Client V3.51 & V3.82 C++ Sources

All Helbreath Client Source Discussion here.
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Tafka12
<3 bd long time
Posts: 772
Joined: Wed Dec 28, 2005 6:32 pm

Post by Tafka12 »

€M4NU€L wrote:
Tafka12 wrote: noob :lol:
Your a n00b you don't know how to do anything, speacilly i dunno how you are a Moderator when your a n00b ass facking asshole
and nolifer :lol: :lol:
<img src='http://www.hot.ee/carvanho/taavi.png' border='0' alt='user posted image' /><br><br><img src='http://www.hot.ee/carvanho/Elvine.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/LieroX.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/Football.png' border='0' alt='user posted image' />
MagicMan
Regular
Posts: 97
Joined: Sun Apr 04, 2004 9:38 am

Post by MagicMan »

hehe..I got a bug but not sure how to resolve it..anyone notice that your HUNGER decreases faster then normal..? aslo i have had a bug when in one map and revall to another map it corrupts the char data...IE

character-profile =__________
character-location = NONE
character-guild-name = NONE
character-guild-GUID = -1
character-guild-rank = -1
character-loc-map = ÍÍÍÍÍÍÍÍÍÍÍÿÿÿÿÿ
character-loc-x = -1
character-loc-y = -1

character-HP = 30
character-MP = -842150451
character-SP = 0
character-LEVEL = -842150451
character-RATING = 0
character-STR = -842150451
character-INT = -842150451
character-VIT = -842150451
character-DEX = -842150451
character-MAG = -842150451
character-CHARISMA = -842150451
character-LUCK = -842150451
character-EXP = -842150451
character-LU_Pool = 0
character-EK-Count = 0
character-PK-Count = 0
character-reward-gold = 0
character-downskillindex = -1
character-IDnum1 = 0
character-IDnum2 = 0
character-IDnum3 = 0
sex-status = 0
skin-status = 0
hairstyle-status = 0
haircolor-status = 0
underwear-status = 0
hunger-status = 100
timeleft-shutup = 0
timeleft-rating = 0
timeleft-force-recall = 0
timeleft-firm-staminar = 0
admin-user-level = 0
penalty-block-date = 0 0 0
character-quest-number = 0
character-quest-ID = 0
current-quest-count = 0
quest-reward-type = 0
quest-reward-amount = 0
character-contribution = 0
character-war-contribution = 0
character-quest-completed = 0
special-event-id = 200081
super-attack-left = 0
reserved-fightzone-id = 0 0 0
special-ability-time = 1200
locked-map-name = NONE
locked-map-time = 0
crusade-job = 0
crusade-GUID = 0
construct-point = 0
dead-penalty-time = -842150451
party-id = 0
gizon-item-upgade-left = -842150451
class-type = 0


appr1 = 0
appr2 = 0
appr3 = 0
appr4 = 0
appr-color = 0

[ITEMLIST]





[MAGIC-SKILL-MASTERY]

//------------------012345678901234567890123456789012345678901234567890
magic-mastery = 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
skill-mastery = 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
skill-SSN = -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451
[ITEM-EQUIP-STATUS]

item-equip-status = 00000000000000000000000000000000000000000000000000
item-position-x = 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
item-position-y = 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30

[EOF]

Anyone had this..? also the HG supplied in server 3.82..is there some source as I think some probs are server side and seeing as i done have source...anyone care to drop hint or help..? also complied CLient with 0 errors and warnings so it good there..
Using latest sprites .etc. cheers
Tafka12
&lt;3 bd long time
Posts: 772
Joined: Wed Dec 28, 2005 6:32 pm

Post by Tafka12 »

:o You have done smth wrong.. works fine.
<img src='http://www.hot.ee/carvanho/taavi.png' border='0' alt='user posted image' /><br><br><img src='http://www.hot.ee/carvanho/Elvine.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/LieroX.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/Football.png' border='0' alt='user posted image' />
juggalo2
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Posts: 1144
Joined: Sun Jul 17, 2005 5:28 pm

Post by juggalo2 »

