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- Sat Apr 09, 2005 8:41 pm
- Forum: Helbreath Server Source
- Topic: Eeeks Crash And Burn
- Replies: 1
- Views: 242
ok this is what i get anyone know the solution to it Debug error game.cpp line 23856 runtime failure #3 the variable bIsSpecialEvent is being used without being defined this is after compilation and starts at socket 4 connect i tried looking through the map files and it seems to point at the mobgen...