EditPro2

Discussion about Helbreath Server Files.
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choouei
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Post by choouei »

can i edit dmg on rings? without touching sources
eg: abby ring gives DM+20, i wanna change it to DM+50

or the str of weapon like need 300str to use?
if its dex? or mag? or int?
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kahn
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Post by kahn »

cfg?
choouei
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Post by choouei »

yah .cfg
i just want to know whether u can change the dmg on rings or not
oh and 1 mroe thing, can it change like, a wand needs 400 mag to use?? just by editing .cfg?
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Drajwer
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Post by Drajwer »

Someone using MINE editpro2. Wow.
<img src='http://img440.imageshack.us/img440/2627/15pt.jpg' border='0' alt='user posted image' /><br><br>HBPolska characters:<br><br>Hellios 150+ Aresden Hero Mage<br>TheBill 120 Aresden plrider<br>Kill_Me 100 Full-Hero plrider<br>Rockeater 110+ Aresden Plate Mage<br><br><a href='http://www.helbreath.org' target='_blank'>http://www.helbreath.org</a> come and play (250 ppl online)
choouei
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Post by choouei »

Drajwer wrote: Someone using MINE editpro2. Wow.
lol
u got newer version?
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Drajwer
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Post by Drajwer »

choouei wrote:
Drajwer wrote: Someone using MINE editpro2. Wow.
lol
u got newer version?
Nope. working on pit editor atm :rolleyes:
<img src='http://img440.imageshack.us/img440/2627/15pt.jpg' border='0' alt='user posted image' /><br><br>HBPolska characters:<br><br>Hellios 150+ Aresden Hero Mage<br>TheBill 120 Aresden plrider<br>Kill_Me 100 Full-Hero plrider<br>Rockeater 110+ Aresden Plate Mage<br><br><a href='http://www.helbreath.org' target='_blank'>http://www.helbreath.org</a> come and play (250 ppl online)
choouei
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Post by choouei »

Drajwer wrote:
choouei wrote:
Drajwer wrote: Someone using MINE editpro2. Wow.
lol
u got newer version?
Nope. working on pit editor atm :rolleyes:
kewl~
can i edit dmg on rings? without touching sources
eg: abby ring gives DM+20, i wanna change it to DM+50

or the str of weapon like need 300str to use?
if its dex? or mag? or int?
havent answered my initial question yet :S
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Sentinel
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Post by Sentinel »

Drajwer, do I have you on MSN?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->charlie says:<br>i may own outpost but im not a nerd<!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd--><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(locobans @ Mar 12 2007, 10:48 PM) <br>"Remember while peeing, If you shake it more than twice you playing with it..." <br><!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd-->
tester
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Post by tester »

lol ofc u can, just check ThePowerRing and ull see how u do it, and the min and full swing STR for weapons are easy, its called weight :D

ill show u min str and stuff

Item = 54 Flameberge 1 9 1 2 11 0 2 12 <span style='color:blue'>0</span> 1000 0 1 11 700 <span style='color:red'>6000</span> 12 10 0 0 -15 10 8 1 0

red : min STR
blue : min LVL

FOR RINGS


Item = 630 RingoftheXelima 1 10 14 3 <span style='color:red'>7</span> 0 0 0 0 300 0 16 25 -10000 500 -1 0 0 0 0 0 -1 46 0
Item = 631 RingoftheAbaddon 1 10 14 3 <span style='color:red'>10</span> 0 0 0 0 300 0 16 26 -19000 500 -1 0 0 0 0 0 -1 46 0


Extra dmg is in red.



For needed stats


For min str just change weight
besides Str u can make an additional requirement

Item = 681 WizardHauberk(M) 1 3 2 12 12 0 <span style='color:red'>14 100 </span>0 1000 0 7 1 2400 1200 2 0 90 1 -3 -3 0 6 11

14 = mag so u need 100 mag


Item = 687 KnightHauberk(M) 1 3 2 12 12 0 <span style='color:red'>11 100 </span>0 1000 0 7 1 2400 1200 2 0 70 1 -3 -3 0 6 11

11 = dex so u need 100 dex

For the other shit theres a tut about this somewhere.

And if i made a mistake i just typed this fast cba to test it



Cheers Tester




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choouei
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Post by choouei »

tester wrote: lol ofc u can, just check ThePowerRing and ull see how u do it, and the min and full swing STR for weapons are easy, its called weight :D

ill show u min str and stuff

Item = 54 Flameberge 1 9 1 2 11 0 2 12 <span style='color:blue'>0</span> 1000 0 1 11 700 <span style='color:red'>6000</span> 12 10 0 0 -15 10 8 1 0

red : min STR
blue : min LVL

FOR RINGS


Item = 630 RingoftheXelima 1 10 14 3 <span style='color:red'>7</span> 0 0 0 0 300 0 16 25 -10000 500 -1 0 0 0 0 0 -1 46 0
Item = 631 RingoftheAbaddon 1 10 14 3 <span style='color:red'>10</span> 0 0 0 0 300 0 16 26 -19000 500 -1 0 0 0 0 0 -1 46 0


Extra dmg is in red.