MagicMan wrote: hehe..I got a bug but not sure how to resolve it..anyone notice that your HUNGER decreases faster then normal..? aslo i have had a bug when in one map and revall to another map it corrupts the char data...IE

character-profile =__________
character-location = NONE
character-guild-name = NONE
character-guild-GUID = -1
character-guild-rank = -1
character-loc-map = ÍÍÍÍÍÍÍÍÍÍÍÿÿÿÿÿ
character-loc-x = -1
character-loc-y = -1

character-HP = 30
character-MP = -842150451
character-SP = 0
character-LEVEL = -842150451
character-RATING = 0
character-STR = -842150451
character-INT = -842150451
character-VIT = -842150451
character-DEX = -842150451
character-MAG = -842150451
character-CHARISMA = -842150451
character-LUCK = -842150451
character-EXP = -842150451
character-LU_Pool = 0
character-EK-Count = 0
character-PK-Count = 0
character-reward-gold = 0
character-downskillindex = -1
character-IDnum1 = 0
character-IDnum2 = 0
character-IDnum3 = 0
sex-status = 0
skin-status = 0
hairstyle-status = 0
haircolor-status = 0
underwear-status = 0
hunger-status = 100
timeleft-shutup = 0
timeleft-rating = 0
timeleft-force-recall = 0
timeleft-firm-staminar = 0
admin-user-level = 0
penalty-block-date = 0 0 0
character-quest-number = 0
character-quest-ID = 0
current-quest-count = 0
quest-reward-type = 0
quest-reward-amount = 0
character-contribution = 0
character-war-contribution = 0
character-quest-completed = 0
special-event-id = 200081
super-attack-left = 0
reserved-fightzone-id = 0 0 0
special-ability-time = 1200
locked-map-name = NONE
locked-map-time = 0
crusade-job = 0
crusade-GUID = 0
construct-point = 0
dead-penalty-time = -842150451
party-id = 0
gizon-item-upgade-left = -842150451
class-type = 0


appr1 = 0
appr2 = 0
appr3 = 0
appr4 = 0
appr-color = 0

[ITEMLIST]





[MAGIC-SKILL-MASTERY]

//------------------012345678901234567890123456789012345678901234567890
magic-mastery = 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
skill-mastery = 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
skill-SSN = -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451 -842150451
[ITEM-EQUIP-STATUS]

item-equip-status = 00000000000000000000000000000000000000000000000000
item-position-x = 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40
item-position-y = 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30

[EOF]

Anyone had this..? also the HG supplied in server 3.82..is there some source as I think some probs are server side and seeing as i done have source...anyone care to drop hint or help..? also complied CLient with 0 errors and warnings so it good there..
Using latest sprites .etc. cheers
yes the hu ger time is in hgserver side and in thats hgserver that i coded that was a older hgsever not fixed i forgot it was in it so use at ur own risk. those files where saposted to have no hg but i forgot 1 old one so fuck it
<img src='http://lifeplaysu420.com/unknow/nightsign.png' border='0' alt='user posted image' /><br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>Wanna make money for surfing the net sing up at <br><a href='http://www.cashfiesta.com/php/join.php? ... yprivitera' target='_blank'>cash fiesta</a><br>its all free hey why ntot make money while fucking around on the computer<br><br><br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
MagicMan
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Posts: 97
Joined: Sun Apr 04, 2004 9:38 am

Post by MagicMan »

DAMIT farking noobs''LOL how about the source so i can fix..:P
Crossfade
Loyal fan
Posts: 354
Joined: Sun Mar 20, 2005 5:55 pm

Post by Crossfade »

MagicMan wrote: DAMIT farking noobs''LOL how about the source so i can fix..:P
noobs? says the guy who has the problem <_<
MagicMan
Regular
Posts: 97
Joined: Sun Apr 04, 2004 9:38 am

Post by MagicMan »

Ha...
NeFuRm
noob
Posts: 18
Joined: Wed Jul 28, 2004 6:16 am

Post by NeFuRm »

Code: Select all

well, using oficial hg china i got some errors, when u try to get a heldenian fighter scroll, u spend the held points but dont get the scroll, already test with 3.51 oficial client and than it works
already fixed, the problem is that this client takes a little more time to recive some packets, so u only see the scrolls when u change maps or logout/in again


another "error" is that i cant see the angels when i create them(not sure if this is client bug couse the rest of the code works fine)
anyone else have the same bug??
Stik
Member
Posts: 135
Joined: Thu Jun 10, 2004 4:59 pm

Post by Stik »

Is it possible for clirnt to resolve a dns address instead of a fixed IP
ADDKiD
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Contact:

Post by ADDKiD »

Yes, its possible to have the client resolve the DNS. 10-20 lines of code is all it is..
simonergo
Regular
Posts: 31
Joined: Fri Nov 04, 2005 9:51 am

