Search found 54 matches

by huhuhaha
Thu Apr 01, 2004 9:22 am
Forum: Helbreath Hacks
Topic: Revival Bug (take 2)
Replies: 37
Views: 1544

huhuhaha you aware of the slate bug? bring up window 43 and fill the slate in once then cancel then bring the window up again and you can make unlimited slates Did this slate bug still work? how does it work actually? if u mean u can continue producing ancient slates even when your bag is empty the...
by huhuhaha
Thu Apr 01, 2004 5:17 am
Forum: Helbreath Hacks
Topic: Revival Bug (take 2)
Replies: 37
Views: 1544

instead of modifying the jumptable directly, use modify integer
by huhuhaha
Thu Apr 01, 2004 4:46 am
Forum: Helbreath Hacks
Topic: Revival Bug (take 2)
Replies: 37
Views: 1544

or you prefer CTL-SHIFT-F12 to revive instead of auto-revive. Revive ------ 004519A4     27124500                 dd      HelFart.00451227 004519A4     00286000                 dd      HelFart.00602800 00602800   83BD C42A0700 00           cmp     dword ptr [ebp+72AC4], 0 00602807  -0F84 1AEAE4FF  ...
by huhuhaha
Thu Apr 01, 2004 4:42 am
Forum: Helbreath Hacks
Topic: Revival Bug (take 2)
Replies: 37
Views: 1544

huhuhaha you aware of the slate bug? bring up window 43 and fill the slate in once then cancel then bring the window up again and you can make unlimited slates nope, I don't really play/explore HB since 3.2 update. The actual revival code is .text:004470F0                 push    0 .text:004470F2  ...
by huhuhaha
Wed Mar 31, 2004 6:18 pm
Forum: Helbreath Hacks
Topic: Revival Bug (take 2)
Replies: 37
Views: 1544

:lol: with this bug you hack the client can auto revive yourself to 1/2 of your hp everytime the hp drop below certain level, maybe 50-100? That is like near invicibility. Warriors can solo nonstop.
by huhuhaha
Sun Feb 29, 2004 12:03 pm
Forum: Helbreath Hack Source Development
Topic: Adding Sections
Replies: 13
Views: 1929

when you load a section from file you basically add a new section with the content of a file.
by huhuhaha
Sun Feb 29, 2004 9:45 am
Forum: Helbreath Hack Source Development
Topic: Adding Sections
Replies: 13
Views: 1929

This is to answer binarydata & charlie's question. I'm very lazy to explain. So I use the old helgame v2.95 2003-11-05 as an example. 1. I add a 'filler'/empty section header (VOffset=00172000 VSize=0008E000) so that the next section will start at address 0x600000 (VOffset 0x200000). I do that ...
by huhuhaha
Sat Feb 28, 2004 9:12 am
Forum: Helbreath Hacks
Topic: v3.51 - charlie/huhuhaha
Replies: 123
Views: 15928

That is the hb internal speedtrap that will dc you if you're faster than 300ms between each action (swing, shoot, pretend corpse etc). It will not however bypass the serverside speedtrap. the one given by charlie is wrong (different helgame version?).
by huhuhaha
Sat Feb 28, 2004 8:43 am
Forum: Helbreath Hacks
Topic: v3.51 - charlie/huhuhaha
Replies: 123
Views: 15928

speed trap ---------- 00465328  |. 8B8D A0EA0600            mov     ecx, dword ptr [ebp+6EAA0] 00465328     E9 C42C0000              jmp     HelFart.00467FF1 0046532D     90                       nop Curse ----- 004A4608  |. 0F84 F9020000            je      HelFart.004A4907 004A4608     E9 FA020000...
by huhuhaha
Sat Feb 28, 2004 6:24 am
Forum: Helbreath Hack Source Development
Topic: Adding Sections
Replies: 13
Views: 1929

I use lordpe deluxe v1.4 for adding sections & then rebuild it using procdump.
by huhuhaha
Sat Feb 28, 2004 2:14 am
Forum: Helbreath Hack Source Development
Topic: Adding Sections
Replies: 13
Views: 1929

yep, charlie is 1/2 right. My housemate friend check this forum & some other hb forum everyday using my login.

as for adding section, I use lordpe as well as procdump.
by huhuhaha
Mon Dec 22, 2003 4:15 pm
Forum: Helbreath Hacks
Topic: Magic Speedhack
Replies: 42
Views: 2780

00456247  |. 50                       push    eax 00456248  |. 895C24 1C                mov     dword ptr [esp+1C], ebx 0045624C  |. E8 CF990300              call    HelGame_.0048FC20 00456251  |. FF15 48F24900            call    dword ptr [<&WINMM.timeGetTime>]               ;  WINMM.timeGetTi...
by huhuhaha
Mon Dec 22, 2003 12:14 am
Forum: Helbreath Hacks
Topic: Magic Speedhack
Replies: 42
Views: 2780

I use lordpe to add the new section. You don't really need to do so.
the empty part at the end of the code section should be ok, although if you intend to patch it into the exe instead of memory patching, you will need to rebuild the exe so that the vsize=psize (virtual size = physical size).
by huhuhaha
Sun Dec 21, 2003 4:28 am
Forum: Helbreath Hacks
Topic: Magic Speedhack
Replies: 42
Views: 2780

1. the code that you need to modify is about 50 lines above the code referencing to Network Traffic... 2. You need to change it to jump to a code cave, I used additional section. 3. speed trap never change much. it is just couple line below 'cmp esi, 12C'. That part will after that will dc you if y...
by huhuhaha
Sat Dec 20, 2003 10:19 am
Forum: Helbreath Hacks
Topic: Magic Speedhack
Replies: 42
Views: 2780

:lol: ignore that .txt thingie. It is bcoz I copied the lines from IDA pro. for no cast delay search for this code sequence push 4 push 0FA314D5h for no magic pause it will be slightly more difficult. also you need to change the jump to different address. It is about 50 lines above the code referen...