For needed stats


For min str just change weight
besides Str u can make an additional requirement

Item = 681 WizardHauberk(M) 1 3 2 12 12 0 <span style='color:red'>14 100 </span>0 1000 0 7 1 2400 1200 2 0 90 1 -3 -3 0 6 11

14 = mag so u need 100 mag


Item = 687 KnightHauberk(M) 1 3 2 12 12 0 <span style='color:red'>11 100 </span>0 1000 0 7 1 2400 1200 2 0 70 1 -3 -3 0 6 11

11 = dex so u need 100 dex

For the other shit theres a tut about this somewhere.

And if i made a mistake i just typed this fast cba to test it



Cheers Tester
cheers+1
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Sentinel
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Post by Sentinel »

Nice job. Hey Drajwer, next time you start working on Tools. Let me know, I have some ideas that you could use to implement. =)
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->charlie says:<br>i may own outpost but im not a nerd<!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd--><br><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(locobans @ Mar 12 2007, 10:48 PM) <br>"Remember while peeing, If you shake it more than twice you playing with it..." <br><!--QuoteEnd--></td></tr></table><div class='signature'><!--QuoteEEnd-->
choouei
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Post by choouei »

tester wrote: 14 = mag so u need 100 mag

11 = dex so u need 100 dex
how about charisma , vit and int?
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tester
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Post by tester »

Code: Select all

I'm trying to make some new items... WHAT DOES ALL THE STUFF AT THE TOP MEAN???

This Has been Updated by ArchAngel from HelbreathX
 


--------------------------------------------------------------------------------


NPC


Name = Name of monster

Type = Sprites of monster

HitDice = health points

DR = Defence ratio

HR = Hit ratio

MinBrvy = Bravery

ExpDice = Experience

ADT = Attack damage throw

ADR = Attack damage range

Size = Size of monster:
 1 = Big  
 0 = Small

Side = Which side the monster is on:
 0 = Neutral
 1 = Aresden
 2 = Elvine
 10 = Enemy

ActionLmt = Action of the creature:
 0 = none
 2 = NPC
 3 = Stand still
 4 = Moves in the direction you hit
 5 = Stand still and hits

Atime = Speed of movement 
 + Fast
 - Slow

RstM = Magic resistance

Magic = Magic:
 0 = None
 1 = Magic missile
 2 = Energy bolt 
 3 = Fireball  
 4 = Fire strike  
 5 = Lighting  
 6 = Lighting bolt  
 7 = Mass fire strike + Bloody shock wave  
 8 = Energy strike + Paralyse  
 9 = Lighting strike  - Lighting

DayWeek = ????

Chat = Chat:
 1 = NPC
 0 = None

Search = Range of sight

RegenTime = Time of monster to regenerate

Attr = amount of frames in the sprite

AbsM = Magic Absolute

MaxMana = Max mana

MagicR = Magic recover time

AttkRange = Attack range

 


ITEM

Num = ID of item

Name = Name of item

Type = Type of item:
 -1 = Coloured item
 0 = Not stackable  
 1 = Equip able items  
 3 = Useable items  
 5 = Stackable items  
 6 = Arrows  
 7 = Eatable items  
 8 = Fishing rod  
 9 = Map  
 10 = Alchemy bowl + Anvil  
 11 = Dye pots + Flags  
 12 = Manufacturing Bars

Epos = Item position:
 0 = None  
 1 = Head 
 2 = Outer Chest  
 3 = Inner Chest  
 4 = Legs  
 5 = Feet  
 6 = Neck  
 7 = Shield  
 8 = One handed weapon  
 9 = Two handed weapon  
 10 = Right hand finger  
 11 = Left hand finger  
 12 = Cape  
 13 = On the floor

Effect = Effect of item:
Weapons + Amour:
 0 = None  
 1 = Physical damage  
 2 = Increase defence 
 3 = Ranged physical damage  
 4 = Health increase  
 5 = Mana increase  
 6 = Stamina increase  
 7 = Food
 9 = Learn a skill  
 10 = Map  
 11 = Spell effect 
 12 = Skin  hair change  
 13 = Magic cost reduction for wands

Rings + Necklaces:
 1 = Magic resistance
 2 = Magic cost reduction
 3 = Adds physical damage
 4 = Adds defence
 5 = % to avoid death
 6 = Add magic damage
 7 = Lightning protection
 9 = See invisible
 10 = Ice protection
 11 = Poison protection
 15 = Ruby + Emerald Ring effect
 16 = Flag
 17 = Dye
 18 = Learn spell
 19 = Blood weapons
 20 = Wand MShield
 22 = PG + SPG potions
 24 = Weapons with special effect
 25 = Armour with special effect
 26 = Zem stone
 28 = Unfreeze pot

ETValue(6) = ?????