Post by simonergo »

it should be possible ya..
Tafka12
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Post by Tafka12 »

It was posted somewhere allready!! Go search
<img src='http://www.hot.ee/carvanho/taavi.png' border='0' alt='user posted image' /><br><br><img src='http://www.hot.ee/carvanho/Elvine.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/LieroX.png' border='0' alt='user posted image' /><br><img src='http://www.hot.ee/carvanho/Football.png' border='0' alt='user posted image' />
locobans
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Posts: 2264
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Post by locobans »

Hey guys...long time don't post here :D

I wanted to see if ya guys solved yourself the problem of MiM beeing bugged on the sources released by snoopy...

When a person is MIMED, the effect is same (you run backwards of your mouse cursor) but when you receive physical damage (a warr crits you) then you disappear and stay in one place (can't move) until you receive damage again (unlocks you)

Doing a lil research...I ve found on the topic some people says that the bug should be fixed with this code quoted...tho it's not working...at least not for me.

I'm also looking for kind of a program to compare files...trying to compare 2 game.cpp files and having a hard time doing it.

If anyone can point something out that might help me...go ahead will be appreciated.

P.S: No bitching!
Open Game.cpp of Client.
Under function CommandProcessor

Search For:
case DEF_OBJECTRUN:
case DEF_OBJECTMOVE:
case DEF_OBJECTDAMAGEMOVE: // v1.43

Before:
// Snoopy: Illusion Movement
if ((m_bIllusionMVT == TRUE)&&(m_cCommand != DEF_OBJECTDAMAGEMOVE))

Add:
cDir = cGetNextMoveDir(m_sPlayerX, m_sPlayerY, m_sCommX, m_sCommY, TRUE);

Search For:
case DEF_OBJECTATTACK:

Before:
// Snoopy: Illusion Movement

Add:
cDir = m_Misc.cGetNextMoveDir(m_sPlayerX, m_sPlayerY, m_sCommX, m_sCommY);
That just fixed the lil BUMPs bug problem... :)
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
Hepha
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Posts: 31
Joined: Wed Dec 14, 2005 10:57 pm

Post by Hepha »

locobans wrote: Hey guys...long time don't post here :D

I wanted to see if ya guys solved yourself the problem of MiM beeing bugged on the sources released by snoopy...

When a person is MIMED, the effect is same (you run backwards of your mouse cursor) but when you receive physical damage (a warr crits you) then you disappear and stay in one place (can't move) until you receive damage again (unlocks you)

Doing a lil research...I ve found on the topic some people says that the bug should be fixed with this code quoted...tho it's not working...at least not for me.

I'm also looking for kind of a program to compare files...trying to compare 2 game.cpp files and having a hard time doing it.

If anyone can point something out that might help me...go ahead will be appreciated.

P.S: No bitching!
Open Game.cpp of Client.
Under function CommandProcessor

Search For:
case DEF_OBJECTRUN:
case DEF_OBJECTMOVE:
case DEF_OBJECTDAMAGEMOVE: // v1.43

Before:
// Snoopy: Illusion Movement
if ((m_bIllusionMVT == TRUE)&&(m_cCommand != DEF_OBJECTDAMAGEMOVE))

Add:
cDir = cGetNextMoveDir(m_sPlayerX, m_sPlayerY, m_sCommX, m_sCommY, TRUE);

Search For:
case DEF_OBJECTATTACK:

Before:
// Snoopy: Illusion Movement

Add:
cDir = m_Misc.cGetNextMoveDir(m_sPlayerX, m_sPlayerY, m_sCommX, m_sCommY);
That just fixed the lil BUMPs bug problem... :)
<3 loco.. =D
<img src='http://img174.imageshack.us/img174/9513 ... ionrv6.png' border='0' alt='user posted image' />
locobans
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Post by locobans »

Mm...

That was posted so don't give me credit for it...was alredy posted the fact is that I DO search....

:rolleyes:
QUOTE (ADDKiD @ Dec 1 2006, 4:01 PM) <br>You guys make me laugh alot, half the shit I say, is bullshit...<br><br><img src='http://img485.imageshack.us/img485/492/banssig1ng.gif' border='0' alt='user posted image' /><br><br><b>I see no changes at all, wake up in the morning and ask myself...<br>Is life worth living? Should I blast myself?</b><br><br><b><a href='http://2paclegacy.com' target='_blank'>2PacLegacy.com</a></b>
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