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Discussion about Helbreath Server Files.
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bakaris1
noob
Posts: 11
Joined: Thu Jun 28, 2007 8:29 am

Post by bakaris1 »

I got a few different files from here and i got em all put together ( a little from a bunch of different places) Everything seems to be working more or less alright. There is one main bug thats driving me nuts tho.

Every step a character takes a message scrolls saying "HP increased by 0" Now is that something in the client or HGServer sources? Where is that fixed? Its a minor bug, but irritating as hell. Please help WITHOUT the sarcastic BS plz. tnx :)
chuckygm
just visiting
Posts: 5
Joined: Sun Aug 26, 2007 4:50 am

Post by chuckygm »

umm perhaps thats a bad config of some of the server files archives, hey dude is a sql server or is the other one?
i heard that the sql server files are much more complicated to config but much more secure. is that right?
how do you configure them anyway?
Dax
<3 bd long time
Posts: 785
Joined: Mon Apr 18, 2005 3:19 pm

Post by Dax »

Could be either client or server, but it has nothing to do with your cfg's. Sounds like someone changed the packet addresses, maybe the client is confusing each movement packet with the address of a hp up packet.

Dodgey workaround: The client should disregard messages with an update of less than 10(or so). Check to see if your client sources do this.
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dumper
Regular
Posts: 88
Joined: Sat Nov 18, 2006 8:25 pm

Post by dumper »

looks more like the values in the hpup functions doesnt match in server and client ... could be cause of some angelic stats or something ...
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