MaxLife = Max endurance

Seffect = Special effect:
 0 = None
 1 = Ability that decreases opponent HP by 50%
 2 = Ability that freezes opponent
 3 = Ability that paralyses opponent
 4 = Ability that Kills enemy at one time
 5 = Ability that earn some HP as you decrease enemy HP
 10 = Defence +10
 30 = Defence +30, Permanent Defence Shield Spell
 50 = Ability to break enemy weapon
 51 = Ability that Protect from physical attacks
 52 = Ability that Makes you untouchable
 53 = GM Shield

Spr = Look in bag or char detail screen

Sframe = Look in bag or char detail screen 

Price = Cost of the item (- stops anyone from buying item in the shop)

Wgt = Weight of the item

ApprV = Look on character

Speed = Strength required to swing weapon fully

L.Lmt = Level needed to equip the item

G.Lmt = Gender limit:
 0 = Everyone
 1 = Male
 2 = Female

HR(2) = Hit ratio bonus against Small/Medium/Large

R.Skill = Skill used for the item:
 -1 = Armour, Pots and whatever not below
 0 = Mining 
 1 = Fishing 
 2 = Farming          
 3 = Magic resistance  
 4 = Magic         
 5 = Hand attack      
 6 = Archery        
 7 = Short sword          
 8 = Long sword           
 9 = Fencing         
 10 = Axe attack       
 11 = Shield        
 12 = Alchemy       
 13 = Manufacturing  
 14 = Hammer  
 15 = ?    
 16 = ?      
 17 = ?    
 18 = ?          
 19 = Pretend corpse       
 20 = ?                
 21 = Staff attack         
 22 = ?                  
 23 = Poison resistance    

Category = What category the items go under:
 0 = ZemStone
 1 = Weapons
 3 = Bows
 4 = Single arrow
 5 = Shields
 6 = Black Smith armour
 8 = Wands
 11 = Clothes
 12 = Boots + Cape
 13 = Hero cape + Wizard robe
 15 = Santa suits 
 21 = Potions + Alchemy Bowl + Black Smith Anvil
 31 = Alchemy parts + stones + balls
 42 = Objects with some in game effect
 43 = Fishing rod
 46 = Manufacturing parts + Necklaces + Rings


Colour = Colour of equipment:

Armours Colour:
 0 = Normal
 1 = Indigo
 2 = Manu-Green
 3 = Gold
 4 = Crimson Red
 5 = Green
 6 = Black
 7 = Aqua
 8 = Pink
 9 = Violet
 10 = Blue
 11 = Knight
 12 = Khaki
 13 = Yellow
 14 = Red
 15 = Black
 16 = Normal

Weapons Colour:
 0 = Normal
 1 = Strong/Agile
 2 = Strong/Agile
 3 = Strong/Agile
 4 = Green
 5 = Gold
 6 = Sharp (Blue)
 7 = Righteous (White)
 8 = Ancient (Purple)
 9 = Blood (Red)
 10 = Black

 

 


--------------------------------------------------------------------------------


HOW DO I CHANGE ITEM COLORS? 

See above ^



HOW DO I CHANGE WEAPON COLORS in the Character File?
(Submission by Jorge)

In the character file, towards the bottom, next to 'character-item = xxxxx 0 0 0 0 0 0 0 0 0 0 0'

Change the 6th number to any number below, for the desired color.

Color:
0 = Normal
1 = Strong/Agile
2 = Strong/Agile
3 = Strong/Agile
4 = Green
5 = Gold
6 = Sharp (Blue)
7 = Righteous (White)
8 = Ancient (Purple)
9 = Blood (Red)
10 = Black

Example:

character-item = Dagger 1 2 14482 28530 513 6 0 0 0 300 0

Would make a Blue Dagger.
This is from hbfaq, i know it doesnt answer ur question but ill look that up once i got time



Cheers Tester
I support a woman's right to choose<br><br>- In the Mouth?<br>- In the Ass ?<br>- In the Vagina?<br>- Between the Tits?
choouei
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Joined: Tue Sep 12, 2006 3:19 pm

Post by choouei »

well i've read that somewhere but anyways, thanks

edited : i found it :D <a href='index.php?showtopic=3169&hl=editpro' target='_blank'>here</a>
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