Any idea?

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-Blurr-
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Post by -Blurr- »

Does anyone know how to make it so you get +6 LU Points instead of 3?
I've had this idea for years trying to do this, but never came across a chance to do it so here's my chance.

I've tried searching in my sources, I came across things I thought might be it but they didn't make a difference.

If anyone knows, please post it.

Thanks! :)
Sentinel
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Post by Sentinel »

-Blurr- wrote: Does anyone know how to make it so you get +6 LU Points instead of 3?
I've had this idea for years trying to do this, but never came across a chance to do it so here's my chance.

I've tried searching in my sources, I came across things I thought might be it but they didn't make a difference.

If anyone knows, please post it.

Thanks! :)
Since I never gave you anything like I said I would, I'll get the information. (If my sorry ass can even open the sources again...)
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namzzz
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Post by namzzz »

blur from m'sia ? blur i downloaded all hb file got 4 rite but now i mssing 1 OL gateway where can i get it ?? thx
tester
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Post by tester »

this is just a wild guess, never bothered searching this

but u tried changing

#define DEF_TOTALLEVELUPPOINT 3

in game.h



?



Cheers Tester
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namzzz
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Post by namzzz »

Blur post ur MSN plz ... i need ur help ... thx
juggalo2
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Post by juggalo2 »

u must do it in client an hg there serval spots
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Sentinel
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Post by Sentinel »

juggalo2 wrote: u must do it in client an hg there serval spots
I looked at it last night. When I changed it, I had to tweak a few things. I changed mine to 10 pts per level, and well... The server didn't like it at all..


Now a question for one of you to answer.

When your level up window is open and your adding stats, if you press control and click it adds 5, instead of 1, where in the sources can I change that value to make it do 10, and with that 1 change it to 5?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->charlie says:<br>i may own outpost but im not a nerd<!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd--><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(locobans @ Mar 12 2007, 10:48 PM) <br>"Remember while peeing, If you shake it more than twice you playing with it..." <br><!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd-->
-Blurr-
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Post by -Blurr- »

tester wrote: this is just a wild guess, never bothered searching this

but u tried changing

#define DEF_TOTALLEVELUPPOINT 3

in game.h



?



Cheers Tester
Thanks but obviously i went further than that. =P

I did the HGServer part of it, but still client says i only get 3 points per level up.

I looked for m_iLUPool in client but never found it o.O

Going to try again to search.


To ADDKiD

Look for it in Game.cpp

Might take a while but take the 5 and keep searching for a code that contains 5 in it until you believe one is right for what your looking for. That's what I do and most of the time I find what Im looking for. :D


To Juggalo2

Can you tell me what I need to change in client?
Thanks bro :D
Charles
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Post by Charles »

Sentinel wrote:
juggalo2 wrote: u must do it in client an hg there serval spots
I looked at it last night. When I changed it, I had to tweak a few things. I changed mine to 10 pts per level, and well... The server didn't like it at all..


Now a question for one of you to answer.

When your level up window is open and your adding stats, if you press control and click it adds 5, instead of 1, where in the sources can I change that value to make it do 10, and with that 1 change it to 5?
client source under the dialogboxclick for levelupsettings by diuuude
<i>"Always write good code. Feel bad to write bad code."</i>
Charles
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Post by Charles »

-Blurr- wrote:
tester wrote: this is just a wild guess, never bothered searching this

but u tried changing

#define DEF_TOTALLEVELUPPOINT 3

in game.h



?



Cheers Tester
Thanks but obviously i went further than that. =P

I did the HGServer part of it, but still client says i only get 3 points per level up.

I looked for m_iLUPool in client but never found it o.O

Going to try again to search.


To ADDKiD

Look for it in Game.cpp

Might take a while but take the 5 and keep searching for a code that contains 5 in it until you believe one is right for what your looking for. That's what I do and most of the time I find what Im looking for. :D


To Juggalo2

Can you tell me what I need to change in client?
Thanks bro :D
that's because m_iLUPool doesn't exist in snoopy's client, it is called m_iLUPoint
<i>"Always write good code. Feel bad to write bad code."</i>
Dax
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Post by Dax »

-Blurr- wrote:
tester wrote: this is just a wild guess, never bothered searching this

but u tried changing

#define DEF_TOTALLEVELUPPOINT 3

in game.h



?



Cheers Tester
Thanks but obviously i went further than that. =P

I did the HGServer part of it, but still client says i only get 3 points per level up.

I looked for m_iLUPool in client but never found it o.O

Going to try again to search.


To ADDKiD

Look for it in Game.cpp

Might take a while but take the 5 and keep searching for a code that contains 5 in it until you believe one is right for what your looking for. That's what I do and most of the time I find what Im looking for. :D


To Juggalo2

Can you tell me what I need to change in client?
Thanks bro :D
Tried LU_Point or similar? I don't think snoopy named the var LU_Pool in his version.

[EDIT] About the ADDKiD comment. There are prolly 6000000 occurences of the number 5. I think searching for any CTRL codes would be faster.
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-Blurr-
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Post by -Blurr- »

Thanks, Didn't know that :o

Anyways, I'll let you guys know if I get it.

Yea dax but it's time consuming but still it'll most likely get you what your looking for as long as you put in the right keyword for your search.
Orkl
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Post by Orkl »

Edit: Oh yah, file is game.cpp in client ^_^

In::

Code: Select all

void CGame::DlgBoxClick_LevelUpSettings(short msX, short msY)
Find each instance of::

Code: Select all

if (m_bCtrlPressed == TRUE){
Change the code within to:: (obviously the 10's in this code are for +10 to stats, change to whatever you like)

Code: Select all

  	if ((m_iLU_Point >= 10)&&(m_bIsDialogEnabled[42] == FALSE)) {
    m_iLU_Point -= 10;
    m_cLU_Str += 10;
  	}
Obviously the m_cLU_Str will be different for the other stats.. That'll do it otherwise.

Have fun kids
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Sentinel
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Post by Sentinel »

Orkl wrote: Edit: Oh yah, file is game.cpp in client ^_^

In::

Code: Select all

void CGame::DlgBoxClick_LevelUpSettings(short msX, short msY)
Find each instance of::

Code: Select all

if (m_bCtrlPressed == TRUE){
Change the code within to:: (obviously the 10's in this code are for +10 to stats, change to whatever you like)

Code: Select all

  	if ((m_iLU_Point >= 10)&&(m_bIsDialogEnabled[42] == FALSE)) {
    m_iLU_Point -= 10;
    m_cLU_Str += 10;
  	}
Obviously the m_cLU_Str will be different for the other stats.. That'll do it otherwise.

Have fun kids
Thank you Orkl.

To Dax: I had figured that myself. Thanks for the ctrl tip, I wouldn't have thought of that till later.
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