@CSprite@@QAEXPAUIDirectDrawSurface7@@HHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutSpriteFastNoColorKey(int,int,int,unsigned long)" (?PutSpriteFastNoColorKey@CSprite@@QAEXHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutShiftSpriteFast(int,int,int,int,int,unsigned long)" (?PutShiftSpriteFast@CSprite@@QAEXHHHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CSprite::PutShiftTransSprite2(int,int,int,int,int,unsigned long)" (?PutShiftTransSprite2@CSprite@@QAEXHHHHHK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::PutPixel(short,short,unsigned short,unsigned short,unsigned short)" (?PutPixel@DXC_ddraw@@QAEXFFGGG@Z)
Game.obj : error LNK2001: unresolved external symbol _ImmReleaseContext@8
Game.obj : error LNK2001: unresolved external symbol _ImmGetCompositionStringA@16
Game.obj : error LNK2001: unresolved external symbol _ImmGetContext@4
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::DrawShadowBox(short,short,short,short,int)" (?DrawShadowBox@DXC_ddraw@@QAEXFFFFH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMisc::bCheckValidString(char *)" (?bCheckValidString@CMisc@@QAEHPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CSoundBuffer::Play(int,long,int)" (?Play@CSoundBuffer@@QAEHHJH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CGameMonitor::bCheckBadWord(char *)" (?bCheckBadWord@CGameMonitor@@QAEHPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CBuildItem::CBuildItem(void)" (??0CBuildItem@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMapData::GetOwnerStatusByObjectID(unsigned short,char *,char *,short *,short *,short *,short *,int *,int *,char *)" (?GetOwnerStatusByObjectID@CMapData@@QAEXGPAD0PAF111PA
H20@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMapData::ShiftMapData(char)" (?ShiftMapData@CMapData@@QAEXD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CItemName::CItemName(void)" (??0CItemName@@QAE@XZ)
Game.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CxImage::Save(char const *,unsigned long)" (?Save@CxImage@@QAE_NPBDK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CxImage::SetJpegQuality(unsigned char)" (?SetJpegQuality@CxImage@@QAEXE@Z)
Game.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CxImage::IsValid(void)const " (?IsValid@CxImage@@QBE_NXZ)
Game.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CxImage::Load(char const *,unsigned long)" (?Load@CxImage@@QAE_NPBDK@Z)
Game.obj : error LNK2001: unresolved external symbol "public: __thiscall CxImage::CxImage(unsigned long)" (??0CxImage@@QAE@K@Z)
Game.obj : error LNK2001: unresolved external symbol "public: bool __thiscall DXC_ddraw::Screenshot(char const *,struct IDirectDrawSurface7 *)" (?Screenshot@DXC_ddraw@@QAE_NPBDPAUIDirectDrawSurface7@@@Z)
Game.obj : error LNK2001: unresolved external symbol "public: bool __thiscall CxImage::Destroy(void)" (?Destroy@CxImage@@QAE_NXZ)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMisc::bCheckValidName(char *)" (?bCheckValidName@CMisc@@QAEHPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMisc::bIsValidEmail(char *)" (?bIsValidEmail@CMisc@@QAEHPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall DXC_ddraw::ChangeDisplayMode(struct HWND__ *)" (?ChangeDisplayMode@DXC_ddraw@@QAEXPAUHWND__@@@Z)
Game.obj : error LNK2001: unresolved external symbol "struct HWND__ * G_hWnd" (?G_hWnd@@3PAUHWND__@@A)
Game.obj : error LNK2001: unresolved external symbol "public: int __thiscall CMapData::iObjectFrameCounter(char *,short,short)" (?iObjectFrameCounter@CMapData@@QAEHPADFF@Z)
Game.obj : error LNK2001: unresolved external symbol "public: char * __thiscall CCurse::ConvertString(char *,int)" (?ConvertString@CCurse@@QAEPADPADH@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMapData::OpenMapDataFile(char *)" (?OpenMapDataFile@CMapData@@QAEXPAD@Z)
Game.obj : error LNK2001: unresolved external symbol "public: void __thiscall CMapData::Init(void)" (?Init@CMapData@@QAEXXZ)


And please, save those posts where you tell me to F*ck off.

Thanks in advance!
bone-you
Spamtastic
Posts: 1310
Joined: Wed Mar 16, 2005 3:12 am

Post by bone-you »

You're not including headers properly.
<img src='http://www.helbreathx.net/sig/sig.jpeg' border='0' alt='user posted image' /><br><a href='http://mafia.cheats4us.org/index.php?x=231030' target='_blank'>#1 on Mafia :D</a><br><!--QuoteBegin-Slipknight+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Slipknight)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->100mb Internet, burstable too 10GB oc192<br>his speed can go up too 10gbs<br>...<br>Yes my car can have a top speed of 1000mph<!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd--><br>^^ I wonder where the retard went to.
Thefire
noob
Posts: 28
Joined: Thu Apr 26, 2007 1:45 pm

Post by Thefire »

bone-you wrote: You're not including headers properly.
Ok, thanks for the tip :rolleyes:
Sentinel
Loyal fan
Posts: 462
Joined: Thu Jan 11, 2007 4:16 pm

Post by Sentinel »

Thefire wrote:
bone-you wrote: You're not including headers properly.
Ok, thanks for the tip :rolleyes:
Whose client are you trying to compile. Might help one of us resolve your problem. I should probably upload those files for you. I'll throw in the new ones I just recently recieved. HBRemixed Files were updated too btw.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->charlie says:<br>i may own outpost but im not a nerd<!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd--><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(locobans @ Mar 12 2007, 10:48 PM) <br>"Remember while peeing, If you shake it more than twice you playing with it..." <br><!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd-->
Charles
Loyal fan
Posts: 418
Joined: Wed Nov 26, 2003 8:20 pm

Post by Charles »

Sentinel wrote:
Thefire wrote:
bone-you wrote: You're not including headers properly.
Ok, thanks for the tip :rolleyes:
Whose client are you trying to compile. Might help one of us resolve your problem. I should probably upload those files for you. I'll throw in the new ones I just recently recieved. HBRemixed Files were updated too btw.
you live off of other peoples' stuff, don't you.
<i>"Always write good code. Feel bad to write bad code."</i>
Thefire
noob
Posts: 28
Joined: Thu Apr 26, 2007 1:45 pm

Post by Thefire »

Sentinel wrote: Whose client are you trying to compile. Might help one of us resolve your problem. I should probably upload those files for you. I'll throw in the new ones I just recently recieved. HBRemixed Files were updated too btw.
Nvm, I think I found better ones already.. Atleast I think so ;)
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